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The Lure of the Basilisk

The Lords of Dus: Book 1

Lawrence Watt-Evans

The overman named Garth sought immortal fame. The oracle told him to serve the Forgotten King to get that fame. But this King sent Garth after a basilisk whose gaze could turn men to stone. What sane use could anyone have for a monster like that?

The Seven Altars of Dusarra

The Lords of Dus: Book 2

Lawrence Watt-Evans

Garth of Ordunin had been set a new task by the Forgotten King: Bring back to Skelleth whatever he found upon the altars of the seven temples of Dusarra. As he went about his blasphemous errand he learned more about the Dark Gods -- and more about his own destiny!

The Sword of Bheleu

The Lords of Dus: Book 3

Lawrence Watt-Evans

The sword that Garth had stolen from Dusarra marked him as the chosen of Bheleu, god of destruction, and gave him immense power. This power could only be used to destroy, and Garth wanted to build. He chose to refuse the god's gift. Bheleu did not intend to allow that.

The Book of Silence

The Lords of Dus: Book 4

Lawrence Watt-Evans

Garth had given the mighty Sword of Bheleu into the Forgotten King's keeping. Now he needed it back, and the King demanded that Garth bring him the Book of Silence in exchange--but Garth feared that the King would use the Book to bring about an Age of Death.