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George Zebrowski


Garth of Izar

Star Trek: The Original Series

Pamela Sargent
George Zebrowski

The legend of Captain Garth, the hero of Axanar, has spread throughout the Federation. His exploits are required reading at Starfleet Academy -- where he became a hero of a future legend, James T. Kirk.

Brutal injuries sustained on Antos IV forced the native Antosians to heal him by means of giving him their natural shape-changing abilities. But the cure proved worse than the disease, as Garth was driven insane.

His madness apparently cured at the rehab colony on Elba II, Captain Garth has returned to service to mediate a crisis on Antos IV, with the aid of Captain Kirk and the Starship Enterprise. But has Garth truly put his insanity behind him, or will he renew his plans for conquest -- starting with the Antosians?

Heart of the Sun

Star Trek: The Original Series: Book 83

George Zebrowski
Pamela Sargent

When an abandoned space habitat is found within a distant asteroid belt, the Starship Enterprise is sent to investigate. Captain Kirk and his crew discover an artificial world full of technological marvels -- and unexpected dangers.

But wonder and curiosity give way to fear when the habitat's shifting orbit sends it on a collision course with an inhabited planet within the same solar system. Now Kirk and Spock must find a way to save the planet without destroying a treasure trove of alien science, and time is running out...

Across the Universe

Star Trek: The Original Series: Book 88

Pamela Sargent
George Zebrowski

The Hawking left Earth during the 21st Century on a one-way mission to colonize a distant world. Due to the relativistic effects of pre-warp travel, it's crew has aged only thirty years while two centuries have passed outside the ship. When the Starship Enterprise comes to the rescue of the malfunctioning Hawking, the colonists find themselves thrust into a universe and an era that has left them behind.

Captain Kirk intends to help the colonists adjust as best he can, but the task is not a simple one. The newcomers are survivors of a more violent, more paranoid time -- and the have brought old suspicions, and an ancient weapon of mass destruction, into a world of unexpected challenges and dangers.

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