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Terry Pratchett


A Blink of the Screen: Collected Short Fiction

Terry Pratchett

In the four decades since his first book appeared in print, Terry Pratchett has become one of the world's best-selling and best-loved authors. Here for the first time are his short stories and other short form fiction collected into one volume. A Blink of the Screen charts the course of Pratchett's long writing career: from his schooldays through to his first writing job on the Bucks Free Press, to the origins of his debut novel, The Carpet People; and on again to the dizzy mastery of the phenomenally successful Discworld series.Here are characters both familiar and yet to be discovered; abandoned worlds and others still expanding; adventure, chickens, death, disco and, actually, some quite disturbing ideas about Christmas,all of it shot through with his inimitable brand of humour.

With an introduction by Booker Prize-winning author A.S. Byatt, illustrations by the late Josh Kirby and drawings by the author himself, this is a book to treasure.

Table of Contents:

  • Foreword - essay by A. S. Byatt
  • The Hades Business - (1963)
  • Solution - (1964)
  • The Picture - (1965)
  • The Prince and the Partridge
  • The Prince and the Partridge
  • Rincemangle, the Gnome of Even Moor
  • Kindly Breathe in Short, Thick Pants - (1976)
  • The Glastonbury Tales - (1977)
  • There's No Fool Like and Old Fool Found in an English Queue - (1978)
  • Coo, They've Given Me the Bird - (1978)
  • And Mind the Monoliths - (1978)
  • The High Meggas
  • Twenty Pence, with Envelope and Seasonal Greeting - (1987)
  • Incubust - (1988)
  • Final Reward - (1988)
  • Turntables of the Night - (1989)
  • #ifdefDEBUG + 'world/enough' + 'time' - (1990)
  • Hollywood Chickens - (1990)
  • The Secret Book of the Dead - (1991)
  • Once and Future - (1995)
  • FTB - (1996)
  • Sir Joshua Easement: A Biological Note - (2010)
  • Troll Bridge - (1992)
  • Theatre of Cruelty - (1993)
  • The Sea and Little Fishes - (1998)
  • The Ankh-Morpork National Anthem - (1999)
  • Medical Notes - (2002)
  • Thud: A Historical Perspective - (2002)
  • A Few Words from Lord Havelock Vetinari - (2002)
  • Death and What Comes Next - (2004)
  • A Collegiate Casting-Out of Devilish Devices - (2005)
  • Minutes of the Meeting to Form the Proposed Ankh-Morpork Federation of Scouts - (2007)
  • The Ankh-Morpork Football Association Hall of Fame Playing Cards - (2009)
  • Deleted Extract from 'The Sea and Little Fishes'
  • List of Illustrations

A Slip of the Keyboard: Collected Non-Fiction

Terry Pratchett

A collection of essays and other non fiction from Terry Pratchett, spanning the whole of his writing career from his early years to the present day.

Terry Pratchett has earned a place in the hearts of readers the world over with his bestselling Discworld series -- but in recent years he has become equally well-known and respected as an outspoken campaigner for causes including Alzheimer's research and animal rights. A Slip of the Keyboard brings together for the first time the finest examples of Pratchett's non fiction writing, both serious and surreal: from musings on mushrooms to what it means to be a writer (and why banana daiquiris are so important); from memories of Granny Pratchett to speculation about Gandalf's love life, and passionate defences of the causes dear to him.

With all the humour and humanity that have made his novels so enduringly popular, this collection brings Pratchett out from behind the scenes of the Discworld to speak for himself -- man and boy, bibliophile and computer geek, champion of hats, orangutans and Dignity in Dying.

A Stroke of the Pen: The Lost Stories

Terry Pratchett

A delightfully funny, fantastically inventive collection of twenty newly unearthed short stories by Sir Terry Pratchett, the award-winning and bestselling author of the phenomenally successful Discworld fantasy series. This special trove--featuring charming woodcut illustrations--is a must-have for Pratchett fans of all ages and includes a foreword by Neil Gaiman.

These rediscovered tales were written by Terry Pratchett under a pseudonym for British newspapers during the 1970s and 1980s. The stories have never been attributed to him until now, and might never have been found--were it not for the efforts of a few dedicated fans.

As Neil Gaiman writes in his introduction, "through all of these stories we watch young Terry Pratchett becoming Terry Pratchett." Though none of the short works are set in the Discworld, all are infused with Pratchett's trademark wit, satirical wisdom, and brilliant imagination, hinting at the magical universe he would go on to create.

Meet Og the inventor, the first caveman to cultivate fire, as he discovers the highs and lows of progress; haunt the Ministry of Nuisances with the defiant evicted ghosts of Pilgarlic Towers; visit Blackbury, a small market town with weird weather and an otherworldly visitor; and embark on a dangerous quest through time and space with hero Kron, which begins in the ancient city of Morpork...

Irresistibly entertaining, A Stroke of the Pen, is an essential collection from the great Sir Terry Pratchett, a "master storyteller" (A. S. Byatt) who "defies categorization" (The Times); a writer whose "novels have always been among the most serious of comedies, the most relevant and real of fantasies" (IndependentUK).

Dodger

Terry Pratchett

A storm. Rain-lashed city streets. A flash of lightning. A scruffy lad sees a girl leap desperately from a horse-drawn carriage in a vain attempt to escape her captors. Can the lad stand by and let her be caught again? Of course not, because he's . . . Dodger.

Seventeen-year-old Dodger may be a street urchin, but he gleans a living from London's sewers, and he knows a jewel when he sees one. He's not about to let anything happen to the unknown girl-not even if her fate impacts some of the most powerful people in England.

From Dodger's encounter with the mad barber Sweeney Todd to his meetings with the great writer Charles Dickens and the calculating politician Benjamin Disraeli, history and fantasy intertwine in a breathtaking account of adventure and mystery.

Beloved and bestselling author Sir Terry Pratchett combines high comedy with deep wisdom in this tale of an unexpected coming-of-age and one remarkable boy's rise in a complex and fascinating world.

Dragons at Crumbling Castle and Other Stories

Terry Pratchett

Dragons have invaded Crumbling Castle, and all of King Arthur's knights are either on holiday or visiting their grannies. It's a disaster!

Luckily, there's a spare suit of armour and a very small boy called Ralph who's willing to fill it. Together with Fortnight the Friday knight and Fossfiddle the wizard, Ralph sets out to defeat the fearsome fire-breathers.

But there's a teeny weeny surprise in store . . .

Fourteen fantastically funny stories from master storyteller Sir Terry Pratchett, full of time travel and tortoises, monsters and mayhem!

Good Omens

Neil Gaiman
Terry Pratchett

There is a distinct hint of Armageddon in the air. According to The Nice and Accurate Prophecies of Agnes Nutter, Witch (recorded, thankfully, in 1655, before she blew up her entire village and all its inhabitants, who had gathered to watch her burn), the world will end on a Saturday. Next Saturday, in fact. So the armies of Good and Evil are amassing, the Four Bikers of the Apocalypse are revving up their mighty hogs and hitting the road, and the world's last two remaining witch-finders are getting ready to fight the good fight, armed with awkwardly antiquated instructions and stick pins. Atlantis is rising, frogs are falling, tempers are flaring.... Right. Everything appears to be going according to Divine Plan.

Except that a somewhat fussy angel and a fast-living demon -- each of whom has lived among Earth's mortals for many millennia and has grown rather fond of the lifestyle -- are not particularly looking forward to the coming Rapture. If Crowley and Aziraphale are going to stop it from happening, they've got to find and kill the Antichrist (which is a shame, as he's a really nice kid). There's just one glitch: someone seems to have misplaced him....

Nation

Terry Pratchett

When a giant wave destroys his village, Mau is the only one left. Daphne-a traveler from the other side of the globe-is the sole survivor of a shipwreck. Separated by language and customs, the two are united by catastrophe. Slowly, they are joined by other refugees. And as they struggle to protect the small band, Mau and Daphne defy ancestral spirits, challenge death himself, and uncover a long-hidden secret that literally turns the world upside down.

Once More with Footnotes

Terry Pratchett

Once More* With Footnotes is a book by Terry Pratchett, published by NESFA Press in 2004 when he was the Guest of Honor for Noreascon Four, the 62nd World Science Fiction Convention. It contains a mixture of short stories, articles, introductions to other books, and speeches, including his first published short story, "The Hades Business". The initial run is a limited edition hardback, consisting of 2,500 copies. The title is a reference to the phrase "once more, with feeling" and to Pratchett's frequent use of footnotes in his Discworld series, along with the brief author commentary at the start of each piece; the book itself actually contains very few footnotes. One of NESFA's working titles for the book was "Oh Bugger, by Wossname".

Table of Contents:

  • Terry Pratchett: The Man, The Myth, The Legend, The Beverage - essay by Esther M. Friesner
  • Apology
  • Hollywood Chickens - (1990)
  • Doctor Who?
  • The Hades Business - (1963)
  • The Big Store
  • Twenty Pence with Envelope and Seasonal Greeting - (1987)
  • Paperback Writer
  • Incubust - (1988)
  • Final Reward - (1988)
  • And Mind the Monoliths - (1978)
  • FTB - (1996)
  • Theatre of Cruelty - (1993)
  • Introduction: The Unseen University Challenge - (1996)
  • 2001: The Vision and the Reality
  • High Tech, Why Tech?
  • Roots of Fantasy
  • Introduction: The Wyrdest Link - (2002)
  • Thought Progress
  • The Sea and Little Fishes - [Discworld] - (1998)
  • Introduction: The Leaky Establishment - (2003)
  • Let There be Dragons
  • # ifdefDEBUG + "world/enough" + "time" - (1990)
  • Foreword: Brewer's Dictionary of Phrase and Fable
  • Thud -- A Historical Perspective
  • Death and What Comes Next
  • Neil Gaiman: Amazing Master Conjurer
  • Introduction: The Ultimate Encyclopedia of Fantasy
  • Elves Were Bastards
  • Medical Notes - [Discworld] - (2002)
  • Sheer Delight
  • The Orangutans are Dying
  • The Ankh-Morpork National Anthem - (1999)
  • Alien Christmas
  • Turntables of the Night - (1989)
  • Cult Classic - (2001)
  • The Choice Word
  • Whose Fantasy Are You?
  • No Worries
  • Troll Bridge - [Discworld] - (1992)
  • Faces of Fantasy/On Writing
  • Imaginary Worlds, Real Stories
  • The Secret Book of the Dead - (1991)
  • Magic Kingdoms
  • Once and Future - (1995)
  • A Word About Hats
  • The Titles That Got Away

Pratchett's Women: Unauthorised Essays on Female Characters of the Discworld

Tansy Rayner Roberts
Terry Pratchett

From Granny Weatherwax to Susan Death and beyond...

Terry Pratchett's Discworld is an epic, groundbreaking work of fantasy often hailed for its originality, humour and deep, layered intelligence. But what about the women?

Award-winning author & pop culture critic Tansy Rayner Roberts looks at the portrayal of female characters in many of Pratchett's best loved books, from the early years of fantasy satire and sexy lamps to the more complex, iconic characters of the witches, werewolves, dwarves and queens.

Contains 10 essays about gender and the Discworld, including "Socks, Lies & the Monstrous Regiment" which is exclusive to this collection.

Strata

Terry Pratchett

THE COMPANY BUILDS PLANETS.

Kin Arad is a high-ranking official of the Company. After twenty-one decades of living, and with the help of memory surgery, she is at the top of her profession. Discovering two of her employees have placed a fossilized plesiosaur in the wrong stratum, not to mention the fact it is holding a placard which reads, 'End Nuclear Testing Now', doesn't dismay the woman who built a mountain range in the shape of her initials during her own high-spirited youth.

But then came discovery of something which did intrigue Kin Arad. A flat earth was something new...

The Carpet People

Terry Pratchett

In the beginning, there was nothing but endless flatness. Then came the Carpet...

That's the old story everyone knows and loves. But now the Carpet is home to many different tribes and peoples and there's a new story in the making. The story of Fray, sweeping a trail of destruction across the Carpet. The story of power-hungry mouls - and of two Munrung brothers, who set out on an amazing adventure.

It's a story that will come to a terrible end - if someone doesn't do something about it. If everyone doesn't do something about it...

Co-written by Terry Pratchett, aged seventeen, and master storyteller, Terry Pratchett, aged forty-three.

***Note: the 1992 edition is a substantially rewritten version of the 1971 original.***

The Dark Side of the Sun

Terry Pratchett

DOM SALABOS HAD A LOT OF ADVANTAGES

As heir to a huge fortune, he had an excellent robot servant (with Man-Friday subcircuitry), a planet (the First Syrian Bank) as godfather, a security chief who even ran checks on himself, and on Dom's home world even death was not always fatal.

Why, then, in an age when prediction was a science, was his future in doubt?

The Color of Magic

Discworld: Book 1

Terry Pratchett

The Color of Magic is Terry Pratchett's maiden voyage through the now-legendary land of Discworld. This is where it all begins--with the tourist Twoflower and his wizard guide, Rincewind.

The Light Fantastic

Discworld: Book 2

Terry Pratchett

In The Light Fantastic, only one individual can save the world from a disastrous collision. Unfortunately, the hero happens to be the singularly inept wizard Rincewind, who was last seen falling off the edge of the world.

Equal Rites

Discworld: Book 3

Terry Pratchett

In Equal Rites, a dying wizard tries to pass on his powers to an eighth son of an eighth son, who is just at that moment being born. The fact that the son is actually a daughter is discovered just a little too late.

Mort

Discworld: Book 4

Terry Pratchett

In this Discworld installment, Death comes to Mort with an offer he can't refuse -- especially since being, well, dead isn't compulsory.As Death's apprentice, he'll have free board and lodging, use of the company horse, and he won't need time off for family funerals. The position is everything Mort thought he'd ever wanted, until he discovers that this perfect job can be a killer on his love life.

Sourcery

Discworld: Book 5

Terry Pratchett

When last seen, the singularly inept wizard Rincewind had fallen off the edge of the world. Now magically, he's turned up again, and this time he's brought the Luggage.

But that's not all....

Once upon a time, there was an eighth son of an eighth son who was, of course, a wizard. As if that wasn't complicated enough, said wizard then had seven sons. And then he had an eighth son -- a wizard squared (that's all the math, really). Who of course, was a source of magic -- a sorcerer.

Wyrd Sisters

Discworld: Book 6

Terry Pratchett

Meet Granny Weatherwax, the most highly regarded non-leader a coven of non-social witches could ever have.Generally, these loners don't get involved in anything, mush less royal intrigue. but then there are those times they can't help it. As Granny Weatherwax is about to discover, though, it's a lot harder to stir up trouble in the castle than some theatrical types would have you think. Even when you've got a few unexpected spells up your sleave.

Pyramids

Discworld: Book 7

Terry Pratchett

It's bad enough being new on the job, but Teppic hasn't a clue as to what a pharaoh is supposed to do. After all, he's been trained at Ankh-Morpork's famed assassins' school, across the sea from the Kingdom of the Sun.First, there's the monumental task of building a suitable resting place for Dad -- a pyramid to end all pyramids. Then there are the myriad administrative duties, such as dealing with mad priests, sacred crocodiles, and marching mummies. And to top it all off, the adolescent pharaoh discovers deceit, betrayal -- not to mention aheadstrong handmaiden -- at the heart of his realm.

Guards! Guards!

Discworld: Book 8

Terry Pratchett

Here there be dragons... and the denizens of Ankh-Morpork wish one huge firebreather would return from whence it came. Long believed extinct, a superb specimen of draco nobilis ("noble dragon" for those who don't understand italics) has appeared in Discworld's greatest city. Not only does this unwelcome visitor have a nasty habit of charbroiling everything in its path, in rather short order it is crowned King (it is a noble dragon, after all...).

Eric

Discworld: Book 9

Terry Pratchett

Discworld's only demonology hacker, Eric, is about to make life very difficult for the rest of Ankh-Morpork's denizens. This would-be Faust is very bad...at his work, that is. All he wants is to fulfill three little wishes:to live forever, to be master of the universe, and to have a stylin' hot babe.

But Eric isn't even good at getting his own way. Instead of a powerful demon, he conjures, well, Rincewind, a wizard whose incompetence is matched only by Eric's. And as if that wasn't bad enough, that lovable travel accessory the Luggage has arrived, too. Accompanied by his best friends, there's only one thing Eric wishes now -- that he'd never been born!

Moving Pictures

Discworld: Book 10

Terry Pratchett

Discworld's pesky alchemists are up to their old tricks again. This time, they've discovered how to get gold from silver -- the silver screen that is. Hearing the siren call of Holy Wood is one Victor Tugelbend, a would-be wizard turned extra. He can't sing, he can't dance, but he can handle a sword (sort of), and now he wants to be a star. So does Theda Withel, an ambitious ingénue from a little town (where else?) you've probably never heard of.

But the click click of moving pictures isn't just stirring up dreams inside Discworld. Holy Wood's magic is drifting out into the boundaries of the universes, where raw realities, the could-have-beens, the might-bes, the never-weres, the wild ideas are beginning to ferment into a really stinky brew. It's up to Victor and Gaspode the Wonder Dog (a star if ever one was born!) to rein in the chaos and bring order back to a starstruck Discworld. And they're definitely not ready for their close-up!

Reaper Man

Discworld: Book 11

Terry Pratchett

They say there are only two things you can count on ...

But that was before DEATH started pondering the existential. Of course, the last thing anyone needs is a squeamish Grim Reaper and soon his Discworld bosses have sent him off with best wishes and a well-earned gold watch. Now DEATH is having the time of his life, finding greener pastures where he can put his scythe to a whole new use.

But like every cutback in an important public service, DEATH's demise soon leads to chaos and unrest -- literally, for those whose time was supposed to be up, like Windle Poons. The oldest geezer in the entire faculty of Unseen University -- home of magic, wizardry, and big dinners -- Windle was looking forward to a wonderful afterlife, not this boring been-there-done-that routine. To get the fresh start he deserves, Windle and the rest of Ankh-Morpork's undead and underemployed set off to find DEATH and save the world for the living (and everybody else, of course).

Witches Abroad

Discworld: Book 12

Terry Pratchett

Be careful what you wish for...

Once upon a time there was a fairy godmother named Desiderata who had a good heart, a wise head, and poor planning skills--which unforunately left the Princess Emberella in the care of her other (not quite so good and wise) godmother when DEATH came for Desiderata. So now it's up to Magrat Garlick, Granny Weatherwax, and Nanny Ogg to hop on broomsticks and make for far-distant Genua to ensure the servant girl doesn't marry the Prince.

But the road to Genua is bumpy, and along the way the trio of witches encounters the occasional vampire, werewolf, and falling house (well this is a fairy tale, after all). The trouble really begins once these reluctant foster-godmothers arrive in Genua and must outwit their power-hungry counterpart who'll stop at nothing to achieve a proper "happy ending"--even if it means destroying a kingdom.

Small Gods

Discworld: Book 13

Terry Pratchett

Lost in the chill deeps of space between the galaxies, it sails on forever, a flat, circular world carried on the back of a giant turtle -- DISCWORLD -- a land where the unexpected can be expected. Where the strangest things happen to the nicest people. Like Brutha, a simple lad who only wants to tend his melon patch. Until one day he hears the voice of a god calling his name. A small god, to be sure. But bossy as Hell.

Lords and Ladies

Discworld: Book 14

Terry Pratchett

Although they may feature witches and wizards, vampires and dwarves, along with the occasional odd human, Terry Pratchett's bestselling Discworld novels are grounded firmly in the modern world. Taking humorous aim at all our foibles, each novel reveals our true character and nature.

It's a dreamy midsummer's night in the Kingdom of Lancre. But music and romance aren't the only things filling the air. Magic and mischief are afoot, threatening to spoil the royal wedding of King Verence and his favorite witch, Magrat Garlick. Invaded by some Fairie Trash, soon it won't be only champagne that's flowing through the streets ...

Men at Arms

Discworld: Book 15

Terry Pratchett

Be a MAN in the City Watch! The City Watch needs MEN!

But what it's got includes Corporal Carrot (technically a dwarf), Lance-constable Cuddy (really a dwarf), Lance-constable Detrius (a troll), Lance-constable Angua (a woman...most of the time) and Corporal Nobbs (disqualified from the human race for shoving).

And they need all the help they can get. Because they've only got twenty-four hours to clean up the town and this is Ankh-Morpork we're talking about...

Soul Music

Discworld: Book 16

Terry Pratchett

When her dear old Granddad -- the Grim Reaperhimself -- goes missing, Susan takes over the family business. The progeny of Death's adopted daughter and his apprentice, she shows real talent for the trade. That is until a little string in her heart goes "twang."

With a head full of dreams and a pocketful of lint,Imp the Bard lands in Ankh-Morpork, yearning to become a rock star. Determined to devote his life to music, the unlucky fellow soon finds that all his dreams are coming true. Well almost.

Interesting Times

Discworld: Book 17

Terry Pratchett

Interesting Times, the seventeenth novel in Terry Pratchett's Discworld series, finds the planet's oldest empire in the midst of bitter turmoil after the publication of the revolutionary treatise What I Did on My Holidays. Workers, with nothing to lose but their water buffaloes, are joining forces against old warlords, spreading violence throughout Discworld's ancient cities. All that stands in the way of total destruction are 3 decidedly non-heroic creatures: Rincewind, the world's dumbest wizard; Cohen the Barbarian, who stands 5 feet tall in his surgical sandals; and a very special butterfly.

Maskerade

Discworld: Book 18

Terry Pratchett

It's not over till the fat lady sings

There's a Ghost in the Opera House of Ankh-Morpork. It wears a bone-white mask and terrorizes the entire company, including the immortal Enrico Basilica, who eats continuously even when he's singing. Mostly spaghetti with tomato sauce.

What better way to flush out a ghost than with a witch? Enter the Opera's newest diva, Perdita X. Nitt, a wannabe witch with such an astonishing range that she can sing harmony with herself. And does.

To further complicate matters (and why not?) there is a backstage cat who occasionally becomes a person just because it's so easy. Not to mention Granny Weatherwax's old friend, Death, whose scythe arm is sore from too much use. And who has been known to don a mask...

Feet of Clay

Discworld: Book 19

Terry Pratchett

Royalty is like dandelions. No matter how many heads you chop off, the roots are still there underground, waiting to spring up again.

A murderer is stalking Discworld: A prowling perp who leaves behind jaunty corpses and strange-smelling tracks of curious white clay -- a grim reaper who belongs to neither the Assassins' Guild nor the Thieves' Guild.

Commander Vimes of the Ankh-Morpork City Guard is determined to stop this unauthorized assassin -- and to prove it, he has hired a Dwarf to help him. With the assistance of, Corporal Cheery Littlebottom, Vimes and his men (and trolls, and such) can get to the, well, bottom of anything. Even when one of the victims is murdered with a loaf of her own Battle Bread (available in convenient throwing slices, guerrilla crumpets, and defensive bagels). And even when the investigation leads to an out-of-work golem, a vampire dragon, and a vegetarian werewolf.

Such strangeness is perfectly normal in normally perfect Ankh-Morpork, the greatest of Discworld's cities, where anything can happen and therefore, naturally, always does. But when Vimes unravels a living (and, in fact, complaining) Coat-of-Arms and finds an unexpected royal clue, he is faced with a new dilemma.

Fighting crime is one thing. But what if winning means inflicting a new King on a city that does very well, thank you, with no King at all?

Whoever created humanity left in a major design flaw. The tendency to bend at the knee...

Hogfather

Discworld: Book 20

Terry Pratchett

ITS THE NIGHT BEFORE HOGSWATCH. AND IT'S TOO QUIET.

Where is the big jolly fat man? Why is Death creeping down chimneys and trying to say Ho Ho Ho? The darkest night of the year is getting a lot darker...

Susan the gothic governess has got to sort it out by morning, otherwise there won't be a morning. Ever again...

The 20th Discworld novel is a festive feast of darkness and Death (but with jolly robins and tinsel too).

As they say: You'd better watch out...

Jingo

Discworld: Book 21

Terry Pratchett

Discworld goes to war, with armies of sardines, warriors, fishermen, squid and at least one very camp follower. As two armies march, Commander Vimes of Ankh-Morpork City Watch faces unpleasant foes who are out to get him...and that's just the people on his side. The enemy might be even worse.

The Last Continent

Discworld: Book 22

Terry Pratchett

Something is amiss at Unseen Unversity, Ankh-Morpork's most prestigious (i.e., only) institution of higher learning. A professor is missing--but a search party is on the way! A bevy of senior wizards will follow the trail wherever it leads--even to the other side of Discworld, where the Last Continent, Fourecks, is under construction.

Imagine a magical land where rain is but a myth and the ordinary is strange and the past and present run side by side. experience the terror as you encounter a Mad Dwarf, the Peach Butt, and the dreaded Meat Pie Floater.

Feel the passion as the denizens of the Last Continent learn what happens when rain falls and the rivers fill with water (it spoils regattas, for one thing). Thrill to the promise of next year's regatta, in remote, rustic Didjabringabeeralong. It'll be asolutely gujeroo (no worries).

Carpe Jugulum

Discworld: Book 23

Terry Pratchett

In a fit of enlightenment democracy and ebullient goodwill, King Verence invites Uberwald's undead, the Magpyrs, into Lancre to celebrate the birth of his daughter. But once ensconced within the castle, these wine-drinking, garlic-eating, sun-loving modern vampires have no intention of leaving. Ever.

Only an uneasy alliance between a nervous young priest and the argumentative local witches can save the country from being taken over by people with a cultivated bloodlust and bad taste in silk waistcoats. For them, there's only one way to fight.

Go for the throat, or as the vampyres themselves say... Carpe Jugulum

The Fifth Elephant

Discworld: Book 24

Terry Pratchett

Everyone knows that the world is flat, and supported on the backs of four elephants. But weren't there supposed to be five? Indeed there were. So where is it?

When duty calls. Commander Vimes of the Ankh-Morpork constabulary answers. Even when he doesn't want to. He's been "invited" to attend a royal function as both detective and diplomat. The one role he relishes; the other requires, well, ruby tights. Of course where cops (even those clad in tights) go, alas, crime follows. An attempted assassination and a theft soon lead to a desperate chase from the low halls of Discworld royalty to the legendary fat mines of Uberwald, where lard is found in underground seams along with tusks and teeth and other precious ivory artifacts.

It's up to the dauntless Vimes -- bothered as usual by a familiar cast of Discworld inhabitants (you know, trolls, dwarfs, werewolves, vampires and such) -- to solve the puzzle of the missing pachyderm. Which of course he does. After all, solving mysteries is his job.

The Truth

Discworld: Book 25

Terry Pratchett

While filling his pages with reports of local club meetings and pictures of humorously shaped vegetables, William accidentally discovers dark forces plotting to overthrow the city's ruler.

Thief of Time

Discworld: Book 26

Terry Pratchett

Everybody wants more time, which is why on Discworld only the experts can manage it -- the venerable Monks of History who store it and pump it from where it's wasted, like underwater (how much time does a codfish really need?), to places like cities, where busy denizens lament, "Oh where does the time go?"

While everyone always talks about slowing down, one young horologist is about to do the unthinkable. He's going to stop. Well, stop time that is, by building the world's first truly accurate clock. Which means esteemed History Monk Lu-Tze and his apprentice Lobsang Ludd have to put on some speed to stop the timepiece before it starts. For if the Perfect Clock starts ticking, Time -- as we know it -- will end. And then the trouble will really begin...

The Last Hero

Discworld: Book 27

Terry Pratchett

Cohen the Barbarian.

He's been a legend in his own lifetime. He can remember the good old days of high adventure, when being a Hero meant one didn't have to worry about aching backs and lawyers and civilization.

But these days, he can't always remember just where he put his teeth...

So now, with his ancient (yet still trusty) sword and new walking stick in hand, Cohen gathers a group of his old -- very old -- friends to embark on one final quest. He's going to climb the highest mountain of Discworld and meet the gods.

It's time the Last Hero in the world returns what the first hero stole. Trouble is, that'll mean the end of the world, if no one stops him in time.

The Amazing Maurice and his Educated Rodents

Discworld: Book 28

Terry Pratchett

One rat, popping up here and there, squeaking loudly, and taking a bath in the cream, could be a plague all by himself. After a few days of this, it was amazing how glad people were to see the kid with his magical rat pipe. And they were amazing when the rats followed hint out of town.

They'd have been really amazed if they'd ever found out that the rats and the piper met up with a cat somewhere outside of town and solemnly counted out the money.

The Amazing Maurice runs the perfect Pied Piper scam. This streetwise alley cat knows the value of cold, hard cash and can talk his way into and out of anything. But when Maurice and his cohorts decide to con the town of Bad Blinitz, it will take more than fast talking to survive the danger that awaits. For this is a town where food is scarce and rats are hated, where cellars are lined with deadly traps, and where a terrifying evil lurks beneath the hunger-stricken streets....

Night Watch

Discworld: Book 29

Terry Pratchett

This morning, Commander Vimes of the City Watch had it all. He was a Duke. He was rich.He was respected. He had a silver cigar case. He was about to become a father.

This morning he thought longingly about the good old days.

Tonight, he's in them.

Flung back in time by a mysterious accident, Sam Vimes has to start all over again. He must get a new name and a job, and there's only one job he's good at: cop in the Watch. He must track down a brutal murderer. He must find his younger self and teach him everything he knows. He must whip the cowardly, despised Night Watch into a crack fighting force -- fast. Because Sam Vimes knows what's going to happen. He remembers it. He was there. It's part of history. And you can't change history . . .

But Sam is going to. He has no choice. Otherwise, a bloody revolution will start, and good men will die. Sam saw their names on old headstones just this morning -- but tonight they're young men who think they have a future. And rather than let them die, Sam will do anything -- turn traitor, burn buildings, take over a revolt, anything -- to snatch them from the jaws of history. He will do it even if victory will mean giving up the only future he knows.

For if he succeeds, he's got no wife, no child, no riches, no fame -- all that will simply vanish. But if he doesn't try, he wouldn't be Sam Vimes.

And so the battle is on. He knows how it's going to end after all, he was there. His name is on one of those headstones. But that's just a minor detail . . .

The Wee Free Men

Discworld: Book 30

Terry Pratchett

A nightmarish danger threatens from the other side of reality...

Armed with only a frying pan and her common sense, young witch-to-be Tiffany Aching must defend her home against the monsters of Fairyland. Luckily she has some very unusual help: the local Nac Mac Feegle—aka the Wee Free Men—a clan of fierce, sheep-stealing, sword-wielding, six-inch-high blue men.

Together they must face headless horsemen, ferocious grimhounds, terrifying dreams come true, and ultimately the sinister Queen of the Elves herself....

Monstrous Regiment

Discworld: Book 31

Terry Pratchett

War has come to Discworld... again.

And, to no one's great surprise, the conflict centers on the small, insufferably arrogant, strictly fundamentalist duchy of Borogravia, which has long prided itself on it's ability to beat up on its neighbors for even the tiniest imagined slight. This time, however, it's Borogravia that's getting its long overdue comeuppance, which has left the country severely drained of young men.

Ever since her brother Paul marched off to battle a year ago, Polly Perks has been running The Duchess,her family's inn -- even though the revered national deity Nuggan has decreed that female ownership of a business is an Abomination (with, among others, oysters, rocks, and the color blue). To keep The Duchess in the family, Polly must find her missing sibling. So she cuts off her hair, dons masculine garb, and sets out to join him in this man's army.

Despite her rapid mastery of belching, scratching, and other macho habits (and aided by a well-placed pair of socks), Polly is afraid that someone will immediately see through her disguise a fear that proves groundless when the recruiting officer, the legendary and seemingly ageless Sergeant Jackrum, accepts her without question. Or perhaps the sergeant is simply too desperate for fresh cannon fodder to discriminate -- which would explain why a vampire, a troll, a zombie, a religious fanatic, and two uncommonly close "friends" are also eagerly welcomed into the fighting fold. But marching off with little (read: no) training, Polly (now called "Oliver") finds herself wondering about the myriad peculiarities of her new brothers-in-arms. It would appear that Polly "Ozzer" Perks is not the only grunt with a secret. There is no time to dwell on such matters, however.Duty calls. The battlefield beckons. There's a tide to be turned.

And sometimes -- in war as in everything else -- the best man for the job is a woman.

A Hat Full of Sky

Discworld: Book 32

Terry Pratchett

Something is coming after Tiffany ...

Tiffany Aching is ready to begin her apprenticeship in magic. She expects spells and magic -- not chores and ill-tempered nanny goats! Surely there must be more to witchcraft than this!

What Tiffany doesn't know is that an insidious, disembodied creature is pursuing her. This time, neither Mistress Weatherwax (the greatest witch in the world) nor the fierce, six-inch-high Wee Free Men can protect her. In the end, it will take all of Tiffany's inner strength to save herself ... if it can be done at all.

Going Postal

Discworld: Book 33

Terry Pratchett

Arch-swindler Moist Van Lipwig never believed his confidence crimes were hanging offenses -- until he found himself with a noose tightly around his neck, dropping through a trapdoor, and falling into... a government job

By all rights, Moist should have met his maker. Instead, it's Lord Vetinari, supreme ruler of Ankh-Morpork, who promptly offers him a job as Postmaster. Since his only other option is a nonliving one, Moist accepts the position -- and the hulking golem watchdog who comes along with it, just in case Moist was considering abandoning his responsibilities prematurely.

Getting the moribund Postal Service up and running again, however, may be a near-impossible task, what with literally mountains of decades-old undelivered mail clogging every nook and cranny of the broken-down post office building; and with only a few creaky old postmen and one rather unstable, pin-obsessed youth available to deliver it. Worse still, Moist could swear the mail is talking to him. Worst of all, it means taking on the gargantuan, money-hungry Grand Trunk clacks communication monopoly and its bloodthirsty piratical head, Mr. Reacher Gilt.

But it says on the building neither rain nor snow nor glo m of ni t ... Inspiring words (admittedly, some of the bronze letters have been stolen), and for once in his wretched life Moist is going to fight. And if the bold and impossible are what's called for, he'll do it -- in order to move the mail, continue breathing, get the girl, and specially deliver that invaluable commodity that every human being (not to mention troll, dwarf, and, yes, even golem) requires: hope.

Thud!

Discworld: Book 34

Terry Pratchett

Commander Sam Vimes of the Ankh-Morpork City Watch admits he may not be the sharpest knife in the cutlery drawer -- he might not even be a spoon. But he's dogged and honest and he'll be damned if he lets anyone disturb his city's always-tentative peace -- and that includes a rabble-rousing dwarf from the sticks (or deep beneath them) who's been stirring up big trouble on the eve of the anniversary of one of Discworld's most infamous historical events.

Centuries earlier, in a gods-forsaken hellhole called Koom Valley, a horde of trolls met a division of dwarfs in bloody combat. Though nobody's quite sure why they fought or who actually won, hundreds of years on each species still bears the cultural scars, and one views the other with simmering animosity and distrust. Lately, an influential dwarf, Grag Hamcrusher, has been fomenting unrest among Ankh-Morpork's more diminutive citizens with incendiary speeches. And it doesn't help matters when the pint-size provocateur is discovered beaten to death... with a troll club lying conveniently nearby.

Vimes knows the well-being of his smoldering city depends on his ability to solve the Hamcrusher homicide without delay. (Vimes's secondmost-pressing responsibility, in fact, next to being home every evening at six sharp to read Where's My Cow? to Young Sam.) Whatever it takes to unstick this very sticky situation, Vimes will do it -- even tolerate having a vampire in the Watch. But there's more than one corpse waiting for him in the eerie, summoning darkness of the vast, labyrinthine mine network the dwarfs have been excavating in secret beneath Ankh-Morpork's streets. A deadly puzzle is pulling Sam Vimes deep into the muck and mire of superstition, hatred, and fear -- and perhaps all the way to Koom Valley itself.

Wintersmith

Discworld: Book 35

Terry Pratchett

When the Spirit of Winter takes a fancy to Tiffany Aching, he wants her to stay in his gleaming, frozen world. Forever. It will take the young witch's skill and cunning, as well as help from the legendary Granny Weatherwax and the irrepressible Wee Free Men, to survive until Spring. Because if Tiffany doesn't make it to Spring...

...Spring won't come.

Making Money

Discworld: Book 36

Terry Pratchett

The Ankh-Morpork Post Office is running like... well, not at all like a government office. The mail is delivered promptly; meetings start and end on time; five out of six letters relegated to the Blind Letter Office ultimately wend their way to the correct addresses. Postmaster General Moist von Lipwig, former arch-swindler and confidence man, has exceeded all expectations-including his own. So it's somewhat disconcerting when Lord Vetinari summons Moist to the palace and asks, "Tell me, Mr. Lipwig, would you like to make some real money?"

Vetinari isn't talking about wages, of course. He's referring, rather, to the Royal Mint of Ankh-Morpork, a venerable institution that haas run for centuries on the hereditary employment of the Men of the Sheds and their loyal outworkers, who do make money in their spare time. Unfortunately, it costs more than a penny to make a penny, so the whole process seems somewhat counterintuitive.

Next door, at the Royal Bank, the Glooper, an "analogy machine," has scientifically established that one never has quite as much money at the end of the week as one thinks one should, and the bank's chairman, one elderly Topsy (ne Turvy) Lavish, keeps two loaded crossbows at her desk. Oh, and the chief clerk is probably a vampire.

But before Moist has time to fully consider Vetinari's question, fate answers it for him. Now he's not only making money, but enemies too; he's got to spring a prisoner from jail, break into his own bank vault, stop the new manager from licking his face, and, above all, find out where all the gold has gone-otherwise, his life in banking, while very exciting, is going to be really, really short....

Unseen Academicals

Discworld: Book 37

Terry Pratchett

The wizards at Ankh-Morpork's Unseen University are renowned for many things—wisdom, magic, and their love of teatime—but athletics is most assuredly not on the list. And so when Lord Ventinari, the city's benevolent tyrant, strongly suggests to Archchancellor Mustrum Ridcully that the university revive an erstwhile tradition and once again put forth a football team composed of faculty, students, and staff, the wizards of UU find themselves in a quandary. To begin with, they have to figure out just what it is that makes this sport—soccer with a bit of rugby thrown in—so popular with Ankh-Morporkians of all ages and social strata. Then they have to learn how to play it. Oh, and on top of that, they must win a football match without using magic.

Meanwhile, Trev (a handsome street urchin and a right good kicker) falls hard for kitchen maid Juliet (beautiful, dim, and perhaps the greatest fashion model there ever was), and Juliet's best pal, UU night cook Glenda (homely, sensible, and a baker of jolly good pies) befriends the mysterious Mr. Nutt (about whom no one knows very much, including Mr. Nutt, which is worrisome . . .). As the big match approaches, these four lives are entangled and changed forever. Because the thing about football—the most important thing about football­—is that it is never just about football.

I Shall Wear Midnight

Discworld: Book 38

Terry Pratchett

It starts with whispers.

Then someone picks up a stone.

Finally, the fires begin.

When people turn on witches, the innocents suffer. . . .

Tiffany Aching has spent years studying with senior witches, and now she is on her own. As the witch of the Chalk, she performs the bits of witchcraft that aren’t sparkly, aren’t fun, don’t involve any kind of wand, and that people seldom ever hear about: She does the unglamorous work of caring for the needy.

But someone—or something—is igniting fear, inculcating dark thoughts and angry murmurs against witches. Aided by her tiny blue allies, the Wee Free Men, Tiffany must find the source of this unrest and defeat the evil at its root—before it takes her life. Because if Tiffany falls, the whole Chalk falls with her.

Chilling drama combines with laughout-loud humor and searing insight as beloved and bestselling author Terry Pratchett tells the high-stakes story of a young witch who stands in the gap between good and evil.

Snuff

Discworld: Book 39

Terry Pratchett

For nearly three decades, Terry Pratchett has enthralled millions of fans worldwide with his irreverent, wonderfully funny satires set in the fabulously imaginative Discworld, a universe remarkably similar to our own. From sports to religion, politics to education, science to capitalism, and everything in between, Pratchett has skewered sacred cows with both laughter and wisdom, and exposed our warts, foibles, and eccentricities in a unique, entertaining, and ultimately serious way.

At long last, Lady Sybil has lured her husband, Sam Vimes, on a well-deserved holiday away from the crime and grime of Ankh-Morpork. But for the commander of the City Watch, a vacation in the country is anything but relaxing. The balls, the teas, the muck—not to mention all that fresh air and birdsong—are more than a bit taxing on a cynical city-born and -bred copper.

Yet a policeman will find a crime anywhere if he decides to look hard enough, and it’s not long before a body is discovered, and Sam—out of his jurisdiction, out of his element, and out of bacon sandwiches (thanks to his well-meaning wife)—must rely on his instincts, guile, and street smarts to see justice done. As he sets off on the chase, though, he must remember to watch where he steps. . . . This is the countryside, after all, and the streets most definitely are not paved with gold.

Raising Steam

Discworld: Book 40

Terry Pratchett

Change is afoot in Ankh-Morpork - Discworld's first steam engine has arrived, and once again Moist von Lipwig finds himself with a new and challenging job.

The Shepherd's Crown

Discworld: Book 41

Terry Pratchett

A SHIVERING OF WORLDS

Deep in the Chalk, something is stirring. The owls and the foxes can sense it, and Tiffany Aching feels it in her boots. An old enemy is gathering strength.

This is a time of endings and beginnings, old friends and new, a blurring of edges and a shifting of power. Now Tiffany stands between the light and the dark, the good and the bad.

As the fairy horde prepares for invasion, Tiffany must summon all the witches to stand with her. To protect the land. Her land.

There will be a reckoning...

THE FINAL DISCWORLD NOVEL

Miss Felicity Beedle's The World of Poo

Discworld - Young Sam's books

Terry Pratchett
Bernard Pearson
Isobel Pearson

A charming tale for people of all ages (but especially for young Sam Vimes) from the pen of Miss Felicity Beedle, Discworld's premier children's author.

From Snuff: 'Vimes' prompt arrival got a nod of approval from Sybil, who gingerly handed him a new book to read to Young Sam. Vimes looked at the cover. The title was The World of Poo. When his wife was out of eyeshot he carefully leafed through it. Well, okay, you had to accept that the world had moved on and these days fairy stories were probably not going to be about twinkly little things with wings. As he turned page after page, it dawned on him that whoever had written this book, they certainly knew what would make kids like Young Sam laugh until they were nearly sick. The bit about sailing down the river almost made him smile. But interspersed with the scatology was actually quite interesting stuff about septic tanks and dunnakin divers and gongfermors and how dog muck helped make the very best leather, and other things that you never thought you would need to know, but once heard somehow lodged in your mind.'

The Johnny Maxwell Trilogy

Johnny Maxwell

Terry Pratchett

Omnibus edition of Only You Can Save Mankind, Johnny and the Dead and Johnny and the Bomb

From a computer game in which the aliens want Johnny to negotiate a peace treaty for them, to the inhabitants of a cemetery who are just discovering how much fun being alive can be, to the time of the Blitz, join Johnny Maxwell and his friends in these three terrific tales from the master of comic fantasy.

ONLY YOU CAN SAVE MANKIND - Shortlisted for the Guardian Children's Fiction Award

JHNNY AND THE DEAD - Shortlisted for the Carnegie Medal; A Writers' Guild Award Winner; Also televised by LWT for ITV

JOHNNY AND THE BOMB - Shortlisted for the Carnegie Medal; Shortlisted for the Children's Book Award; Smarties Prize Silver Medal Winner

Only You Can Save Mankind

Johnny Maxwell: Book 1

Terry Pratchett

As the mighty alien fleet from the very latest computer game thunders across the computer screen, Johnny prepares to blow them into the usual million pieces. And they send him a message: We surrender. They're not supposed to do that! They're supposed to die. And computer joysticks don't have 'Don't Fire' buttons-But it's only a game, isn't it. Isn't it?

Johnny and the Dead

Johnny Maxwell: Book 2

Terry Pratchett

Sell the cemetery?

Over their dead bodies...

Not many people can see the dead (not many would want to). Twelve-year-old Johnny Maxwell can. And he's got bad news for them: the council want to sell the cemetery as a building site. But the dead aren't going to take it lying down... especially since it's Halloween tomorrow.

Besides, they're beginning to find that life is a lot more fun than it was when they were... well... alive. Particularly if they break a few rules...

Johnny and the Bomb

Johnny Maxwell: Book 3

Terry Pratchett

Johnny Maxwell and his friends have to do something when they find Mrs Tachyon, the local bag lady, semi-conscious in an alley . . . as long as it's not the kiss of life.

But there's more to Mrs Tachyon than a squeaky trolley and a bunch of dubious black bags. Somehow she holds the key to different times, different ears - including the Blackbury Blitz in 1941. Suddenly now isn't the safe place Johnny once thought it was as he finds himself caught up more and more with then . . .

The Bromeliad

The Bromeliad

Terry Pratchett

Omnibus edition of Truckers, Diggers and Wings

In a world whose seasons are defined by Christmas sales and Spring Fashions, hundreds of tiny nomes live in the corners and crannies of a human-run department store. They have made their homes beneath the floorboards for generations and no longer remember -- or even believe in -- life beyond the Store walls.

Until the day a small band of nomes arrives at the Store from the Outside. Led by a young nome named Masklin, the Outsiders carry a mysterious black box (called the Thing), and they deliver devastating news: In twenty-one days, the Store will be destroyed.

Now all the nomes must learn to work together, and they must learn to think -- and to think BIG.

Part satire, part parable, and part adventure story par excellence, master storyteller Terry Pratchett's engaging trilogy traces the nomes' flight and search for safety, a search that leads them to discover their own astonishing origins and takes them beyond their wildest dreams.

Truckers

The Bromeliad: Book 1

Terry Pratchett

'Outside! What's it like?'

Masklin looked blank.

'Well,' he said. 'It's sort of big-'

To the thousands of the tiny nomes who live under the floorboards of a large department store, there is no Outside. Things like Day and Night, Sun and Rain are just daft old legends.

Then a devastating piece of news shatters their existence: the Store - their whole world - is to be demolished. And it's up to Maskin, one of the last nomes to come into the Store, to mastermind an unbelievable escape plan that will take all the nomes into the dangers of the great Outside...

The first title in the magnificent trilogy, The Bromeliad.

Diggers

The Bromeliad: Book 2

Terry Pratchett

And Grimma said, We have two choices. We can run, or we hide. And they said, Which shall we do?

She said, We shall Fight.

A Bright New Dawn is just around the corner for thousands of tiny nomes when they move into the ruined buildings of an abandoned quarry. Or is it?

Soon strange things begin to happen. Like the tops of puddles growing hard and cold, and the water coming down from the sky in frozen bits, Then humans appear and they really mess everything up. The quarry is to re-opened, and the nomes must fight to defend their new home. But how long will they be able to keep the humans at bay - even with the help of the monster Jekub?

Wings

The Bromeliad: Book 3

Terry Pratchett

It wasn't a thing, it was a bit of shaped sky...

Somewhere in a place that is so far up there is no down, a ship is waiting to take the nomes home - back to wherever they came from. And one nome, Masklin, knows that they've got to try and contact this ship.

It means going to Florida (wherever that is), then getting to the launch of a communications satellite (whatever that is). A ridiculous plan. Impossible. But Masklin doesn't know this, so he tries to do it anyway. And the first step is to try and hitch a ride on a new kind of truck, a truck with wings - Concorde.

The final title in the magnificent trilogy, The Bromeliad.

The Long Earth

The Long Earth: Book 1

Stephen Baxter
Terry Pratchett

NORMALLY, WHEN THERE WAS NOTHING TO DO, HE LISTENED TO THE SILENCE.

The Silence was very faint here. Almost drowned out by the sounds of the mundane world. Did people in this polished building understand how noisy it was? The roar of air conditioners and computer fans, the susurration of many voices heard but not decipherable.... This was the office of the transEarth Institute, an arm of the Black Corporation. The faceless office, all plasterboard and chrome, was dominated by a huge logo, a chesspiece knight. This wasn't Joshua's world. None of it was his world. In fact, when you got right down to it, he didn't have a world; he had all of them.

ALL OF THE LONG EARTH.

The Long War

The Long Earth: Book 2

Terry Pratchett
Stephen Baxter

A generation after the events of The Long Earth, humankind has spread across the new worlds opened up by "stepping." A new "America" - Valhalla - is emerging more than a million steps from Datum - our Earth. Thanks to a bountiful environment, the Valhallan society mirrors the core values and behaviors of colonial America. And Valhalla is growing restless under the controlling long arm of the Datum government.

Soon Joshua, now a married man, is summoned by Lobsang to deal with a building crisis that threatens to plunge the Long Earth into a war unlike any humankind has waged before.

The Long Mars

The Long Earth: Book 3

Stephen Baxter
Terry Pratchett

2040-2045: In the years after the cataclysmic Yellowstone eruption there is massive economic dislocation as populations flee Datum Earth to myriad Long Earth worlds. Sally, Joshua, and Lobsang are all involved in this perilous work when, out of the blue, Sally is contacted by her long-vanished father and inventor of the original Stepper device, Willis Linsay. He tells her he is planning a fantastic voyage across the Long Mars and wants her to accompany him. But Sally soon learns that Willis has ulterior motives...

Meanwhile U. S. Navy Commander Maggie Kauffman has embarked on an incredible journey of her own, leading an expedition to the outer limits of the far Long Earth.

For Joshua, the crisis he faces is much closer to home. He becomes embroiled in the plight of the Next: the super-bright post-humans who are beginning to emerge from their 'long childhood' in the community called Happy Landings, located deep in the Long Earth. Ignorance and fear are causing 'normal' human society to turn against the Next - and a dramatic showdown seems inevitable...

The Long Utopia

The Long Earth: Book 4

Stephen Baxter
Terry Pratchett

2045-2059. Human society continues to evolve on Datum Earth, its battered and weary origin planet, as the spread of humanity progresses throughout the many Earths beyond.

Lobsang, now an elderly and complex AI, suffers a breakdown, and disguised as a human attempts to live a "normal" life on one of the millions of Long Earth worlds. His old friend, Joshua, now in his fifties, searches for his father and discovers a heretofore unknown family history. And the super-intelligent post-humans known as "the Next" continue to adapt to life among "lesser" humans.

But an alarming new challenge looms. An alien planet has somehow become "entangled" with one of the Long Earth worlds and, as Lobsang and Joshua learn, its voracious denizens intend to capture, conquer, and colonize the new universe - the Long Earth - they have inadvertently discovered.

The Long Cosmos

The Long Earth: Book 5

Stephen Baxter
Terry Pratchett

The thrilling conclusion to the internationally bestselling Long Earth series explores the greatest question of all: What is the meaning of life?

2070-71. Nearly six decades after Step Day, a new society continues to evolve in the Long Earth. Now, a message has been received: "Join us."

The Next--the hyper-intelligent post-humans--realize that the missive contains instructions for kick-starting the development of an immense artificial intelligence known as The Machine. But to build this computer the size of an Earth continent, they must obtain help from the more populous and still industrious worlds of mankind.

Meanwhile, on a trek in the High Meggers, Joshua Valienté, now nearing seventy, is saved from death when a troll band discovers him. Living among the trolls as he recovers, Joshua develops a deeper understanding of this collective-intelligence species and its society. He discovers that some older trolls, with capacious memories, act as communal libraries, and live on a very strange Long Earth world, in caverns under the root systems of trees as tall as mountains.

Valienté also learns something much more profound... about life and its purpose in the Long Earth: We cultivate the cosmos to maximize the opportunities for life and joy in this universe, and to prepare for new universes to come.

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