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Tigers of the Sea

Cormac Mac Art: Book 1

Robert E. Howard

CORMAC MAC ART... descendant of other warriors from the time-forgotten land of Atlantis and Cimmeria, molded in the tradition of Conan and Kull.

Lusty, savage, adventuresome, Cormac, known as an Cluiun, the Wolf, is a renegade and a pirate whose character was forged from the same cold steel as his relentless sword. Roaming the seas of King Arthur's Britain with his comrade-in-arms, the Viking Wulfhere the Skull-splitter, Cormac's battles with men and monarchs scale new heights in the fantasy kingdom of Robert E. Howard.

Table of Contents:

  • Introduction - essay by Richard L. Tierney
  • Tigers of the Sea - novelette by Robert E. Howard
  • Swords of the Northern Sea - novelette by Robert E. Howard
  • The Night of the Wolf - (1969) - novelette by Robert E. Howard
  • The Temple of Abomination - shortstory by Robert E. Howard

The Mists of Doom

Cormac Mac Art: Book 1

Andrew J. Offutt

Oh - I am Cormac Mac Art! I was Cuchulain. I am Cormac. I am in the woods, not dying though I have died afore in lives other than this one... the woods... campfire... but that is Sualtim Fodia staring at me from the fire!

Thin he was as ever, gaunt of face so that his skin was as aged white parchment drawn over the bone. On him the white robe of ceremony that was the color of his hair. The quick, bird-bright eyes stared blue at Cormac ad fro the flames. Sualtim spoke.

"Treachery, son of Art! Get ye to the house of your father you who are boy no longer, for it's dark treachery stalks the rath this night!"

That was all. The image flickered with the flicker of the fire, and grew less and less substantial. And then Sualtim was gone.

The Tower of Death

Cormac Mac Art: Book 2

Keith Taylor
Andrew J. Offutt

Son of an Irish king, in bitter exile from the land of his birth and the woman of his heart, Cormac Mac Art has made a life and a name for himself with his wits and his strength and his bright, deadly sword.

In The Tower of Death Andrew J. Offutt and Keith Taylor bring to life the young Cormac, newly exiled, filled with the grim determination to prove his manhood on the treacherous sea lanes of fifth century Europe. Along with Wulfhere the Dane, whose name is as feared as Cormac's own, the Irish prince turns pirate and is too successful at his chosen vocation for his own good...

When Death Birds Fly

Cormac Mac Art: Book 3

Keith Taylor
Andrew J. Offutt

The name of Lucanor "Magus" strikes fear into the souls of all who sail the rough seas between Galicia and Britannia, for the spells of this mage and sorcerer are as evil as his heart - and he will rule these shores by whatever means he can. But he reckons without Cormac Mac Art, he of the black hair and light eyes who has struck his own kind of fear throughout his native Eirrin and as far beyond as seafarers wander and tell tales of courage.

Cormac is a warrior, more than a match for any other with sword or ax, but he is more than that. The blood of the High-kings of ancient days runs in his veins: the sorceries of such as Lucanor cannot overcome him though they come from the very bowels of Hell!

The Sword of the Gael

Cormac Mac Art: Book 5

Andrew J. Offutt

Cormac and his faithful comrade Wulfhere Skull-splitter, are hurled through a swirling maelstrom to a faraway shore. There, Cormac joins up with the Princess Samaire and sets out to regain a throne.

The Undying Wizard

Cormac Mac Art: Book 6

Andrew J. Offutt

Cormac Mac Art, the son of an Irish king, forced to live the life of an outlaw after he is unjustly accused of a crime, is finally vindicated and then pursued by an evil wizard who has waited centuries to seek revenge.

The Sign of the Moonbow

Cormac Mac Art: Book 7

Andrew J. Offutt

In pursuit of the undying wizard, Thulsa Doom, Cormac Mac Art and his giant red-bearded companion Wulfhere Hausakluifr have traveled far and suffered much. At last the sorcerer is theirs, imprisoned in the only way his magic cannot overcome: impaled with two long swords on the mast of Cormac's ship.

Listen as Bas the Druid reads the prophecy found on the walls of the castle of King Kull. But even as the Druid speaks, Cormac's ship seems to shudder - and suddenly the familiar shores of Eirrin are no more. For the wizard, unable to escape his fate, has vanished into another dimension - and has taken his captors with him!