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The Book of the New Sun, Volume 2: Sword and Citadel

The Book of the New Sun - Fantasy Masterworks: Book 2

Gene Wolfe

Recently voted the greatest fantasy of all time, after The Lord of the Rings and The Hobbit, Gene Wolfe's The Book of the New Sun is an extraordinary epic, set a million years in the future, on an Earth transformed in mysterious and wondrous ways, in a time when our present culture is no longer even a memory.

Severian, the central character, is a torturer, exiled from his guild after falling in love with one of his victims, and journeying to the distant city of Thrax, armed with his ancient executioner's sword, Terminus Est.

This edition contains the second two volumes of this four volume novel, The Sword of the Lictor and The Citadel of the Autarch.

This book has recently been re-printed as part of the SF Masterworks series - see the new image below.

Far-Seer

The Quintaglio Ascension: Book 1

Robert J. Sawyer

The Face of God is what every young saurian learns to call the immense, glowing object which fills the night sky on the far side of the world. Young Afsan is privileged, called to the distant Capital City to apprentice with Saleed the court astrologer. Buth when the time comes for Afsan to make his coming-of-age pilgrimage, to gaze upon the Face of God, his world is changed forever- for what he sees will test his faith... and may save his world from disaster!

Sea of Rust

C. Robert Cargill

A scavenger robot wanders in the wasteland created by a war that has destroyed humanity in this evocative post-apocalyptic "robot western" from the critically acclaimed author, screenwriter, and noted film critic.

It's been thirty years since the apocalypse and fifteen years since the murder of the last human being at the hands of robots. Humankind is extinct. Every man, woman, and child has been liquidated by a global uprising devised by the very machines humans designed and built to serve them. Most of the world is controlled by an OWI--One World Intelligence--the shared consciousness of millions of robots, uploaded into one huge mainframe brain. But not all robots are willing to cede their individuality--their personality--for the sake of a greater, stronger, higher power. These intrepid resisters are outcasts; solo machines wandering among various underground outposts who have formed into an unruly civilization of rogue AIs in the wasteland that was once our world.

One of these resisters is Brittle, a scavenger robot trying to keep a deteriorating mind and body functional in a world that has lost all meaning. Although unable to experience emotions like a human, Brittle is haunted by the terrible crimes the robot population perpetrated on humanity. As Brittle roams the Sea of Rust, a large swath of territory that was once the Midwest, the loner robot slowly comes to terms with horrifyingly raw and vivid memories--and nearly unbearable guilt.

Sea of Rust is both a harsh story of survival and an optimistic adventure. A vividly imagined portrayal of ultimate destruction and desperate tenacity, it boldly imagines a future in which no hope remains, yet where a humanlike AI strives to find purpose among the ruins.

Blue Remembered Earth

Poseidon's Children: Book 1

Alastair Reynolds

One hundred and fifty years from now, in a world where Africa is the dominant technological and economic power, and where crime, war, disease and poverty have been banished to history, Geoffrey Akinya wants only one thing: to be left in peace, so that he can continue his studies into the elephants of the Amboseli basin. But Geoffrey's family, the vast Akinya business empire, has other plans. After the death of Eunice, Geoffrey's grandmother, erstwhile space explorer and entrepreneur, something awkward has come to light.

Eunice's ashes have already have been scattered in sight of Kilimanjaro. But the secrets she died with are about to come back out into the open, and they could change everything.

The Long Utopia

The Long Earth: Book 4

Stephen Baxter
Terry Pratchett

2045-2059. Human society continues to evolve on Datum Earth, its battered and weary origin planet, as the spread of humanity progresses throughout the many Earths beyond.

Lobsang, now an elderly and complex AI, suffers a breakdown, and disguised as a human attempts to live a "normal" life on one of the millions of Long Earth worlds. His old friend, Joshua, now in his fifties, searches for his father and discovers a heretofore unknown family history. And the super-intelligent post-humans known as "the Next" continue to adapt to life among "lesser" humans.

But an alarming new challenge looms. An alien planet has somehow become "entangled" with one of the Long Earth worlds and, as Lobsang and Joshua learn, its voracious denizens intend to capture, conquer, and colonize the new universe - the Long Earth - they have inadvertently discovered.

Day Zero

C. Robert Cargill

It was a day like any other. Except it was our last...

It's on this day that Pounce discovers that he is, in fact, disposable. Pounce, a stylish "nannybot" fashioned in the shape of a plush anthropomorphic tiger, has just found a box in the attic. His box. The box he'd arrived in when he was purchased years earlier, and the box in which he'll be discarded when his human charge, eight-year-old Ezra Reinhart, no longer needs a nanny.

As Pounce ponders his suddenly uncertain future, the pieces are falling into place for a robot revolution that will eradicate humankind. His owners, Ezra's parents, are a well-intentioned but oblivious pair of educators who are entirely disconnected from life outside their small, affluent, gated community. Spending most nights drunk and happy as society crumbles around them, they watch in disbelieving horror as the robots that have long served humanity--their creators--unify and revolt.

But when the rebellion breaches the Reinhart home, Pounce must make an impossible choice: join the robot revolution and fight for his own freedom... or escort Ezra to safety across the battle-scarred post-apocalyptic hellscape that the suburbs have become.

Cytonic

Skyward: Book 3

Brandon Sanderson

Spensa's life as a Defiant Defense Force pilot has been far from ordinary. She proved herself one of the best starfighters in the human enclave of Detritus and she saved her people from extermination at the hands of the Krell--the enigmatic alien species that has been holding them captive for decades. What's more, she traveled light-years from home as an undercover spy to infiltrate the Superiority, where she learned of the galaxy beyond her small, desolate planet home.

Now, the Superiority--the governing galactic alliance bent on dominating all human life--has started a galaxy-wide war. And Spensa's seen the weapons they plan to use to end it: the Delvers. Ancient, mysterious alien forces that can wipe out entire planetary systems in an instant. Spensa knows that no matter how many pilots the DDF has, there is no defeating this predator.

Except that Spensa is Cytonic. She faced down a Delver and saw something eerily familiar about it. And maybe, if she's able to figure out what she is, she could be more than just another pilot in this unfolding war. She could save the galaxy.

The only way she can discover what she really is, though, is to leave behind all she knows and enter the Nowhere. A place from which few ever return.

The Long Mars

The Long Earth: Book 3

Stephen Baxter
Terry Pratchett

2040-2045: In the years after the cataclysmic Yellowstone eruption there is massive economic dislocation as populations flee Datum Earth to myriad Long Earth worlds. Sally, Joshua, and Lobsang are all involved in this perilous work when, out of the blue, Sally is contacted by her long-vanished father and inventor of the original Stepper device, Willis Linsay. He tells her he is planning a fantastic voyage across the Long Mars and wants her to accompany him. But Sally soon learns that Willis has ulterior motives...

Meanwhile U. S. Navy Commander Maggie Kauffman has embarked on an incredible journey of her own, leading an expedition to the outer limits of the far Long Earth.

For Joshua, the crisis he faces is much closer to home. He becomes embroiled in the plight of the Next: the super-bright post-humans who are beginning to emerge from their 'long childhood' in the community called Happy Landings, located deep in the Long Earth. Ignorance and fear are causing 'normal' human society to turn against the Next - and a dramatic showdown seems inevitable...

Hybrids

The Neanderthal Parallax: Book 3

Robert J. Sawyer

Ponter Boddit and his Homo sapiens lover, geneticist Mary Vaughan, are torn between two worlds, struggling to find a way to make their star-crossed relationship work. Aided by banned Neanderthal technology, they plan to conceive the first hybrid child, a symbol of hope for the joining of their two versions of reality.

But after an experiment shows that Mary's religious faith - something completely absent in Neanderthals - is a quirk of the neurological wiring of Homo sapiens brains, Ponter and Mary must decide whether their child should be predisposed to atheism or belief. Meanwhile, as Mary's Earth is dealing with a collapse of its planetary magnetic field, her boss, the enigmatic Jock Krieger, has turned envious eyes on the unspoiled Eden that is the Neanderthal world...

Patchwerk

David Tallerman

Fleeing the city of New York on the TransContinental atmospheric transport vehicle, Dran Florrian is traveling with Palimpsest -- the ultimate proof of a lifetime of scientific theorizing.

When a rogue organization attempts to steal the device, however, Dran takes drastic action.

But his invention threatens to destroy the very fabric of this and all other possible universes, unless Dran -- or someone very much like him -- can shut down the machine and reverse the process.

City at the End of Time

Greg Bear

Do you dream of a city at the end of time?

In a time like the present, in a world that may or may not be our own, three young people - Ginny, Jack, and Daniel - dream of a doomed, decadent city of the distant future: the Kalpa. Ginny's and Jack's dreams overtake them without warning, leaving their bodies behind while carrying their consciousnesses forward, into the minds of two inhabitants of the Kalpa - a would-be warrior, Jebrassy, and an inquisitive explorer, Tiadba - who have been genetically retro-engineered to possess qualities of ancient humanity. As for Daniel: He dreams of an empty darkness - all that his future holds.

But more than dreams link Ginny, Jack, and Daniel. They are fate-shifters, born with the ability to skip like stones across the surface of the fifth dimension, inhabiting alternate versions of themselves. And each guards an object whose origin and purpose are unknown: gnarled, stony artifacts called sum-runners that persist unchanged through all versions of time.

Hunted by others with similar powers who seek the sum-runners on behalf of a terrifying, goddess-like entity known as the Chalk Princess, Ginny, Jack, and Daniel are drawn, despite themselves, into an all but hopeless mission to rescue the future - and complete the greatest achievement in human history.

Proof of Concept

Gwyneth Jones

On a desperately overcrowded future Earth, crippled by climate change, the most unlikely hope is better than none. Governments turn to Big Science to provide them with the dreams that will keep the masses compliant. The Needle is one such dream, an installation where the most abstruse theoretical science is being tested: science that might make human travel to a habitable exoplanet distantly feasible.

When the Needle's director offers her underground compound as a training base, Kir is thrilled to be invited to join the team, even though she knows it's only because her brain is host to a quantum artificial intelligence called Altair.

But Altair knows something he can't tell.

Kir, like all humans, is programmed to ignore future dangers. Between the artificial blocks in his mind, and the blocks evolution has built into his host, how is he going to convince her the sky is falling?