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Infoquake

The Jump 225 Trilogy: Book 1

David Louis Edelman

How far should you go to make a profit? Infoquake, the debut novel by David Louis Edelman, takes speculative fiction into alien territory: the corporate boardroom of the far future. Its a stunning trip through the trenches of a technological war fought with product demos, press releases, and sales pitches.

Natch is a master of bio/logics, the programming of the human body. He's clawed and scraped his way to the top of the bio/logics market using little more than his wits. Now his sudden notoriety has brought him to the attention of Margaret Surina, the owner of a mysterious new technology called MultiReal. Only by enlisting Natch's devious mind can Margaret keep MultiReal out of the hands of High Executive Len Borda and his ruthless armies.

To fend off the intricate net of enemies closing in around him, Natch and his apprentices must accomplish the impossible. They must understand this strange new technology, run through the product development cycle, and prepare MultiReal for release to the public all in three days.

Meanwhile, hanging over everything is the specter of the infoquake, a lethal burst of energy that's disrupting the bio/logic networks and threatening to send the world crashing back into the Dark Ages.

With Infoquake, David Louis Edelman has created a fully detailed world that's both as imaginative as Dune and as real as today's Wall Street Journal.

The Golden Age

The Golden Age: Book 1

John C. Wright

The Golden Age is Grand Space Opera, a large-scale SF adventure novel in the tradition of A. E. Van vogt and Roger Zelazny, with perhaps a bit of Cordwainer Smith enriching the style. It is an astounding story of super science, a thrilling wonder story that recaptures the excitements of SF's golden age writers.

The Golden Age takes place 10,000 years in the future in our solar system, an interplanetary utopian society filled with immortal humans. Within the frame of a traditional tale-the one rebel who is unhappy in utopia-Wright spins an elaborate plot web filled with suspense and passion.

Phaethon, of Radamanthus House, is attending a glorious party at his family mansion to celebrate the thousand-year anniversary of the High Transcendence. There he meets first an old man who accuses him of being an impostor and then a being from Neptune who claims to be an old friend. The Neptunian tells him that essential parts of his memory were removed and stored by the very government that Phaethon believes to be wholly honorable. It shakes his faith. He is an exile from himself.

And so Phaethon embarks upon a quest across the transformed solar system--Jupiter is now a second sun, Mars and Venus terraformed, humanity immortal--among humans, intelligent machines, and bizarre life forms that are partly both, to recover his memory, and to learn what crime he planned that warranted such preemptive punishment. His quest is to regain his true identity.

The Golden Age is one of the major, ambitious SF novels of the year and the international launch of an important new writer in the genre.

Ubik

Gregg Press Science Fiction Series: Book 63

Philip K. Dick

Philip K. Dick's searing metaphysical comedy of death and salvation is a tour de force of panoramic menace and unfettered slapstick, in which the departed give business advice, shop for their next incarnation, and run the continual risk of dying yet again.

For the Win

Cory Doctorow

In the virtual future, you must organize to survive

At any hour of the day or night, millions of people around the globe are engrossed in multiplayer online games, questing and battling to win virtual "gold," jewels, and precious artifacts. Meanwhile, others seek to exploit this vast shadow economy, running electronic sweatshops in the world's poorest countries, where countless "gold farmers," bound to their work by abusive contracts and physical threats, harvest virtual treasure for their employers to sell to First World gamers who are willing to spend real money to skip straight to higher-level gameplay.

Mala is a brilliant 15-year-old from rural India whose leadership skills in virtual combat have earned her the title of "General Robotwalla." In Shenzen, heart of China's industrial boom, Matthew is defying his former bosses to build his own successful gold-farming team. Leonard, who calls himself Wei-Dong, lives in Southern California, but spends his nights fighting virtual battles alongside his buddies in Asia, a world away. All of these young people, and more, will become entangled with the mysterious young woman called Big Sister Nor, who will use her experience, her knowledge of history, and her connections with real-world organizers to build them into a movement that can challenge the status quo.

The ruthless forces arrayed against them are willing to use any means to protect their power-including blackmail, extortion, infiltration, violence, and even murder. To survive, Big Sister's people must out-think the system. This will lead them to devise a plan to crash the economy of every virtual world at once-a Ponzi scheme combined with a brilliant hack that ends up being the biggest, funnest game of all.

Imbued with the same lively, subversive spirit and thrilling storytelling that made LITTLE BROTHER an international sensation, FOR THE WIN is a prophetic and inspiring call-to-arms for a new generation.

Download this book for free from the author's website.

The Invention of Morel

Adolfo Bioy Casares

Jorge Luis Borges declared The Invention of Morel a masterpiece of plotting, comparable to The Turn of the Screw and Journey to the Center of the Earth. Set on a mysterious island, Bioy's novella is a story of suspense and exploration, as well as a wonderfully unlikely romance, in which every detail is at once crystal clear and deeply mysterious.

Inspired by Bioy Casares's fascination with the movie star Louise Brooks, The Invention of Morel has gone on to live a secret life of its own. Greatly admired by Julio Cortázar, Gabriel García Márquez, and Octavio Paz, the novella helped to usher in Latin American fiction's now famous postwar boom. As the model for Alain Resnais and Alain Robbe-Grillet's Last Year in Marienbad, it also changed the history of film.

Mind of My Mind

The Patternist: Book 2

Octavia E. Butler

A young woman discovers she has tremendous psychic power.

The baby's name is Mary, and her father is immortal. For thousands of years he has orchestrated a selective breeding project, attempting to create a master race capable of controlling others through thought. Most of his attempts have resulted in volatile mutations, but Mary-whom he has raised in the rough part of a Southern California town-is the closest he has come to perfection. If he doesn't handle her carefully, this greatest experiment will be his last.

As Mary comes of age, she begins to grow aware of her psychic powers. And when she learns of her father's plans for her, she refuses to acquiesce. She challenges him to a psychic war, battling to free her people and set a new course for mankind.

Glasshouse

Charles Stross

When Robin wakes up in a clinic with most of his memories missing, it doesn't take him long to discover that someone's trying to kill him. It's the twenty-seventh century, when interstellar travel is by teleport gate and conflicts are fought by network worms that censor refugees' personalities-including Robin's earlier self.

On the run from unknown enemies, he volunteers to participate in a unique experimental polity, the Glasshouse, constructed to simulate a preaccelerated culture. Participants are assigned anonymized identities: it looks like the ideal hiding place for a posthuman on the run. But in this escape-proof environment, Robin will undergo an even more radical change, placing him at the mercy of the experimenters-and at the mercy of his own unbalanced psyche.

Bridesicle

Bridesicle

Will McIntosh

Eighty years after her death in a car accident, Mira awakens in a "dating center". The patrons of the dating center are lonely men seeking wives, and dead women in cryogenic storage. A male patron can revive a female patron's head and interview her -- and, if he doesn't like her, press a button to immediately return her to storage. As various suitors reject her, and the years go by, Mira's only chance to avoid being frozen forever is to convince a total stranger that she loves him enough that he should pay for her full revival.

This Hugo Award-winnning and Nebula Award-nominated short story was originally published in Asimov's Science Fiction, January 2009, and can also be found in Nebula Awards Showcase 2011, edited by Kevin J. Anderson.

Listen to a podcast of this story at EscapePod.

Kiln People

David Brin

In a perilous future where disposable duplicate bodies fulfill every legal and illicit whim of their decadent masters, life is cheap. No one knows that better than Albert Morris, a brash investigator with a knack for trouble, who has sent his own duplicates into deadly peril more times than he cares to remember.

But when Morris takes on a ring of bootleggers making illegal copies of a famous actress, he stumbles upon a secret so explosive it has incited open warfare on the streets of Dittotown.

Dr. Yosil Maharal, a brilliant researcher in artificial intelligence, has suddenly vanished, just as he is on the verge of a revolutionary scientific breakthrough. Maharal's daughter, Ritu, believes he has been kidnapped-or worse. Aeneas Polom, a reclusive trillionaire who appears in public only through his high-priced platinum duplicates, offers Morris unlimited resources to locate Maharal before his awesome discovery falls into the wrong hands.

To uncover the truth, Morris must enter a shadowy, nightmare world of ghosts and golems where nothing -and no one-is what they seem, memory itself is suspect, and the line between life and death may no longer exist.

The Bohr Maker

Nanotech Succession: Book 1

Linda Nagata

It is the most powerful technology known to humanity, microscopically small, allowing its user to control and change other's moods and emotions, and even to reprogram his or her own genetic structure. Its potential as the ultimate weapon or an instrument of peace has led to its ban by the Commonwealth.

Someone has stolen this outlaw technology, the Bohr Maker, from the secret files of the Commonwealth Police, at the command of a man with a genetic time bomb coded into his DNA. Nikko Jiang-Tibayan has only weeks to live, and he will do anything to stay only weeks to live, and he will do anything to stay alive, even if it means the end of life as we know it.

But then the Bohr Maker falls into the hands of a beautiful young woman in the poverty-stricken slums of Sunda. Its technology will make her both fugitive and messiah. The object of frantic searches by a walking dead man and a high-tech police force, the Maker holds the key to the total destruction of humanity -- or its miraculous rebirth....

The Phoenix Exultant

The Golden Age: Book 2

John C. Wright

The Phoenix Exultant is a continuation of the story begun in The Golden Age and like it, a grand space opera in the tradition of Jack Vance and Roger Zelazny (with a touch of Cordwainer Smith-style invention).

At the conclusion of the first book, Phaethon of Radamanthus House, was left an exile from his life of power and privilege. Now he embarks upon a quest across the transformed solar system--Jupiter is a second sun, Mars and Venus terraformed, humanity immortal--among humans, intelligent machines, and bizarre life forms, to recover his memory, to regain his place in society and to move that society away from stagnation and toward the stars. And most of all Phaethon's quest is to regain ownership of the magnificent starship, the Phoenix Exultant, the most wonderful ship ever built, and fly her to the stars.

The Phoenix Exultantis an astounding story of super science, a thrilling wonder story that recaptures the verve of SF's golden age writers It is a suitably grand and stirring fulfillment of the promise shown in The Golden Age and confirms John C. Wright as a major new talent in the field. He concludes the Golden Age trilogy in The Golden Transcendence.

Snapshot

Brandon Sanderson

If you could re-create a day, what dark secrets would you uncover?

From New York Times #1 bestselling author Brandon Sanderson comes a detective thriller in a police beat like no other. Anthony Davis and his partner Chaz are the only real people in a city of 20 million, sent there by court order to find out what happened in the real world 10 days ago so that hidden evidence can be brought to light and located in the real city today.

Within the re-created Snapshot of May 1st, Davis and Chaz are the ultimate authorities. Flashing their badges will get them past any obstruction and overrule any civil right of the dupes around them. But the crimes the detectives are sent to investigate seem like drudgery--until they stumble upon the grisly results of a mass killing that the precinct headquarters orders them not to investigate. That's one order they have to refuse.

The hunt is on. And though the dupes in the replica city have no future once the Snapshot is turned off, that doesn't mean that both Davis and Chaz will walk out of it alive tonight.

The Rapture of the Nerds

Charles Stross
Cory Doctorow

Welcome to the fractured future, at the dusk of the twenty-first century.

Earth has a population of roughly a billion hominids. For the most part, they are happy with their lot, living in a preserve at the bottom of a gravity well. Those who are unhappy have emigrated, joining one or another of the swarming densethinker clades that fog the inner solar system with a dust of molecular machinery so thick that it obscures the sun.

The splintery metaconsciousness of the solar-system has largely sworn off its pre-post-human cousins dirtside, but its minds sometimes wander... and when that happens, it casually spams Earth's networks with plans for cataclysmically disruptive technologies that emulsify whole industries, cultures, and spiritual systems. A sane species would ignore these get-evolved-quick schemes, but there's always someone who'll take a bite from the forbidden apple.

So until the overminds bore of stirring Earth's anthill, there's Tech Jury Service: random humans, selected arbitrarily, charged with assessing dozens of new inventions and ruling on whether to let them loose. Young Huw, a technophobic, misanthropic Welshman, has been selected for the latest jury, a task he does his best to perform despite an itchy technovirus, the apathy of the proletariat, and a couple of truly awful moments on bathroom floors.

Download this book for free from the author's website.

Air

Geoff Ryman

When the UN decides to test the radical new technology Air, Mae is boiling laundry and chatting with elderly Mrs Tung. The massive surge of Air energy swamps them, and when the test is finished, Mrs Tung is dead, and Mae has absorbed her 90 years of memories. Rocked by the unexpected deaths and disorientation, the UN delays fully implementing Air, but Mae sees at once that her way of life is ending. Half-mad, struggling with information overload, the resentment of much of the village, and a complex family situation, she works fiercely to learn what she needs to ride the tiger of change.

The Cookie Monster

Vernor Vinge

Hugo and Locus Award winning and Nebula Award nominated novella. It originally appeared in Analog Science Fiction and Fact, October 2003. The story can also be found in the anthologies Science Fiction: The Best of 2003, edited by Karen Haber and Jonathan Strahan, The Year's Best Science Fiction: Twenty-First Annual Collection (2004), edited by Gardner Dozois and Digital Rapture: The Singularity Anthology (2012), edited by John Kessel and James Patrick Kelly.

Mindplayers

Pat Cadigan

For Allie, putting on the madcap that Jerry borrowed was a very big mistake. The psychosis itself was quite conventional, but it didn't go away when she took the madcap off, so the Brain Police took over leaving her with a choice - go to jail as a mind criminal or become a mindplayer.