open
Upgrade to a better browser, please.

Search Worlds Without End

Advanced Search
Search Terms:
Award(s):
Hugo
Nebula
BSFA
Mythopoeic
Locus SF
Derleth
Campbell
WFA
Locus F
Prometheus
Locus FN
PKD
Clarke
Stoker
Aurealis SF
Aurealis F
Aurealis H
Locus YA
Norton
Jackson
Legend
Red Tentacle
Morningstar
Golden Tentacle
Holdstock
All Awards
Sub-Genre:
Date Range:  to 

Search Results Returned:  4


Mistborn: Secret History

Cosmere: Mistborn

Brandon Sanderson

Mistborn: Secret History is a companion story to the original Mistborn trilogy.

As such, it contains HUGE SPOILERS for the books Mistborn (the Final Empire), The Well of Ascension, and The Hero of Ages. It also contains very minor spoilers for the book The Bands of Mourning.

Mistborn: Secret History builds upon the characterization, events, and worldbuilding of the original trilogy. Reading it without that background will be a confusing process at best.

In short, this isn't the place to start your journey into Mistborn. (Though if you have read the trilogy--but it has been a while--you should be just fine, so long as you remember the characters and the general plot of the books.)

Saying anything more here risks revealing too much. Even knowledge of this story's existence is, in a way, a spoiler.

There's always another secret.

This novella is included within Arcanum Unbounded: The Cosmere Collection (2016).

The Alloy of Law

Cosmere: Mistborn: Wax and Wayne: Book 1

Brandon Sanderson

Three hundred years after the events of the Mistborn trilogy, Scadrial is now on the verge of modernity, with railroads to supplement the canals, electric lighting in the streets and the homes of the wealthy, and the first steel-framed skyscrapers racing for the clouds.

Kelsier, Vin, Elend, Sazed, Spook, and the rest are now part of history-or religion. Yet even as science and technology are reaching new heights, the old magics of Allomancy and Feruchemy continue to play a role in this reborn world. Out in the frontier lands known as the Roughs, they are crucial tools for the brave men and women attempting to establish order and justice.

One such is Waxillium Ladrian, a rare Twinborn, who can Push on metals with his Allomancy and use Feruchemy to become lighter or heavier at will. After twenty years in the Roughs, Wax has been forced by family tragedy to return to the metropolis of Elendel. Now he must reluctantly put away his guns and assume the duties and dignity incumbent upon the head of a noble house. Or so he thinks, until he learns the hard way that the mansions and elegant tree-lined streets of the city can be even more dangerous than the dusty plains of the Roughs.

Shadows of Self

Cosmere: Mistborn: Wax and Wayne: Book 2

Brandon Sanderson

The Mistborn trilogy's heroes are now figures of myth and legend, even objects of religious veneration. They are succeeded by wonderful new characters, chief among them Waxillium Ladrian, known as Wax, hereditary Lord of House Ladrian but also, until recently, a lawman in the ungoverned frontier region known as the Roughs. There he worked with his eccentric but effective buddy, Wayne. They are "twinborn," meaning they are able to use both Allomantic and Feruchemical magic.

Shadows of Self shows Mistborn's society evolving as technology and magic mix, the economy grows, democracy contends with corruption, and religion becomes a growing cultural force, with four faiths competing for converts.

This bustling, optimistic, but still shaky society now faces its first instance of terrorism, crimes intended to stir up labor strife and religious conflict. Wax and Wayne, assisted by the lovely, brilliant Marasi, must unravel the conspiracy before civil strife stops Scadrial's progress in its tracks.

The Bands of Mourning

Cosmere: Mistborn: Wax and Wayne: Book 3

Brandon Sanderson

With The Alloy of Law and Shadows of Self, Brandon Sanderson surprised readers with a New York Times bestselling spinoff of his Mistborn books, set after the action of the trilogy, in a period corresponding to late 19th-century America.

Now, with The Bands of Mourning, Sanderson continues the story. The Bands of Mourning are the mythical metalminds owned by the Lord Ruler, said to grant anyone who wears them the powers that the Lord Ruler had at his command. Hardly anyone thinks they really exist. A kandra researcher has returned to Elendel with images that seem to depict the Bands, as well as writings in a language that no one can read. Waxillium Ladrian is recruited to travel south to the city of New Seran to investigate. Along the way he discovers hints that point to the true goals of his uncle Edwarn and the shadowy organization known as The Set.