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Ghosts of Manhattan

Ghosts of Manhattan: Book 1

George Mann

INTRODUCING THE WORLD'S FIRST STEAMPUNK SUPERHERO

1926. New York. The Roaring Twenties. Jazz. Flappers. Prohibition. Coal-powered cars. A cold war with a British Empire that still covers half of the globe. Yet things have developed differently to established history.

America is in the midst of a cold war with a British Empire that has only just buried Queen Victoria, her life artificially preserved to the age of 107. Coal-powered cars roar along roads thick with pedestrians, biplanes take off from standing with primitive rocket boosters and monsters lurk behind closed doors and around every corner. This is a time in need of heroes. It is a time for The Ghost.

A series of targeted murders are occurring all over the city, the victims found with ancient Roman coins placed on their eyelids after death. The trail appears to lead to a group of Italian-American gangsters and their boss, who the mobsters have dubbed 'The Roman'. However, as The Ghost soon discovers, there is more to The Roman than at first appears, and more bizarre happenings that he soon links to the man, including moss-golems posing as mobsters and a plot to bring an ancient pagan god into the physical world in a cavern beneath the city.

As The Ghost draws nearer to The Roman and the center of his dangerous web, he must battle with foes both physical and supernatural and call on help from the most unexpected of quarters if he is to stop The Roman and halt the imminent destruction of the city.

Ghosts of War

Ghosts of Manhattan: Book 2

George Mann

NEW YORK CITY IS BEING PLAGUED BY A PACK OF FEROCIOUS BRASS RAPTORS...

...strange, skeletonlike creations with batlike wings that swoop out of the sky, attacking people and carrying them away into the night. The Ghost has been tracking these bizarre machines, and is close to finding their origin: a deranged military scientist who is slowly rebuilding himself as a machine.

However, this scientist is not working alone, and his scheme involves more than a handful of abductions. He is part of a plot to escalate the cold war with Britain into a full-blown conflict, and he is building a weapon—a weapon that will fracture dimensional space and allow the monstrous creatures that live on the other side to spill through. He and his coconspirators—a cabal of senators and businessmen who seek to benefit from the war—intend to harness these creatures and use them as a means to crush the British.

But the Ghost knows only too well how dangerous these creatures can be, and the threat they represent not just to Britain, but the world. The Ghost's efforts to put an end to the conspiracy bring him into an uneasy alliance with a male British spy, who is loose in Manhattan protecting the interests of his country. He also has the unlikely assistance of Ginny, a drunken ex-lover and sharpshooter, who walks back into his life, having disappeared six years earlier in mysterious circumstances.

While suffering from increasingly lucid flashbacks to WWI, the Ghost is subjected to rooftop chases, a battle with a mechanized madman, and the constant threat of airborne predators, while the fate of the world hangs in the balance. Can he derail the conspiracy and prevent the war with the British from escalating beyond control?

Ghosts of Karnak

Ghosts of Manhattan: Book 3

George Mann

A woman is found dead on the streets of New York, ancient Egyptian symbols carved into her flesh. A ghostly figure is seen floating over the rooftops of the city. And an expedition returns from Cairo to exhibit their finds at the Metropolitan Museum of Art. Gabriel's old friend and lover, Ginny Gray, was part of the expedition, but when Gabriel goes to meet the ship, Ginny is not on board.

Ancient forces are stirring and the Ghost, Ginny and Gabriel's friend Donovan are caught right in the middle...

Ghosts of Empire

Ghosts of Manhattan: Book 4

George Mann

In the aftermath of the events in Ghosts of Karnak, and with the political climate somewhat eased, Gabriel takes Ginny to London by airship to recuperate. But he isn't counting on coming face-to-face with a man who claims to embody the spirit of Albion itself, sinister forces gathering in the London Underground and an old ally--the British spy, Peter Rutherford--who could desperately use his help.