open
Upgrade to a better browser, please.

Search Worlds Without End

Advanced Search
Search Terms:
Author: [x] Sheri S. Tepper
Award(s):
Hugo
Nebula
BSFA
Mythopoeic
Locus SF
Derleth
Campbell
WFA
Locus F
Prometheus
Locus FN
PKD
Clarke
Stoker
Aurealis SF
Aurealis F
Aurealis H
Locus YA
Norton
Jackson
Legend
Red Tentacle
Morningstar
Golden Tentacle
Holdstock
All Awards
Sub-Genre:
Date Range:  to 

Sheri S. Tepper


After Long Silence

Sheri S. Tepper

Gigantic crystal formations tower over the landscape of the planet Jubal, inspiring awe in the Tripsingers and Explorers who have made these "Presences" their lives' work and hatred in the corporations who seek their destruction. Against a backdrop of startling alien beauty, Tepper tells a story of human perseverance for truth in the face of bureaucratic blindness and religious fanaticism.

Beauty

Sheri S. Tepper

Beauty is a moving novel of love and loss, hope and despair, magic and nature. Set against a backdrop both enchanted and frightening, the story begins with a wicked aunt's curse that will afflict a young woman named Beauty on her sixteenth birthday. Though Beauty is able to sidestep tragedy, she soon finds herself embarked on an adventure of vast consequences. For it becomes clear that the enchanted places of this fantastic world--a place not unlike our own--are in danger and must be saved before it is too late.

Gibbon's Decline and Fall

Sheri S. Tepper

A wave of fundamentalism is sweeping across the globe as the millennium approaches, and a power-hungry presidential candidate sees his ticket to success in making an example out of a teenage girl who abandoned her infant in a Dumpster. Taking the girl's case is Carolyn Crespin, a former attorney, who left her job for a quiet family life. Now she must call upon five friends from college, who took a vow to always stand together. But their success might depend on the assistance of Sophy, the enigmatic sixth friend, whom they all believed dead.

Shadow's End

Sheri S. Tepper

Lutha Talstaff is sent to the remote, unpopulated planet Dinadh with her young son and her lover, and soon realizes they are part of a cosmic pattern that will alter their understanding of life, love, good, and evil.

Singer from the Sea

Sheri S. Tepper

A good and proper aristocrat on the isolated, seemingly backward planet of Haven, Genevieve has been carefully instructed in the Covenants -- the ancient, inflexible laws governing the women of her class. She knows what is expected of her: marriage in her mid-twenties to a groom of her father's choosing, childbirth at age thirty. And then soon afterwards -- as has been the lot of so many noblewomen before her -- perhaps death.

But there is another Genevieve within who longs to heed the call of the sea -- though she has never once seen the vast waters that cover most of her homeworld's surface. For an unheard voice is crying out to her across the centuries, drawing her ever-closer to a terrible truth hidden beneath a smoke screen of rules, tradition, and propriety. And it is Genevieve who must fulfill a forgotten destiny -- something inborn passed for untold generations from daughter to daughter -- or she and the entire civilization of Haven will be swept away on a cosmic wave of oblivion.

Six Moon Dance

Sheri S. Tepper

It was many years ago that humans came and settled the world of Newholme-cruelly bending the planet to their will; setting down roots and raising up cities and farms and a grand temple to their goddess.But now the ground itself is shaking with ever-increasing violence. And the Great Questioner, official arbiter of the Council of Worlds, has come to this isolated orb to investigate rumors of a terrible secret that lies buried deep within Newholme's past-a past that is not dead, not completely. And it will fall to Mouche, a beautiful youth of uncommon cleverness and spirit, to save his imperiled home by dicovering and embracing that which makes him unique among humans. For every living thing on newholme is doomed, unless Mouche can appease something dark and terrible that is coiled within...and surrender to the mysterious ecstatic revelry that results when the six moons join.

The Companions

Sheri S. Tepper

Three planets have been recently discovered in deep space, and prosaically named to reflect their respective environments. Jungle, lush and foreboding, swallowed up an eleven-member exploratory team more than a decade earlier, while hot, harsh, and dusty Stone turned out to be phenomenally rich in rare ore, the most profitable new world to be found in a century. But it is the third, Moss, that could well prove to be the most enigmatic... and dangerous.

Enlisted by the Planetary Protection Institute -- an organization founded to assess new worlds for potential development and profit -- famed linguist Paul Delis has come to Moss to determine whether the strange multicolored shapes of dancing light observed on the planet's surface are evidence of intelligent life. With Delis is his half sister, Jewel, the wife of one of the explorers lost on Jungle. Working together, they are to determine the true nature of the "Mossen" and decipher the strange "language" that accompanies the phenomenon.

Yet the great mysteries of this bucolic world -- three-quarters covered in wind-sculpted, ever-shifting moss -- don't end with the inexplicable illuminations there is the puzzle of the rusting remains of a lost fleet of Earth ships, moldering on a distant plateau. Perhaps the biggest question mark is Jewel Delis herself and her mission here at the far reaches of the galaxy. Leaving an overpopulated homeworld that is rapidly becoming depleted of the raw materials needed for human survival, Jewel is a member of a radical underground group opposing a recent government edict that will eliminate all of the planet's "nonessential" living inhabitants. And it is here, at the universe's unexplored edge, where the fate of endangered creatures may ultimately be decided -- though it will mean defying ruthless and unforgiving ruling powers to repair humankind's disintegrating relationship with the beasts of the Earth.

The Family Tree

Sheri S. Tepper

The once fertile Earth of Dora Henry's childhood has been undervalued and overdeveloped. Now nature, apparently, has decided to fight back.

Police officer Dora Henry is investigating the bizarre murders of three geneticists. Meanwhile, strange things are happening everywhere she turns. Weeds are becoming trees; trees are becoming forests. Overnight, a city is being transformed into a wild and verdant place.

And, strangest of all, Dora can somehow communicate with the rampaging flora.

The Fresco

Sheri S. Tepper

The bizarre events that have been occuring across the United States -- unexplained "oddities" tracked by Air Defense, mysterious disappearances, shocking deaths -- seem to have no bearing on Benita Alvarez-Shipton's life. That is, until the soft-spoken thirty-six-year-old bookstore manager is approached by a pair of aliens asking her to transmit their message of peace to the powers in Washington. An abused Albuquerque wife with low self-esteem, Benita has been chosen to act as the sole liaison between the human race and the Pistach, who have offered their human hosts a spectacular opportunity for knowledge and enrichment.

But ultimately Benita will be called upon to do much more than deliver messages -- and may, in fact, be responsible for saving the Earth. Because the Pistach are not the only space-faring species currently making their presence known on her unsuspecting planet. And the others are not so benevolent.

The Gardener

Sheri S. Tepper

WFA nominated novelette. It originally appeared in the anthology Night Visions 6 (1988), edited by Paul J. Mikol.

The Gate to Women's Country

Sheri S. Tepper

Classic fantasy from the amazing Sheri S. Tepper. Women rule in Women's Country. Women live apart from men, sheltering the remains of civilization They have cut themselves off with walls and by ordinance from marauding males. Waging war is all men are good for. Men are allowed to fight their barbaric battles! amongst themselves, garrison against garrison. For the sake of his pride, each boy child ritualistically rejects his mother when he comes of age to be a warrior. But all the secrets of civilization are strictly the possession of women. Naturally, there are men who want to know what the women know! And when Stavia meets Chernon, the battle of the sexes begins all over again. Foolishly, she provides books for Chernon to read. Before long, Chernon is hatching a plan of revenge against women!

The Margarets

Sheri S. Tepper

The myriad alien civilizations populating far, distant worlds have many good reasons to detest the blight called "humankind"...

The only human child living in a work colony on the Martian satellite Phobos, little Margaret Bain has invented six imaginary companions to keep boredom and loneliness at bay. Each an extension of her personality, they are lost to her when she is forced to return to Earth. But they are not gone.

The time will come when Margaret, fully grown and wed, must leave this dying world as well-this Earth so denuded by thoughtlessness and chemistry that its only viable export is slaves. For now Margarets are scattered throughout the galaxy. And their creator must bring her selves home... or watch the human race perish.

The Revenants

Sheri S. Tepper

They seek to answer riddles that have no answer. They are bound on a quest that has no end. Thewston of the Lion Courts; Leona, Queen of the Beasts; Medlo, outlawed Prince; Jasmine the Dancer; Terascouos the Singer. And young Jaer, whose like has never been seen: Jaer, the greatest riddle of all They are the Revenants. This is their story.

The Visitor

Sheri S. Tepper

The "magic" that once was America died horribly along with most of the Earth's inhabitants when an asteroid crashed into the planet sometime during the twenty-first century. Hundreds of years have passed, and all that remains of the time before are fragmented memories distorted by superstition -- as a tragically reduced populace suffers greatly under the tyranny of a repressive ruling order. But destiny has chosen Dism Latimer to lead a wasted world out of the darkness ... with a book.

Written by a courageous scientist ancestor, it is a sacred, unsettling tome rife with disturbing ideas and revelations ... and an impossible hope that compels a gentle, troubled young woman to abandon her abusive home in search of truth and her true self. But common "wisdom" and lore warn of grave dangers out in the world. Evil is there, a malevolence beyond imagining. And in the depths of the Earth, a gargantuan beast asleep for centuries has begun to stir ...

Blood Heritage

Ettison: Book 1

Sheri S. Tepper

For centuries it has waited. Now it is free. Badger Ettison does not believe in demons. Until a shrieking, freezing horror escapes its ancient prison. A soulless hunger. Hunger that turns a beautiful woman into a shrivelled husk before she has time to scream. Hunger that has no form, no substance - but fangs and claws and eyes to seek its prey. Badger Ettison does not believe in magic. But the old blood- rituals are the only way to stop the voracious evil that pursues his wife and son. And they demand that Badger must sacrifice one of the two he loves to save the other. Badger Ettison does not believe in terror. Now he is living it.

The Bones

Ettison: Book 2

Sheri S. Tepper

Mahlia Ettison thought she had left terror behind. But the quiet community she thinks of as sanctuary hides an ancient evil - voodoo magic that steals lives and souls from the most innocent: children. The bones rise from their mud-clogged grave, bringing visions of horror and death: Mahlia's children are to be the next sacrifice. And all her witchcraft may not be enough to save them.

The End of the Game

Jinian

Sheri S. Tepper

Combined Edition Which Includes Three Novels: Jinian Footseer, Dervish Daughter, and Jinian Star-Eye

Jinian Footseer

Jinian: Book 1

Sheri S. Tepper

Bright the sun burning, Night will come turning, Mothwings go spinning, End and beginning, Eye of the star, Where Old Gods are. Players, take your places The Land itself calls Game!

Dervish Daughter

Jinian: Book 2

Sheri S. Tepper

I am called Jinian Footseer by some. By some, Jinian Star-Eye. And by some, the Wizard Jinian. One or two call me Dervish Daughter On thinking it over, I decided I had been right all along. Everything I had told Peter was true. All the evidence pointed in one way and one way only. I felt as I had felt so long ago, travelling toward Bleer with Peter, when he put the clues to a mystery in my hands and asked me to make sense of it. Now, as then, all the pieces were in my hands, or my head. The great flitchhawk who had granted me a boon in Chimmerdong, and the d'bor wife, and the gobblemole. The story of Lite Star and the Daylight Bell. The Oracle. The Eesties. Yellow crystals and blue, separated by a thousand years of time. My illness in Chimmerdong, the diagnoses of Bartelmy of the Ban, the Dervish, my mother. All these. No matter how I turned them, there was no other explanation. Could anything be done?

Jinian Star-Eye

Jinian: Book 3

Sheri S. Tepper

"I'll need your help. Come night and the Oracle again, I'm going to try the final couplet."

"Jinian," Murzy breathed while Dodie looked white-eyed at me. "Dangerous."

"And fatal not to," I said, still smiling at them all...

I wove by forest and meadow, branch and leaf. I wove by stream and pool, by river and fall. I wove by cloud and air, by thunder and sunset glow. I wove by depths of the earth, rock and gem, glittering ores and crystals blooming in the dark, old bone and new. Beside me the others wove as well...

"And all within sound of my voice or reach of the wind," I cried, thrusting my voice like a Sending, like a magic spear, driving it upward. "And all within sound of my voice or lick of the wave, or all within sound of my voice or stretch of the soil, or all within sound of my voice where green grows and leaf springs up. Named or unnamed, silent or speaking. Let this message be brought, By the Eye of the Star, Where Old Gods Are!"

Marianne, The Magus, and the Manticore

Marianne: Book 1

Sheri S. Tepper

When Marianne's parents died, leaving control of their fortune to her feared older brother, she struggled to make her way as a student in America - and her old home began to seem as unreal as a fairy tale, her childhood there as distant as a dream . . . Until the Magus came to claim her, and the Black Madame to destroy her, and the Manticore to hunt her down through the streets of another world - for there is magic in Marianne's blood, and magic in her soul. And in a battle fought in an everchanging world of warped time and wicked magic, it is the souls of Marianne and her family that are the ultimate prizes. Marianne, the Magus and the Manticore is the first volume of Sheri S. Tepper's acclaimed Marianne Trilogy.

Marianne, The Madame, and the Momentary Gods

Marianne: Book 2

Sheri S. Tepper

When Marianne's parents died, leaving control of their fortune to her feared older brother, she struggled to make her way as a student in America - and her old home began to seem as unreal as a fairy tale, her childhood there as distant as a dream . . . Until the Magus came to claim her, and the Black Madame to destroy her, and the Manticore to hunt her down through the streets of another world - for there is magic in Marianne's blood, and magic in her soul. And in a battle fought in an everchanging world of warped time and wicked magic, it is the souls of Marianne and her family that are the ultimate prizes. Marianne, the Madame, and the Momentary Gods is the second volume of Sheri S. Tepper's acclaimed Marianne Trilogy.

Marianne, the Matchbox, and the Malachite Mouse

Marianne: Book 3

Sheri S. Tepper

When Marianne's parents died, leaving control of their fortune to her feared older brother, she struggled to make her way as a student in America - and her old home began to seem as unreal as a fairy tale, her childhood there as distant as a dream . . . Until the Magus came to claim her, and the Black Madame to destroy her, and the Manticore to hunt her down through the streets of another world - for there is magic in Marianne's blood, and magic in her soul. And in a battle fought in an everchanging world of warped time and wicked magic, it is the souls of Marianne and her family that are the ultimate prizes. Marianne, the Matchbox and the Malachite Mouse is the final volume of Sheri S. Tepper's acclaimed Marianne Trilogy.

The Chronicles of Mavin Manyshaped

Mavin Manyshaped

Sheri S. Tepper

For Mavin, coming of age as a shape-shifter is both exhilarating and terrifying. Recklessly headstrong, she is to become notorious in the lands of the True Game. With her brother, she leaves their home - a place of slavery and fear - only to have the boy's powers of beguilement lead them into danger. When she is rescued by the Wizard Himaggery, the shape-shifter and man of magic makes a vow. When 20 years have come and gone, they will meet again. But Himaggery has vanished, leaving only a letter of love behind for Mavin to find. If he were dead, she would know it; sorcerers could trace the scent of his trail, necromancers could raise his bones from the dust. But he has disappeared - beyond the power of wizardry. And so, the search of Mavin Manyshaped begins...

The Song of Mavin Manyshaped

Mavin Manyshaped: Book 1

Sheri S. Tepper

For Mavin, coming of age as a shape-shifter is both exhilarating and terrifying. Recklessly headstrong, she is to become notorious in the lands of the True Game. With her brother, she leaves their home - a place of slavery and fear - only to have the boy's powers of beguilement lead them into danger. Rescued by the Wizard Himaggery, the shape-shift and man of magic make a vow. When twenty years have come and gone, they will meet again. But Himmagery has vanished, leaving only a letter of love behind for Mavin to find. If he were dead, she would know it: sorcerers could trace the scent of his trail, necromancers raise his bones from the dust. But he has disappeared - beyond the power of wizardy. And so the search of Mavin Manyshaped begins This is the first volume of Sheri S. Tepper's acclaimed The Chronicles of Mavin Manyshaped.

The Flight of Mavin Manyshaped

Mavin Manyshaped: Book 2

Sheri S. Tepper

For Mavin, coming of age as a shape-shifter is both exhilarating and terrifying. Recklessly headstrong, she is to become notorious in the lands of the True Game. With her brother, she leaves their home - a place of slavery and fear - only to have the boy's powers of beguilement lead them into danger. Rescued by the Wizard Himaggery, the shape-shift and man of magic make a vow. When twenty years have come and gone, they will meet again. But Himmagery has vanished, leaving only a letter of love behind for Mavin to find. If he were dead, she would know it: sorcerers could trace the scent of his trail, necromancers raise his bones from the dust. But he has disappeared - beyond the power of wizardy. And so the search of Mavin Manyshaped begins This is the second volume of Sheri S. Tepper's acclaimed The Chronicles of Mavin Manyshaped.

The Search of Mavin Manyshaped

Mavin Manyshaped: Book 3

Sheri S. Tepper

For Mavin, coming of age as a shape-shifter is both exhilarating and terrifying. Recklessly headstrong, she is to become notorious in the lands of the True Game. With her brother, she leaves their home - a place of slavery and fear - only to have the boy's powers of beguilement lead them into danger. Rescued by the Wizard Himaggery, the shape-shift and man of magic make a vow. When twenty years have come and gone, they will meet again. But Himmagery has vanished, leaving only a letter of love behind for Mavin to find. If he were dead, she would know it: sorcerers could trace the scent of his trail, necromancers raise his bones from the dust. But he has disappeared - beyond the power of wizardy. And so the search of Mavin Manyshaped begins This is the final volume of Sheri S. Tepper's acclaimed The Chronicles of Mavin Manyshaped

A Plague of Angels

Plague of Angels: Book 1

Sheri S. Tepper

Atop a twisting, canyon-climbing road, a witch lurks in a fortress built strong to keep out dragons and ogres. In another part of the countryside, a young orphan is maturing into a beautiful woman in the enchanted village that is her home. Somewhere nearby, a young man is seeking adventure after running away from his family's small farm. Suddenly a strange and terrible prophecy sets off a chain of events that will bring these three together in the heroic, romantic, and thrilling tale of an age-old battle.

The Waters Rising

Plague of Angels: Book 2

Sheri S. Tepper

Long ago was the Big Kill, a time when the slaughterers walked the earth unseen, killing, departing, returning to kill again and again. Since then mountains have risen, deserts have fallen, the last of humankind has scattered; myth, superstition, and legend have replaced knowledge; and the great waters rising are changing the world.

In the west, the people of Norland live in small kingdoms, unaware that a hideous evil from ages past has been revived. Powers are being used. Curses are being laid . . . and the waters are rising as never before.

As forests drown, swamps become lakes, and roads disappear, houses-whole towns-are hitched to teams of oxen and moved upward. Misery is compounded when the Sea King declares war. No ships may sail on the new, growing oceans, and refugees from sunken islands continue to arrive.

And in Norland a cursed princess fights death, awaiting the one who can save not her, but perhaps humanity. She is tended by one fearful young girl, her servant and soul carrier, Xulai, a child of her own kind from the mystical kingdom of Tingawa. Upon her mistress's death, Xulai must return to their homeland to fulfill a sacred mission.

Accompanied by her protectors, Great Bear and Precious Wind, and guided by the mysterious wanderer Abasio and his talking horse, Big Blue, the band begins a journey to this land across the western sea where the waters' rising has long been expected. Their odyssey, fraught with peril and wonder, is long enough for plans to be made that are so strange, so audacious, that they are instantly dismissed; plans so potentially successful that an ancient killer must be awakened to stop their fulfillment.

Deeply original in scope and vision, The Waters Rising is a daring and remarkable work of fiction from a master of the craft.

Fish Tails

Plague of Angels: Book 3

Sheri S. Tepper

In Fish Tails, two of Sheri S. Tepper's beloved characters--Abasio and Xulai (A Plague of Angels and The Waters Rising)--and their children travel from village to village scattered across the sparsely populated land of Tingawa. They are searching for others who might be interested in adopting their sea-dwelling lifestyle.

Along their journey they encounter strange visitors from the far-off world of Lom, characters from Tepper's nine-book True Game series of novels--Mavin Manyshaped, Jinian Star-eye, and Silkhands the Healer--all of whom have been gathered up by an interfering, time-traveling, rule-breaking do-gooder to do one last good deed on earth before its metamorphosis is complete. For the waters are rising and will soon engulf the entire planet, transforming it utterly and irrevocably.

Grass

The Arbai Trilogy: Book 1

Sheri S. Tepper

“One of the most satisfying science fiction novels I have read in years.”—The New York Times Book Review

Here is a novel as original as the breathtaking, unspoiled world for which it is named, a place where all appears to be in idyllic balance. Generations ago, humans fled to the cosmic anomaly known as Grass. Over time, they evolved a new and intricate society. But before humanity arrived, another species had already claimed Grass for its own. It, too, had developed a culture. . . .

Now, a deadly plague is spreading across the stars. No world save Grass has been left untouched. Marjorie Westriding Yrarier has been sent from Earth to discover the secret of the planet’s immunity. Amid the alien social structure and strange life-forms of Grass, Lady Westriding unravels the planet’s mysteries to find a truth so shattering it could mean the end of life itself.

Raising the Stones

The Arbai Trilogy: Book 2

Sheri S. Tepper

Hobbs Land was a quiet agricultural colony, a peaceful planet where men and women worked together as equals to provide food for other worlds. Once it had been the home of the alien Owlbrit, who left behind only the temples where their strange gods had lived. But then the gods awoke.

Peace. War. Hate. And love. Raising the Stones weaves disparate threads to tell a story that builds to an inescapable climax. And, in a time when so many predict humanity won't survive through the next century, author Sheri S. Tepper gives us an insightful look into what is the best in all of us.

Sideshow

The Arbai Trilogy: Book 3

Sheri S. Tepper

On the planet of Elsewhere, the Council had always enforced the governing of each province in the manner the people had chosen, so long as each respected its neighbors' local customs -- and so long as the people remained within their homelands. Generations later, inhabitants have begun to question this tradition. The Council has received mysterious messages and reports of strange manifestations across the planet.

Now, Enforcer Fringe Owldark has been sent with a small crew of seven, each possessing an unusual talent, to investigate their worst fear -- the arrival of the Hobbs Land gods. Free will and the reality of God are just too of the timeless issues this courageous band of humans must confront as they strive to decide if complete tolerance and leaving others alone is evil... and what they should do if it is.

The Awakeners

The Awakeners

Sheri S. Tepper

Come to the world of the River.

Come to a world distant in time and space, a world where the pace of life is counted by tides of the great River, but where, as in the river itself, there are swift dark currents flowing under a placid surface.

Meet Pamra Don--a young woman scarred by her mother's death, lured to a preist-hood where the truth must be hidden from the faithful. And meet Thrasne, a young boatman who trades from town to town, free from the iron control of the towers of the Awakeners, and the priests of the world of the River--free, that is, as long as he never speaks his mind. These two, by design and accident both, are about to discover many truths. And on the Northshore of the River, the truth can kill you.

Northshore

The Awakeners: Book 1

Sheri S. Tepper

In the savage and magical world of the River, the pace of life is dictated by the ebb and flow of great tides - and by the power of a fearsome religion. Yet dangerous currents gather force beneath the placid surface. Together, Pamra Don and Thrasne the Boatman seek to uncover the terrible truth about the river and its awesome strength. But in the world of the Awakeners, the truth can kill you Northshore is the first half of Sheri S. Tepper's acclaimed Awakeners sequence.

Southshore

The Awakeners: Book 2

Sheri S. Tepper

In the savage and magical world of the River, the pace of life is dictated by the ebb and flow of great tides - and by the power of a fearsome religion. Yet dangerous currents gather force beneath the placid surface. Together, Pamra Don and Thrasne the Boatman seek to uncover the terrible truth about the river and its awesome strength. But in the world of the Awakeners, the truth can kill you Southshore is the conclusion to Sheri S. Tepper's acclaimed Awakeners sequence.

The True Game

True Game

Sheri S. Tepper

Grass, has helped redefine speculative fiction. Award winner, national bestseller, and one of the genre's most respected and acclaimed talents, she has transcended the boundaries of science fiction and fantasy with her widespread success. Available for the first time in one volume, this is the long out-of-print trilogy that launched her remarkable career: King's Blood Four, Necromancer Nine, and Wizard's Eleven.

In the lands of the True Game, your lifelong identity emerges as you play-Prince or Sorcerer, Demon or Doyen. Raising the dead is the least of the Necromancer's Talents-he is a wild card who threatens the True Game itself. A giant stalks the mountains. Shadowpeople gather by the light of the moon. Bonedancers raise up armies of the dead. And the Wizard's Eleven sleep trapped in their dreams. Players, take your places. The final Game begins now...

King's Blood Four

True Game: Book 1

Sheri S. Tepper

In the lands of the True Game, your lifelong identity will emerge as you play. Prince or Sorcerer, Armiger or Tragamor, Demon or Doyen...
Which will it be?

Necromancer Nine

True Game: Book 2

Sheri S. Tepper

He wears the guise of a Necromancer: the black cloak, the broad-rimmed hat, the gauze mask painted with a death's head. But raising the dead is the least of his Talents. He is a wild card that threatens the True Game itself. Demon, Doyen, Dragon and Tragamor, Sorcerer, Seer, Armiger and King - take your places. Let the Game begin

Wizard's Eleven

True Game: Book 3

Sheri S. Tepper

The son of Mavin Manyshaped is back.

Let the Players of the True Game beware.

A giant stalks the mountains. The Shadowpeople gather by the light of the moon. The Bonedancers raise up armies of the dead. And the Wizard's Eleven sleep, trapped in their dreams.

Players, take your places. The final Game begins.

Can't find the Sheri S. Tepper book you're looking for? Let us know the title and we'll add it to the database.