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Children of Amarid

LonTobyn Chronicle: Book 1

David B. Coe

For a millenium, the Children of Amarid have served the people of Tobyn-Ser. Drawing upon the Mage-Craft, which flows from the psychic bond they forge with their avian familiars, the Mages of the Order have fulfilled their oaths by healing the injured and ill, repelling invasions by the land's enemies, and caring for the people in times of crisis. They are governed by laws handed down by Amarid, the first of their kind, who committed the Mage-Craft to the people's protection. Only once in a thousand years has a mage defied those laws. Theron, a contemporary of Amarid, sought to use his powers to gain wealth and glory. For that he was punished, though not before he brought down a terrible curse on his fellow mages and all who would come after them.

Recently, dark rumors have spread across Tobyn-Ser. Children of Amarid have been seen destroying crops, vandalizing homes, massacring men, women, and children. Have the mages forsaken their oaths? Has Theron returned from beyond death to take his vengeance? Or does Tobyn-Ser face a new threat, one it is ill-prepared and ill-equipped to face?

With the land in turmoil and faith in the Mage-Craft badly shaken, it falls to Jaryd, a young mage with extraordinary potential, but little knowledge of the power he wields, to find and destroy Tobyn-Ser's enemies before they destroy all he holds dear.

The Outlanders

LonTobyn Chronicle: Book 2

David B. Coe

Four years after the insidious, devastating invasion by agents of Lon-Ser, Tobyn-Ser's Order of Mages and Masters is riven by conflict and paralyzed by inaction. From the outlander, Baram, they have learned much about their neighbor to the west: Unlike Tobyn-Ser, which is served by the Mage-Craft of the Children of Amarid, Lon-Ser is devoid of magic. Instead it possesses a dazzling and deadly technology that shapes every aspect of its people's daily life.

Frustrated by the Order's inability to act, Orris, a young, rebellious mage, takes it upon himself to prevent further attacks on his homeland. Taking Baram from his prison, he embarks upon a perilous journey to Bragor-Nal, an enormous, violent city in Lon-Ser, ruled by a brutal, feudal-like system of Break-Laws, Nal-Lords, and Overlords. As Orris soon learns, however, Baram has been driven insane by his captivity. Upon reaching his strange and fractured homeland, the man abandons Orris.

Armed only with his magic, Orris is thrust into a world whose language he does not comprehend and whose technology he can barely fathom. Together with Gwilym, a man with strange powers, whose vision of Orris has lured him out of the mountains and into the chaos of the Nals, and Melyor, a beautiful Nal-Lord who harbors a secret that could cost her life, Orris must end the threat to Tobyn-Ser without getting himself and his companions killed.

Eagle-Sage

LonTobyn Chronicle: Book 3

David B. Coe

The winds of war are blowing through the fast-changing land of Tobyn-Ser. This peaceful land of verdant forests is being ravaged by those who are destroying its natural beauty in the name of "progress". Jaryd, a young, powerfully gifted mage fulfills an ancient prophesy that heralds war when he binds to an eagle, becoming and Eagle-Sage. But which of the Mage-Craft's many enemies will they fight in the coming conflict?

Across the water, unrest is growing in the Nals of Lon-Ser. Melyor, a street-smart woman with her own magic, who rose from nothing to become ruler, struggles to bring peace with Tobyn-Ser. But her efforts make her a pariah in a land with a long history of deadly coups.

It will be up to Jaryd and Melyor to avert war. But can even these two young leaders keep their lands from falling into chaos as they seek to stave off the winds of war?