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Ian McDonald


Planesrunner

Everness: Book 1

Ian McDonald

Multiple-award-winning author making his YA debut

There is not one you. There are many yous. There is not one world. There are many worlds. Ours is one of billions of parallel earths.

When Everett Singh's scientist father is kidnapped from the streets of London, he leaves young Everett a mysterious app on his computer. Suddenly, this teenager has become the owner of the most valuable object in the multiverse-the Infundibulum-the map of all the parallel earths, and there are dark forces in the Ten Known Worlds who will stop at nothing to get it. They've got power, authority, and the might of ten planets-some of them more technologically advanced than our Earth-at their fingertips. He's got wits, intelligence, and a knack for Indian cooking.

To keep the Infundibulum safe, Everett must trick his way through the Heisenberg Gate his dad helped build and go on the run in a parallel Earth. But to rescue his Dad from Charlotte Villiers and the sinister Order, this Planesrunner's going to need friends. Friends like Captain Anastasia Sixsmyth, her adopted daughter Sen, and the crew of the airship Everness.

Can they rescue Everett's father and get the Infundibulum to safety? The game is afoot!

Be My Enemy

Everness: Book 2

Ian McDonald

Everett Singh has escaped with the Infundibulum from the clutches of Charlotte Villiers and the Order, but at a terrible price. His father is missing, banished to one of the billions of parallel universes of the Panoply of All Worlds, and Everett and the crew of the airship Everness have taken a wild Heisenberg jump to a random parallel plane. Everett is smart and resourceful, and from the refuge of a desolate frozen Earth far beyond the Plenitude, where he and his friends have gone into hiding, he makes plans to rescue his family. But the villainous Charlotte Villiers is one step ahead of him.

The action traverses three different parallel Earths: one is a frozen wasteland; one is just like ours, except that the alien Thryn Sentiency has occupied the Moon since 1964, sharing its technology with humankind; and one is the embargoed home of dead London, where the remnants of humanity battle a terrifying nanotechnology run wild. Across these parallel planes of existence, Everett faces terrible choices of morality and power. But he has the love and support of Sen, Captain Anastasia Sixsmyth, and the rest of the crew of Everness as he learns that the deadliest enemy isn't the Order or the world-devouring nanotech Nahn - it's himself.

Empress of the Sun

Everness: Book 3

Ian McDonald

World-hopping, high-action adventure starring a smart boy with computer skills and a tough girl who pilots a blimp

The airship Everness makes a Heisenberg Jump to an alternate Earth unlike any her crew has ever seen. Everett, Sen, and the crew find themselves above a plain that goes on forever in every direction without any horizon. There they find an Alderson Disc, an astronomical megastructure of incredibly strong material reaching from the orbit of Mercury to the orbit of Jupiter.

Then they meet the Jiju, the dominant species on a plane where the dinosaurs didn't die out. They evolved, diversified, and have a twenty-five million year technology head-start on humanity. War between their kingdoms is inevitable, total and terrible.

Everness has jumped right into the midst of a faction fight between rival nations, the Fabreen and Dityu empires. The airship is attacked, but then defended by the forces of the Fabreen, who offers theEverness crew protection. But what is the true motive behind Empress Aswiu's aid? What is her price?

The crew of the Everness is divided in a very alien world, a world fast approaching the point of apocalypse.

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