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The Horns of Ruin

Tim Akers

Eva Forge is the last paladin of a dead God. Morgan, God of battle and champion of the Fraterdom, was assassinated by his jealous brother, Amon. Over time, the Cult of Morgan has been surpassed by other gods, his blessings ignored in favor of brighter technologies and more mechanical miracles. Eva was the last child dedicated to the Cult of Morgan, forsaken by her parents and forgotten by her family. Now she watches as her new family, her Cult, crumbles all around her.

When a series of kidnappings and murders makes it clear that someone is trying to hasten the death of the Cult of Morgan, Eva must seek out unexpected allies and unwelcome answers in the city of Ash. But will she be able to save the city from a growing conspiracy, one that reaches back to her childhood, even back to the murder of her god?

The Time Roads

Beth Bernobich

A fantastical nineteenth century alternate historical steampunk romp from Beth Bernobich, the critically acclaimed author of the River of Souls trilogy.

Éire is one of the most powerful empires in the world. The Anglian Dependencies are a dusty backwater filled with resentful colonial subjects, Europe is a disjointed mess, and many look to Éire for stability and peace. In a series of braided stories, Beth Bernobich has created a tale about the brilliant Éireann scientists who have already bent the laws of nature for Man's benefit. And who now are striving to conquer the nature of time.

The Golden Octopus: Áine Lasairíona Devereaux, the young Queen of Éire, balances Court politics while pursing the Crown's goals of furthering scientific discovery. When those discoveries lead to the death and madness of those she loves, Áine must choose between her heart and her duty to her kingdom.

A Flight of Numbers Fantastique Strange: Síomón Madóc is desperately trying to discover who is killing the brightest of Éire's mathematicians. The key to saving lives lies in the future...and Síomón must figure out a way to get there.

Ars Memoriae: Éireann spymaster Aidrean Ó Deághaidh goes to the kingdom of Montenegro to investigate rumors of great unrest. But Ó Deághaidh is tormented by visions of a different timeline and suspects that someone in his own government is playing a double game....

The Time Roads: Éire stands on the brink of the modern age, but old troubles still plague the kingdom. An encounter with a mysterious stranger near death holds the clue to both the past and the future of the nation.

The Cautious Traveller's Guide to the Wastelands

Sarah Brooks

It is said there is a price that every passenger must pay. A price beyond the cost of a ticket.

There is only one way to travel across the Wastelands: on the Trans-Siberian Express, a train as famous for its luxury as for its danger. The train is never short of passengers, eager to catch sight of Wastelands creatures more miraculous and terrifying than anything they could imagine. But on the train's last journey, something went horribly wrong, though no one seems to remember what exactly happened. Not even Zhang Weiwei, who has spent her life onboard and thought she knew all of the train's secrets.

Now, the train is about to embark again, with a new set of passengers. Among them are Marya Petrovna, a grieving woman with a borrowed name; Henry Grey, a disgraced naturalist looking for redemption; and Elena, a beguiling stowaway with a powerful connection to the Wastelands itself. Weiwei knows she should report Elena, but she can't help but be drawn to her. As the girls begin a forbidden friendship, there are warning signs that the rules of the Wastelands are changing and the train might once again be imperiled. Can the passengers trust each other, as the wildness outside threatens to consume them all?

The Steampunk Bible

S. J. Chambers
Jeff VanderMeer

Steampunk -- a grafting of Victorian aesthetic and punk rock attitude onto various forms of science-fiction culture -- is a phenomenon that has come to influence film, literature, art, music, fashion, and more.

The Steampunk Bible is the first compendium about the movement, tracing its roots in the works of Jules Verne and H. G. Wells through its most recent expression in movies such as Sherlock Holmes. Its adherents celebrate the inventor as an artist and hero, re-envisioning and crafting retro technologies including antiquated airships and robots. A burgeoning DIY community has brought a distinctive Victorian-fantasy style to their crafts and art. Steampunk evokes a sense of adventure and discovery, and embraces extinct technologies as a way of talking about the future.

This ultimate manual will appeal to aficionados and novices alike on a wild ride through the clockwork corridors of Steampunk history.

The Black God's Drums

P. Djèlí Clark

Hugo, Nebula, and World Fantasy Award-nominated Novella

In an alternate New Orleans caught in the tangle of the American Civil War, the wall-scaling girl named Creeper yearns to escape the streets for the air - in particular, by earning a spot on-board the airship Midnight Robber. Creeper plans to earn Captain Ann-Marie's trust with information she discovers about a Haitian scientist and a mysterious weapon he calls The Black God's Drums.

But Creeper also has a secret herself: Oya, the African orisha of the wind and storms, speaks inside her head, and may have her own ulterior motivations.

Soon, Creeper, Oya, and the crew of the Midnight Robber are pulled into a perilous mission aimed to stop the Black God's Drums from being unleashed and wiping out the entirety of New Orleans.

ELADATL: A History of the East Los Angeles Dirigible Air Transport Lines

Sesshu Foster
Arturo Romo

In the early years of the twentieth-century, the use of airships known as dirigibles - some as large as one thousand feet long - was being promulgated in Southern California by a semi-clandestine lighter-than-air movement. Groups like the East LA Balloon Club and the Bessie Coleman Aero Club were hard at work to revolutionize travel, with an aim to literally lift oppressed people out of racism and poverty.

ELADATL tells the story of this little-known period of American air travel in a series of overlapping narratives told by key figures, accompanied by a number of historic photographs and recently discovered artifacts, with appendices provided to fill in the missing links. The story of the rise and fall of this ill-fated airship movement investigates its long-buried history, replete with heroes, villains, and moments of astonishing derring-do and terrifying disaster.

Written and presented as an "actual history of a fictional company," this surrealist, experimental novel is a tour de force of politicized fantastic fiction, a work of hybrid art-making distilled into a truly original literary form. Developed over a ten-year period of collaborations, community interventions, and staged performances, ELADATL is a furiously hilarious send-up of academic histories, mainstream narratives, and any traditional notions of the time-space continuum.

The Difference Engine

William Gibson
Bruce Sterling

The computer age has arrived a century ahead of time with Charles Babbage's perfection of his Analytical Engine. The Industrial Revolution, supercharged by the development of steam-driven cybernetic Engines, is in full and drastic swing. Great Britain, with her calculating-cannons, steam dreamnoughts, machine-guns and information technology, prepares to better the world's lot...

The Revolutions

Felix Gilman

Following his spectacularly reviewed Half-Made World duology, Felix Gilman pens a sweeping stand-alone tale of Victorian science fiction, arcane exploration, and planetary romance.

In 1893, young journalist Arthur Shaw is at work in the British Museum Reading Room when the Great Storm hits London, wreaking unprecedented damage. In its aftermath, Arthur's newspaper closes, owing him money, and all his debts come due at once. His fiancé Josephine takes a job as a stenographer for some of the fashionable spiritualist and occult societies of fin de siècle London society. At one of her meetings, Arthur is given a job lead for what seems to be accounting work, but at a salary many times what any clerk could expect. The work is long and peculiar, as the workers spend all day performing unnerving calculations that make them hallucinate or even go mad, but the money is compelling.

Things are beginning to look up when the perils of dabbling in the esoteric suddenly come to a head: A war breaks out between competing magical societies. Josephine joins one of them for a hazardous occult exploration--an experiment which threatens to leave her stranded at the outer limits of consciousness, among the celestial spheres.

Arthur won't give up his great love so easily, and hunts for a way to save her, as Josephine fights for survival...somewhere in the vicinity of Mars.

Steampunk'd

Martin H. Greenberg
Jean Rabe

The stories in this all-original anthology explore alternate timelines and have been set all over the world, running the gamut from science fiction to mystery to horror to a melding of these genres.

Table of Contents:

  • 1 - Introduction (Steampunk'd) - essay by Jean Rabe
  • 3 - Chance Corrigan and the Tick-tock King of the Nile - [Chance Corrigan] - novelette by Michael A. Stackpole
  • 29 - Foggy Goggles - short story by Donald J. Bingle
  • 44 - The Battle of Cumberland Gap - novelette by William C. Dietz
  • 65 - Portrait of a Lady in a Monocle - short story by Jody Lynn Nye
  • 85 - Foretold - novelette by Bradley P. Beaulieu
  • 114 - The Echoer - short story by Dean Leggett
  • 127 - Of A Feather - novelette by Stephen D. Sullivan
  • 158 - Scourge of the Spoils - novelette by Matthew P. Mayo
  • 179 - Edison Kinetic Light & Steam Power - short story by C. A. Verstraete
  • 193 - The Nubian Queen - novelette by Paul Genesse
  • 224 - Opals from Sydney - novelette by Mary Louise Eklund
  • 246 - The Whisperer - novelette by Marc Tassin
  • 262 - Imperial Changeling - novelette by Penny Williams and Skip Williams
  • 292 - The Transmogrification Ray - short story by Robert E. Vardeman

The Iron Assassin

Ed Greenwood

In Ed Greenwood's The Iron Assassin, Victoria never ascended the throne; the House of Hanover held England only briefly before being supplanted by the House of Harminster. It is a time of gaslamps and regularly scheduled airship flights, of trams and steam-driven clockwork with countless smoke-belching stacks. London, the capitol of the Empire of the Lion, is a filthy, crowded, fast-growing city where a series of shocking murders threatens the throne itself.

Energetic young inventor Jack Straker believes he has created a weapon to defend the Crown: a reanimated, clockwork-enhanced corpse he can control. He introduces "the Iron Assassin" to the highly placed Lords who will decide if Straker's invention becomes a weapon of the Lion-or something to be destroyed.

It quickly becomes apparent that the Iron Assassin is more self-willed than Straker intended, and that the zombie's past life is far more sinister than Straker thought. Has he created a runaway monster? Or the best guardian the Lion could ever hope for?

Zeppelin City

Michael Swanwick
Eileen Gunn

Will Radio Jones's invention save the day? Can Amelia Spindizzy outfly all competition and outsmart the brains in jars?

Read the full story for free at Tor.com.

A Transatlantic Tunnel, Hurrah!

Harry Harrison

Over 4,000 miles in length, intended to sustain a pressure of 1,000 atmospheres while accommodating cargo and passengers traveling in excess of 1,000 miles per hour, the Transatlantic Tunnel is the greatest engineering feat in the history of the British Empire, a project worthy of Her Majesty's Empire in this the eighth decade of the twentieth century.

If the project is a success, the credit will belong to Captain Augustus Washington, the most brilliant engineer of our age. It is Washington's greatest hope that his success will at last erase the family shame inspired by that other Washington, George, traitor to his King, who was hanged by Lord Cornwallis more than two centuries ago.

Farewell Horizontal

K. W. Jeter

Axxter forsakes the dull life of Cylinder's Horizontal to go where the excitement is - the Vertical, where warring tribes live on Cylinder's outer edge. On becoming a graffex artist for one of the most powerful tribes, he begins a dangerous journey that will take him beyond the Cylinder.

MEM

Bethany C. Morrow

MEM is a rare novel, a small book carrying very big ideas, the kind of story that stays with you long after you've finished reading it.

Set in the glittering art deco world of a century ago, MEM makes one slight alteration to history: a scientist in Montreal discovers a method allowing people to have their memories extracted from their minds, whole and complete. The Mems exist as mirror-images of their source ? zombie-like creatures destined to experience that singular memory over and over, until they expire in the cavernous Vault where they are kept.

And then there is Dolores Extract #1, the first Mem capable of creating her own memories. An ageless beauty shrouded in mystery, she is allowed to live on her own, and create her own existence, until one day she is summoned back to the Vault. What happens next is a gorgeously rendered, heart-breaking novel in the vein of Kazuo Ishiguro's Never Let Me Go.

Debut novelist Bethany Morrow has created an allegory for our own time, exploring profound questions of ownership, and how they relate to identity, memory and history, all in the shadows of Montreal's now forgotten slave trade.

Pavane

Keith Roberts

A fantastical alternate history set in a twentieth-century England dominated by the Church of Rome and untouched by the Industrial Revolution chronicles the dramatic impact of a scientific and technological revolution that will transform the world and its peaceful agrarian society.

Table of Contents:

  • Prologue - (1968)
  • The Lady Margaret - (1966)
  • The Signaller - (1966)
  • The White Boat - (1966)
  • Brother John - (1966)
  • Lords and Ladies - (1966)
  • Corfe Gate - (1966)
  • Coda (Pavane) - (1968)

Heart of Iron

Ekaterina Sedia

In a Russia where the Decembrists' rebellion was successful and the Trans-Siberian railroad was completed before 1854, Sasha Trubetskaya wants nothing more than to have a decent debut ball in St. Petersburg. But her aunt's feud with the emperor lands Sasha at university, where she becomes one of its first female students - an experiment, she suspects, designed more to prove female unsuitability for such pursuits than offer them education. The pressure intensifies when Sasha's only friends - Chinese students - start disappearing, and she begins to realize that her new British companion, Jack, has bigger secrets than she can imagine! Sasha and Jack find themselves trying to stop a war brewing between the three empires. The only place they can turn to for help is the Heavenly Kingdom of Great Peace, newly founded by the Taiping rebels. Pursued by the terrifying Dame Florence Nightingale of the British Secret Service, Sasha and Jack escape across Siberia via train to China. Sasha discovers that Jack is not quite the person she thought he was...but then again, neither is she.

The Ghost of Cwmlech Manor

Delia Sherman

"The Ghost of Cwmlech Manor", by Delia Sherman, is a delightful tale set on the border of Wales. Young Tacy Gof has always wished to see the ghost of Cwmlech Manor, and she may yet get her wish when a new master moves in....

This story originally appeared in the anthology Steampunk! An Anthology of Fantastically Rich and Strange Stories, edited by Kelly Link, Gavin J. Grant.

Read the full story for free at Tor.com.

The Great Detective

Delia Sherman

When Sir Arthur Cwmlech's home is robbed and the Illogic Engine--his prize invention--stolen, it is only natural that he and his clever assistant Miss Tacy Gof consult with another inventor, the great Mycroft Holmes, about who has taken it. But it is really Mr. Holmes' Reasoning Machine who they are there to see, for it is only fitting for one automaton to opine on a matter concerning the fate of another of its kind. This charming story by award-winning fiction writer Delia Sherman is a delightful romp set within an a slightly altered version of one of our most beloved literary universes.

This story is included in the anthology The Best Science Fiction and Fantasy of the Year: Volume 11 (2017), edited by Jonathan Strahan.

Read the full story for free at Tor.com.

The Peshawar Lancers

S. M. Stirling

In the mid-1870s, a violent spray of comets hits Earth, decimating cities, erasing shorelines, and changing the world's climate forever. And just as Earth's temperature dropped, so was civilization frozen in time. Instead of advancing technologically, humanity had to piece itself back together....

In the twenty-first century, boats still run on steam, messages arrive by telegraph, and the British Empire, with its capital now in Delhi, controls much of the world. The other major world leader is the Czar of All the Russias. Everyone predicts an eventual, deadly showdown. But no one can predict the role that one man, Captain Athelstane King, reluctant spy and hero, will play....

Cardanica

Dario Tonani

A steampunk story about a poisonous world, ploughed by trucks similar to ships...

A land of venomous sands, studded with built-up areas made of paraphernalia, gears and pulleys. Evolving, inhabitants took care only to mechanics, developing carpentry as only skill. But they aren't yet able to command electricity, this is still a chimera. Titanic vehicles with a number of gears plough sands between cities, as big as ships, driven by dozens of people...

Mechanique: A Tale of the Circus Tresaulti

Genevieve Valentine

Come inside and take a seat; the show is about to begin...

Outside any city still standing, the Mechanical Circus Tresaulti sets up its tents. Crowds pack the benches to gawk at the brass-and-copper troupe and their impossible feats: Ayar the Strong Man, the acrobatic Grimaldi Brothers, fearless Elena and her aerialists who perform on living trapezes. War is everywhere, but while the Circus is performing, the world is magic.

That magic is no accident: Boss builds her circus from the bones out, molding a mechanical company that will survive the unforgiving landscape.

But even a careful ringmaster can make mistakes.

Two of Tresaulti's performers are trapped in a secret standoff that threatens to tear the Circus apart, just as the war lands on their doorstep. Now they must fight a war on two fronts: one from the outside, and a more dangerous one from within...

The Clockwork Dynasty

Daniel H. Wilson

Present day: When a young anthropologist specializing in ancient technology uncovers a terrible secret concealed in the workings of a three-hundred-year-old mechanical doll, she is thrown into a hidden world that lurks just under the surface of our own. With her career and her life at stake, June Stefanov will ally with a remarkable traveler who exposes her to a reality she never imagined, as they embark on an around-the-world adventure and discover breathtaking secrets of the past...

Russia, 1725: In the depths of the Kremlin, the tsar's loyal mechanician brings to life two astonishingly humanlike mechanical beings. Peter and Elena are a brother and sister fallen out of time, possessed with uncanny power, and destined to serve great empires. Struggling to blend into pre-Victorian society, they are pulled into a legendary war that has raged for centuries.

The Clockwork Dynasty seamlessly interweaves past and present, exploring a race of beings designed to live by ironclad principles, yet constantly searching for meaning. As June plunges deeper into their world, her choices will ultimately determine their survival or extermination. Richly-imagined and heart-pounding, Daniel H. Wilson's novel expertly draws on his robotics and science background, combining exquisitely drawn characters with visionary technology--and riveting action.

Gothic Science Fiction: 1980-2010

Emily Alder
Sara Wasson

This timely book explores what might be termed 'Gothic science fiction' from 1980 to 2010. This designation may at first appear contradictory, as the Gothic's connotations of the irrational and supernatural seem to conflict with the rational foundations of science fiction. However, this collection demonstrates that the two categories in fact overlap and intersect in creatively and critically fruitful ways. Understanding texts of this period by means of this hybrid category allows a fresh examination of their engagement with the dramatic socio-economic changes - in communication technology, medical science, globalization, and global politics - that have transformed the way we live, and for which Gothic science fiction texts provide compelling narrative modes.

The essays in this collection reflect the current willingness among researchers to explore interpretations across genre, form, and discipline, as well as revealing a buoyant field of research in contemporary Gothic and science fiction studies. The collection ranges across narrative media (including literature, film, graphic novels and trading card games) and across genres, taking in horror, science fiction, the Gothic, the New Weird and more. The essays explore questions of genre, medical science, gender, biopower and capitalism, demonstrating the ways in which Gothic science fiction texts stage contemporary concerns around power, anxiety, resistance and capital.

Angelmaker

Nick Harkaway

All Joe Spork wants to do is live quietly. He repairs clockwork and lives above his shop in a wet, unknown bit of London. The bills don't always get paid and he's single and in his mid thirties and he has no prospects of improving his lot, but at least he's not trying to compete with the reputation of Mathew "Tommy Gun" Spork, his infamous criminal dad.

Edie Banister lives quietly and wishes she didn't. She's nearly ninety and remembers when she wasn't. She used to be a spy, and now she's... well... old. Worse yet, the things she fought to save don't seem to exist anymore, and she's beginning to wonder if they ever did.

When Joe repairs one particularly unusual clockwork mechanism, his quiet life is blown apart. Suddenly he's getting visits from sinister cultists and even more sinister lawyers. One of his friends is murdered and it looks as if he may be in the frame. Oh, and in case that wasn't enough, he seems to have switched on a 1950s doomsday machine - or is it something even more alarming?

Edie's story and Joe's have collided. From here on in, nothing will be the same - Joe's world is now full of mad monks, psychopaths, villainous potentates, scientific geniuses, giant submarines, determined and extremely dangerous receptionists, and threats to the future of conscious life in the universe - and if Joe's going to fix it or even survive, he must show that he can be everything Mathew was, and much, much more.

A Red Sun Also Rises

Mark Hodder

An original adventure from the author of the Philip K. Dick Award–winning Burton & Swinburne series

A tale of good and evil, where neither is what it seems!

Aiden Fleischer, a bookish priest, finds himself transported to an alien world. With him is Miss Clarissa Stark, a crippled hunchback of exceptional ability, wronged by an aristocrat and cast out from society.

On the planet Ptallaya, under two bright yellow suns, they encounter the Yatsill, a race of enthusiastic mimics who shape their society after impressions picked up from Clarissa's mind. Creating a faux London, the alien creatures enroll Clarissa in their Council of Magicians and Aiden in the City Guard. But why does the peaceful city require guards? After a day that, in earthly terms, has lasted for months, the answer comes, for on this planet without night, a red sun also rises, and brings with it a destructive evil.

The Blood Gods! Hideous creatures, they cause Aiden to confront his own internal darkness while trying to protect his friend and his new home.

With a sharp eye for period detail and a rich imagination, Mark Hodder establishes a weirdly twisted version of Victorian London on a convincingly realized alien world, and employs them to tackle a profound psychological and moral question. A Red Sun Also Rises breaks new ground by combining the sword & planet genre with Victorian steampunk while adding an edgy psychological twist.

The Friday Society

Adrienne Kress

An action-packed tale of gowns, guys, guns–and the heroines who use them all

Set in turn of the century London, The Friday Society follows the stories of three very intelligent and talented young women, all of whom are assistants to powerful men: Cora, lab assistant; Michiko, Japanese fight assistant; and Nellie, magician's assistant. The three young women's lives become inexorably intertwined after a chance meeting at a ball that ends with the discovery of a murdered mystery man.

It's up to these three, in their own charming but bold way, to solve the murder–and the crimes they believe may be connected to it–without calling too much attention to themselves.

Set in the past but with a modern irreverent flare, this Steampunk whodunit introduces three unforgettable and very ladylike–well, relatively ladylike–heroines poised for more dangerous adventures.

Ack-Ack Macaque

Ack-Ack Macaque: Book 1

Gareth L. Powell

Startling, fast-paced SF from one of the most striking new voices. A cigar-chomping monkey, nuclear-powered Zeppelins, electronic souls and a battle to avert armageddon.

In 1944, as waves of German ninjas parachute into Kent, Britain's best hopes for victory lie with a Spitfire pilot codenamed 'Ack-Ack Macaque'. The trouble is, Ack-Ack Macaque is a cynical, one-eyed, cigar-chomping monkey, and he's starting to doubt everything, including his own existence.

A century later, in a world where France and Great Britain merged in the late 1950s and nuclear-powered Zeppelins encircle the globe, ex-journalist Victoria Valois finds herself drawn into a deadly game of cat and mouse with the man who butchered her husband and stole her electronic soul. Meanwhile, in Paris, after taking part in an illegal break-in at a research laboratory, the heir to the British throne goes on the run.

And all the while, the doomsday clock ticks towards Armageddon.

Heart of Veridon

Burn Cycle: Book 1

Tim Akers

Veridon, City of Cog, is about to be rocked by a conspiracy taking in the highest levels of the Council, the Church and its founding families. Heart of Veridon marks the start of a superb new trilogy from an exciting new trilogy from an exciting new author, set in an exotic fantasy world.

Dead of Veridon

Burn Cycle: Book 2

Tim Akers

Trouble finds Jacob Burn. Kicked out of his house, out of his comfortable life, out of everything that is familiar, even turned away from his circle of criminal friends and interesting enemies. Two years after he saved an ungrateful city from a mad angel, thwarting the plans of every powerful faction in Veridon, Jacob is still trying to pull his life together. And still trouble finds him.

A bad job goes worse, and soon old enemies present themselves as allies, and former friends set themselves against Jacob as he tries to put the dead to rest and the living to justice. Everything gets more difficult when he’s appointed by the Council to investigate the rise of the cog-dead, while some hold him personally accountable, and others in the city work to use the chaos to their advantage.

The Strange Affair of Spring Heeled Jack

Burton & Swinburne: Book 1

Mark Hodder

Sir Richard Francis Burton--explorer, linguist, scholar, and swordsman; his reputation tarnished; his career in tatters; his former partner missing and probably dead.

Algernon Charles Swinburne--unsuccessful poet and follower of de Sade; for whom pain is pleasure, and brandy is ruin!

They stand at a crossroads in their lives and are caught in the epicenter of an empire torn by conflicting forces: Engineers transform the landscape with bigger, faster, noisier, and dirtier technological wonders; Eugenicists develop specialist animals to provide unpaid labor; Libertines oppose repressive laws and demand a society based on beauty and creativity; while the Rakes push the boundaries of human behavior to the limits with magic, drugs, and anarchy.

The two men are sucked into the perilous depths of this moral and ethical vacuum when Lord Palmerston commissions Burton to investigate assaults on young women committed by a weird apparition known as Spring Heeled Jack, and to find out why werewolves are terrorizing London's East End.

Their investigations lead them to one of the defining events of the age, and the terrifying possibility that the world they inhabit shouldn t exist at all!

The Curious Case of the Clockwork Man

Burton & Swinburne: Book 2

Mark Hodder

It is 1862, though not the 1862 it should be...

Time has been altered, and Sir Richard Francis Burton, the king’s agent, is one of the few people who know that the world is now careening along a very different course from that which Destiny intended.

When a clockwork-powered man of brass is found abandoned in Trafalgar Square, Burton and his assistant, the wayward poet Algernon Swinburne, find themselves on the trail of the stolen Garnier Collection—black diamonds rumored to be fragments of the Lemurian Eye of Naga, a meteorite that fell to Earth in prehistoric times.

His investigation leads to involvement with the media sensation of the age: the Tichborne Claimant, a man who insists that he’s the long lost heir to the cursed Tichborne estate. Monstrous, bloated, and monosyllabic, he’s not the aristocratic Sir Roger Tichborne known to everyone, yet the working classes come out in force to support him. They are soon rioting through the streets of London, as mysterious steam wraiths incite all-out class warfare.

From a haunted mansion to the Bedlam madhouse, from South America to Australia, from séances to a secret labyrinth, Burton struggles with shadowy opponents and his own inner demons, meeting along the way the philosopher Herbert Spencer, Isambard Kingdom Brunel, Florence Nightingale, and Charles Doyle (father of Sir Arthur Conan Doyle).

Can the king’s agent expose a plot that threatens to rip the British Empire apart, leading to an international conflict the like of which the world has never seen? And what part does the clockwork man have to play?

Burton and Swinburne’s second adventure—The Clockwork Man of Trafalgar Square—is filled with eccentric steam-driven technology, grotesque characters, and a deepening mystery that pushes forward the three-volume story arc begun in The Strange Affair of Spring Heeled Jack.

Expedition to the Mountains of the Moon

Burton & Swinburne: Book 3

Mark Hodder

From the winner of the Philip K. Dick Award 2010

AFRICA, 1863.

SIR RICHARD FRANCIS BURTON - AN EXPLORER, A LINGUIST, A SCHOLAR, AND THE KING'S AGENT OR IS HE A PUPPET BEING MANIPULATED BY FORCES HE CANNOT UNDERSTAND?

A RACE TO FIND THE SOURCE OF THE NILE!

ALGERNON CHARLES SWINBURNE - A FAMOUS YOUNG FLAME-HAIRED POET, THRILL-SEEKER, AND FOLLOWER OF THE MARQUIS DE SADE. FOR HIM PAIN IS PLEASURE, AND BRANDY IS RUIN!

BACK TO WHERE THE ADVENTURE BEGAN!

It is 1863, but not the one it should be. Time has veered wildly off course, and moves are being made that will lead to a devastating world war. Prime Minister Lord Palmerston believes that by possessing the three Eyes of Naga he'll be able to manipulate events and avoid the war. He already has two of the stones, but he needs Sir Richard Francis Burton to recover the third. For the king's agent, it's a chance to return to the Mountains of the Moon to make a second attempt at locating the source of the Nile. But a rival expedition led by John Hanning Speke stands in his way, threatening a confrontation that could ignite the very war that Palmerston is trying to avoid!

Caught in a tangled web of cause, effect, and inevitability, little does Burton realize that the stakes are far higher than even he suspects.

A final confrontation comes in London, where, in the year 1840, Burton must face the man responsible for altering time—Spring Heeled Jack!

Burton and Swinburne's third adventure completes the three-volume story arc begun in The Strange Affair of Spring Heeled Jack and The Curious Case of the Clockwork Man.

The Secret of Abdu El Yezdi

Burton & Swinburne: Book 4

Mark Hodder

Burton & Swinburne return in a new series! The Beast is coming. History will be remade. Since the assassination of Queen Victoria in 1840, a cabal of prominent men-including King George V, HRH Prince Albert, Benjamin Disraeli, and Isambard Kingdom Brunel-has received guidance from the Afterlife. The spirit of a dead mystic, Abdu El Yezdi, has helped them to steer the empire into a period of unprecedented peace and creativity. But on the eve of a groundbreaking alliance with the newly formed Greater German Confederation, scientists, surgeons, and engineers are being abducted-including Brunel! The government, in search of answers, turns to the Afterlife, only to find that Abdu El Yezdi is now refusing to speak with the living. Enter the newly-knighted Sir Richard Francis Burton, fresh from his discovery of the source of the Nile. Appointed the king's agent, he must trace the missing luminaries and solve the mystery of Abdu El Yezdi's silence. But the Beast has been summoned. How can the famous explorer fulfill his mission when his friends and loved ones are being picked off, one by one, by what appears to be a supernatural entity-by, perhaps, Abdu El Yezdi himself?

The Return of the Discontinued Man

Burton & Swinburne: Book 5

Mark Hodder

It's 9 p.m. on February 15, 1860, and Charles Babbage, the British Empire's most brilliant scientist, performs an experiment. Within moments, blood red snow falls from the sky and Spring Heeled Jack pops out of thin air in London's Leicester Square. Though utterly disoriented and apparently insane, the strange creature is intent on one thing: hunting Sir Richard Francis Burton!

Spring Heeled Jack isn't alone in his mental confusion. Burton can hardly function; he's experiencing one hallucination after another--visions of parallel realities and future history. Someone, or something, is trying to tell him about ... what?

When the revelation comes, it sends Burton and his companions on an expedition even the great explorer could never have imagined--a voyage through time itself into a twisted future where steam technology has made a resurgence and a despotic intelligence rules over the British Empire!

20,000 Leagues Under the Sea

Captain Grant and Captain Nemo Universe: Book 2

Jules Verne

An American frigate, tracking down a ship-sinking monster, faces not a living creature but an incredible invention -- a fantastic submarine commanded by the mysterious Captain Nemo. Suddenly a devastating explosion leaves just three survivors, who find themselves prisoners inside Nemo's death ship on an underwater odyssey around the world from the pearl-laden waters of Ceylon to the icy dangers of the South Pole . . .as Captain Nemo, one of the greatest villians ever created, takes his revenge on all society.

More than a marvelously thrilling drama, this classic novel, written in 1870, foretells with uncanny accuracy the inventions and advanced technology of the twentieth century and has become a literary stepping-stone for generations of science fiction writers.

Clementine

Clockwork Century

Cherie Priest

Maria Isabella Boyd's success as a Confederate spy has made her too famous for further espionage work, and now her employment options are slim. Exiled, widowed, and on the brink of poverty...she reluctantly goes to work for the Pinkerton National Detective Agency in Chicago.

Adding insult to injury, her first big assignment is commissioned by the Union Army. In short, a federally sponsored transport dirigible is being violently pursued across the Rockies and Uncle Sam isn't pleased. The Clementine is carrying a top secret load of military essentials--essentials which must be delivered to Louisville, Kentucky, without delay.

Intelligence suggests that the unrelenting pursuer is a runaway slave who's been wanted by authorities on both sides of the Mason-Dixon for fifteen years. In that time, Captain Croggon Beauregard Hainey has felonied his way back and forth across the continent, leaving a trail of broken banks, stolen war machines, and illegally distributed weaponry from sea to shining sea.

And now it s Maria's job to go get him.

He's dangerous quarry and she's a dangerous woman, but when forces conspire against them both, they take a chance and form an alliance. She joins his crew, and he uses her connections. She follows his orders. He takes her advice.

And somebody, somewhere, is going to rue the day he crossed either one of them.

Jacaranda

Clockwork Century

Cherie Priest

The Ranger

On the island of Galveston, off the coast of southeast Texas, lies a hotel called the Jacaranda. In its single year of operation, two dozen people have died there. The locals say it's cursed. The Rangers say that's nonsense, but they know a man who might be willing to investigate. Horatio Korman crosses the water from the mainland, and hopes for the best.

The Nun

But the bodies pile up, and a hurricane is brewing up fast. One of the Jacaranda's guests sees time running out, so she seeks an authority of a different sort: a priest from El Huizache who is good at solving problems and keeping secrets. Eileen Callahan has a problem to solve, and a secret to keep. She crosses her fingers, and sends a message that could save them all.

The Padre

Juan Miguel Quintero Rios broke a promise to the Virgin, and so he was punished...but his intentions were pure, so he was also blessed. Now he walks the southwest with second sight and a tattoo across his back: ''Deo, non Fortuna''--By God, not chance. The former gunslinger crosses himself, and makes for the Jacaranda Hotel.

Boneshaker

Clockwork Century: Book 1

Cherie Priest

In the early days of the Civil War, rumors of gold in the frozen Klondike brought hordes of newcomers to the Pacific Northwest. Anxious to compete, Russian prospectors commissioned inventor Leviticus Blue to create a great machine that could mine through Alaska's ice. Thus was Dr. Blue's Incredible Bone-Shaking Drill Engine born.

But on its first test run the Boneshaker went terribly awry, destroying several blocks of downtown Seattle and unearthing a subterranean vein of blight gas that turned anyone who breathed it into the living dead.

Now it is sixteen years later, and a wall has been built to enclose the devastated and toxic city. Just beyond it lives Blue's widow, Briar Wilkes. Life is hard with a ruined reputation and a teenaged boy to support, but she and Ezekiel are managing. Until Ezekiel undertakes a secret crusade to rewrite history.

His quest will take him under the wall and into a city teeming with ravenous undead, air pirates, criminal overlords, and heavily armed refugees. And only Briar can bring him out alive.

Dreadnought

Clockwork Century: Book 2

Cherie Priest

Nurse Mercy Lynch is elbows deep in bloody laundry at a war hospital in Richmond, Virginia, when Clara Barton comes bearing bad news: Mercy's husband has died in a POW camp. On top of that, a telegram from the west coast declares that her estranged father is gravely injured, and he wishes to see her. Mercy sets out toward the Mississippi River. Once there, she'll catch a train over the Rockies and-if the telegram can be believed-be greeted in Washington Territory by the sheriff, who will take her to see her father in Seattle.

Reaching the Mississippi is a harrowing adventure by dirigible and rail through war-torn border states. When Mercy finally arrives in St. Louis, the only Tacoma-bound train is pulled by a terrifying Union-operated steam engine called the Dreadnought. Reluctantly, Mercy buys a ticket and climbs aboard.

What ought to be a quiet trip turns deadly when the train is beset by bushwhackers, then vigorously attacked by a band of Rebel soldiers. The train is moving away from battle lines into the vast, unincorporated west, so Mercy can't imagine why they're so interested. Perhaps the mysterious cargo secreted in the second and last train cars has something to do with it?

Mercy is just a frustrated nurse who wants to see her father before he dies. But she'll have to survive both Union intrigue and Confederate opposition if she wants to make it off the Dreadnought alive.

Ganymede

Clockwork Century: Book 3

Cherie Priest

The air pirate Andan Cly is going straight. Well, straighter. Although he's happy to run alcohol guns wherever the money's good, he doesn't think the world needs more sap, or its increasingly ugly side-effects. But becoming legit is easier said than done, and Cly's first legal gig-a supply run for the Seattle Underground-will be paid for by sap money.

New Orleans is not Cly's first pick for a shopping run. He loved the Big Easy once, back when he also loved a beautiful mixed-race prostitute named Josephine Early-but that was a decade ago, and he hasn't looked back since. Jo's still thinking about him, though, or so he learns when he gets a telegram about a peculiar piloting job. It's a chance to complete two lucrative jobs at once, one he can't refuse. He sends his old paramour a note and heads for New Orleans, with no idea of what he's in for-or what she wants him to fly.

But he won't be flying. Not exactly. Hidden at the bottom of Lake Pontchartrain lurks an astonishing war machine, an immense submersible called the Ganymede. This prototype could end the war, if only anyone had the faintest idea of how to operate it.... If only they could sneak it past the Southern forces at the mouth of the Mississippi River... If only it hadn't killed most of the men who'd ever set foot inside it.

The Inexplicables

Clockwork Century: Book 4

Cherie Priest

Rector "Wreck'em" Sherman was orphaned as a toddler in the Blight of 1863, but that was years ago. Wreck has grown up, and on his eighteenth birthday, he'll be cast out out of the orphanage.

Wreck's problems don't stop there. He's been breaking the cardinal rule of any good drug dealer and dipping into his own supply--and he's also pretty sure he's being haunted by the ghost of a kid he used to know. Zeke Wilkes almost certainly died six months ago inside the walled city of Seattle. And it was Wreck who sent him in there.

Maybe it's only a guilty conscience, but Wreck can't take it anymore. He sneaks inside the city.

The walled-off wasteland is every bit as bad as he'd heard, chock-full of the hungry undead and utterly choked by the poisonous, inescapable yellow gas. And then there are the monsters. Rector's confident that whatever attacked him was not at all human--and not a rotter, either. Arms far too long. Posture all strange. Eyes all wild and faintly glowing gold, and God help them all, it wasn't alone.

When the locals discuss the creatures, they do so in whispers. And they call them "The Inexplicables."

Fiddlehead

Clockwork Century: Book 5

Cherie Priest

Young ex-slave Gideon Bardsley is a brilliant inventor, but the job is less glamorous than one might think, especially since the assassination attempts started. Worse yet, they're trying to destroy his greatest achievement: a calculating engine called Fiddlehead, which provides undeniable proof of something awful enough to destroy the world. Both man and machine are at risk from forces conspiring to keep the Civil War going and the money flowing.

Bardsley has no choice but to ask his patron, former president Abraham Lincoln, for help. Lincoln retired from leading the country after an attempt on his life, but is quite interested in Bardsley's immense data-processing capacities, confident that if people have the facts, they'll see reason and urge the government to end the war. Lincoln must keep Bardsley safe until he can finish his research, so he calls on his old private security staff to protect Gideon and his data.

Maria "Belle" Boyd was a retired Confederate spy, until she got a life-changing job offer from the Pinkerton Detective Agency. Pinkerton respects her work, despite reservations about her lingering Southern loyalties. But it's precisely those loyalties that let her go into Confederate territory to figure out who might be targeting Bardsley. Maria is a good detective, but with spies from both camps gunning for her, can even the notorious Belle Boyd hold the greedy warhawks at bay?

Clockwork Planet, Vol. 1

Clockwork Planet: Book 1

Yuu Kamiya

The Earth has died, but the entire planet has been reconstructed using gears and clockwork. One thousand years later, a mysterious black box crashes into the house of a high school gearhead named Naoto Miura, a machine otaku who is obsessed with tinkering. The box contains the broken body of an automaton girl. When Naoto repairs the automaton and she becomes his clockwork companion, Naoto's world will never be the same again.

Clockwork Planet, Vol. 2

Clockwork Planet: Book 2

Yuu Kamiya

PLEASE, DESTROY ME.

Three weeks after the attempted purge of Kyoto Grid, Marie receives a mysterious transmission. She heads to Mie Grid to investigate with Halter, Naoto and RyuZU, but what they find is something-or someone-none of them could ever have anticipated!

Clockwork Planet, Vol. 3

Clockwork Planet: Book 3

Yuu Kamiya

AN ENORMOUS ELECTROMAGNET?!

In the aftermath of rescuing AnchoR, Naoto and Marie are confronted with the horrifying truth of the weaponized behemoth's design: electromagnetic technology that can render clockwork useless! With AnchoR, RyuZU and Halter out of commission, the two geniuses find themselves caught between a desperate Tokyo Military and a doomsday weapon stronger than even they had anticipated!

Poison or Protect

Delightfully Deadly

Gail Carriger

Can one gentle Highland soldier woo Victorian London's most scandalous lady assassin, or will they both be destroyed in the attempt?

This stand-alone romance novella is set in the author's popular steampunk universe full of manners, spies, and dainty sandwiches.

Lady Preshea Villentia, the Mourning Star, has four dead husbands and a nasty reputation. Fortunately, she looks fabulous in black. What society doesn't know is that all her husbands were marked for death by Preshea's employer. And Preshea has one final assignment.

It was supposed to be easy, a house party with minimal bloodshed. Preshea hadn't anticipated Captain Gavin Ruthven -- massive, Scottish, quietly irresistible, and... working for the enemy. In a battle of wits, Preshea may risk her own heart -- a terrifying prospect, as she never knew she had one.

Delicate Sensibilities? Contains men pleasing women, and ladies who know what they want and ask for it, sometimes in detail. May also contain plaid, appearances from favorite characters, and the strategic application of leather gloves.

Desolation Road

Desolation Road: Book 1

Ian McDonald

It all began 30 years ago on Mars, with a greenperson, but by the time it all finished, the town of Desolation Road had experienced every concievable abnormality from Adam Black's Wonderful Travelling Chataqua to the Astounding Tatterdemalion Air Bazaar.

The Diabolical Miss Hyde

Electric Empire: Book 1

Viola Carr

Forensic science, magic, mystery, and romance mix in this edgy steampunk fantasy--a retelling of the horror classic, in which Dr. Eliza Jekyll, daughter of the infamous Dr. Henry Jekyll--pursues a dangerous murderer in an alternate Victorian London.

In an electrified Victorian London, Dr. Eliza Jekyll is a crime scene investigator, hunting killers with newfangled technological gadgets. She will need every advantage available to catch a terrifying new psychopath splattering London with blood. Hidden in the grimy shadows, the fiendish murderer preys on beautiful women, drugging them before slicing off their limbs. Finding the "Slicer" can make Eliza's career... or unmask her darkest secret. Like her father, she has a hidden second self that emerges when she drinks his forbidden magical elixir. Just a few sips, and a seductive and impulsive Lizzie Hyde is unleashed.

The members of the Royal Society do not trust Eliza, and they send their enforcer, the mercurial Captain Lafayette, to prove she's a dangerous sorceress. The careful doctor knows that one wrong step can make her prey to the clever Lafayette, a man who harbors an evil curse of his own. No matter how much she craves the elixir, she must resist.

But as the Slicer case draws her into London's luminous magical underworld, Eliza will need the potion's power to help her... even if it might attract the attentions of Lafayette. .

Even if it means setting the wild Lizzie free....

Empire State

Empire State: Book 1

Adam Christopher

THE EMPIRE STATE IS THE OTHER NEW YORK. A parallel-universe, Prohibition-era world of mooks and shamuses that is the twisted magic mirror to our bustling Big Apple, a place where sinister characters lurk around every corner while the great superheroes that once kept the streets safe have fallen into dysfunctional rivalries and feuds. Not that its colourful residents know anything about the real New York... until detective Rad Bradley makes a discovery that will change the lives of all its inhabitants.

Playing on the classic Gotham conventions of the Batman comics and HBO's Boardwalk Empire, debut author Adam Christopher has spun this smart and fast-paced superhero-noir adventure, the sort of souped-up thrill ride that will excite genre fans and general readers alike.

Everfair

Everfair: Book 1

Nisi Shawl

Everfair is a wonderful Neo-Victorian alternate history novel that explores the question of what might have come of Belgium's disastrous colonization of the Congo if the native populations had learned about steam technology a bit earlier. Fabian Socialists from Great Britian join forces with African-American missionaries to purchase land from the Belgian Congo's "owner," King Leopold II. This land, named Everfair, is set aside as a safe haven, an imaginary Utopia for native populations of the Congo as well as escaped slaves returning from America and other places where African natives were being mistreated.

Nisi Shawl's speculative masterpiece manages to turn one of the worst human rights disasters on record into a marvelous and exciting exploration of the possibilities inherent in a turn of history. Everfair is told from a multiplicity of voices: Africans, Europeans, East Asians, and African Americans in complex relationships with one another, in a compelling range of voices that have historically been silenced. Everfair is not only a beautiful book but an educational and inspiring one that will give the reader new insight into an often ignored period of history.

Kinning

Everfair: Book 2

Nisi Shawl

The Great War is over. Everfair has found peace within its borders. But our heroes' stories are far from done.

Tink and his sister Bee-Lung are traveling the world via aircanoe, spreading the spores of a mysterious empathy-generating fungus. Through these spores, they seek to build bonds between people and help spread revolutionary sentiments of socialism and equality -- the very ideals that led to Everfair's founding.

Meanwhile, Everfair's Princess Mwadi and Prince Ilunga return home from a sojourn in Egypt to vie for their country's rule following the abdication of their father King Mwenda. But their mother, Queen Josina, manipulates them both from behind the scenes, while also pitting Europe's influenza-weakened political powers against one another as these countries fight to regain control of their rebellious colonies.

Will Everfair continue to serve as a symbol of hope, freedom, and equality to anticolonial movements around the world, or will it fall to forces inside and out?

Planesrunner

Everness: Book 1

Ian McDonald

Multiple-award-winning author making his YA debut

There is not one you. There are many yous. There is not one world. There are many worlds. Ours is one of billions of parallel earths.

When Everett Singh's scientist father is kidnapped from the streets of London, he leaves young Everett a mysterious app on his computer. Suddenly, this teenager has become the owner of the most valuable object in the multiverse-the Infundibulum-the map of all the parallel earths, and there are dark forces in the Ten Known Worlds who will stop at nothing to get it. They've got power, authority, and the might of ten planets-some of them more technologically advanced than our Earth-at their fingertips. He's got wits, intelligence, and a knack for Indian cooking.

To keep the Infundibulum safe, Everett must trick his way through the Heisenberg Gate his dad helped build and go on the run in a parallel Earth. But to rescue his Dad from Charlotte Villiers and the sinister Order, this Planesrunner's going to need friends. Friends like Captain Anastasia Sixsmyth, her adopted daughter Sen, and the crew of the airship Everness.

Can they rescue Everett's father and get the Infundibulum to safety? The game is afoot!

Etiquette & Espionage

Finishing School: Book 1

Gail Carriger

It's one thing to learn to curtsy properly. It's quite another to learn to curtsy and throw a knife at the same time. Welcome to Finishing School.

Fourteen-year-old Sophronia is a great trial to her poor mother. Sophronia is more interested in dismantling clocks and climbing trees than proper manners--and the family can only hope that company never sees her atrocious curtsy. Mrs. Temminnick is desperate for her daughter to become a proper lady. So she enrolls Sophronia in Mademoiselle Geraldine's Finishing Academy for Young Ladies of Quality.

Set in the same world as the Parasol Protectorate, this YA series debut is filled with all the saucy adventure and droll humor Gail's legions of fans have come to adore.

Curtsies & Conspiracies

Finishing School: Book 2

Gail Carriger

Does one need four fully grown foxgloves for decorating a dinner table for six guests? Or is it six foxgloves to kill four fully grown guests?

Sophronia's first year at Mademoiselle Geraldine's Finishing School for Young Ladies of Quality has certainly been rousing! For one thing, finishing school is training her to be a spy (won't Mumsy be surprised?). Furthermore, Sophronia got mixed up in an intrigue over a stolen device and had a cheese pie thrown at her in a most horrid display of poor manners.

Now, as she sneaks around the dirigible school, eavesdropping on the teachers' quarters and making clandestine climbs to the ship's boiler room, she learns that there may be more to a field trip to London than is apparent at first. A conspiracy is afoot--one with dire implications for both supernaturals and humans. Sophronia must rely on her training to discover who is behind the dangerous plot-and survive the London Season with a full dance card.

In this bestselling sequel to New York Times bestselling Etiquette & Espionage, class is back in session with more petticoats and poison, tea trays and treason. Gail's distinctive voice, signature humor, and lush steampunk setting are sure to be the height of fashion this season.

Waistcoats & Weaponry

Finishing School: Book 3

Gail Carriger

It's one thing to waltz properly.

It's quite another to waltz properly with a bladed fan stitched into one's corset.

Sophronia continues finishing school in style - with a range of deadly defences secreted in the folds of her ball gown, of course. Her fashionable choice of weapons comes in handy when Sophronia, her best friend Dimity, sweet sootie Soap and the charming Lord Felix Mersey hijack a suspiciously empty train to return their chum Sidheag to her werewolf pack in Scotland.

But when Sophronia discovers they are being trailed by a dirigible of Picklemen and flywaymen, she unearths a plot that threatens to throw all of London into chaos. With her friends in mortal danger, Sophronia must sacrifice what she holds most dear - her freedom.

Gather your poison, your steel-tipped quill, and the rest of your school supplies and join Mademoiselle Geraldine's proper young killing machines in the third rousing instalment of the New York Times bestselling Finishing School series.

Manners and Mutiny

Finishing School: Book 4

Gail Carriger

If one must flirt... flirt with danger.

Lessons in the art of espionage aboard Mademoiselle Geraldine's floating dirigible have become tedious without Sophronia's sweet sootie Soap nearby. She would much rather be using her skills to thwart the dastardly Picklemen, yet her concerns about their wicked intentions are ignored, and now she's not sure whom to trust. What does the brusque werewolf dewan know? On whose side is the ever-stylish vampire Lord Akeldama? Only one thing is certain: a large-scale plot is under way, and when it comes to fruition, Sophronia must be ready to save her friends, her school, and all of London from disaster--in decidedly dramatic fashion, of course.

What will become of our proper young heroine when she puts her years of training to the test? Find out in this highly anticipated and thrilling conclusion to the New York Times bestselling Finishing School series!

Ghosts of Manhattan

Ghosts of Manhattan: Book 1

George Mann

INTRODUCING THE WORLD'S FIRST STEAMPUNK SUPERHERO

1926. New York. The Roaring Twenties. Jazz. Flappers. Prohibition. Coal-powered cars. A cold war with a British Empire that still covers half of the globe. Yet things have developed differently to established history.

America is in the midst of a cold war with a British Empire that has only just buried Queen Victoria, her life artificially preserved to the age of 107. Coal-powered cars roar along roads thick with pedestrians, biplanes take off from standing with primitive rocket boosters and monsters lurk behind closed doors and around every corner. This is a time in need of heroes. It is a time for The Ghost.

A series of targeted murders are occurring all over the city, the victims found with ancient Roman coins placed on their eyelids after death. The trail appears to lead to a group of Italian-American gangsters and their boss, who the mobsters have dubbed 'The Roman'. However, as The Ghost soon discovers, there is more to The Roman than at first appears, and more bizarre happenings that he soon links to the man, including moss-golems posing as mobsters and a plot to bring an ancient pagan god into the physical world in a cavern beneath the city.

As The Ghost draws nearer to The Roman and the center of his dangerous web, he must battle with foes both physical and supernatural and call on help from the most unexpected of quarters if he is to stop The Roman and halt the imminent destruction of the city.

Ghosts of War

Ghosts of Manhattan: Book 2

George Mann

NEW YORK CITY IS BEING PLAGUED BY A PACK OF FEROCIOUS BRASS RAPTORS...

...strange, skeletonlike creations with batlike wings that swoop out of the sky, attacking people and carrying them away into the night. The Ghost has been tracking these bizarre machines, and is close to finding their origin: a deranged military scientist who is slowly rebuilding himself as a machine.

However, this scientist is not working alone, and his scheme involves more than a handful of abductions. He is part of a plot to escalate the cold war with Britain into a full-blown conflict, and he is building a weapon—a weapon that will fracture dimensional space and allow the monstrous creatures that live on the other side to spill through. He and his coconspirators—a cabal of senators and businessmen who seek to benefit from the war—intend to harness these creatures and use them as a means to crush the British.

But the Ghost knows only too well how dangerous these creatures can be, and the threat they represent not just to Britain, but the world. The Ghost's efforts to put an end to the conspiracy bring him into an uneasy alliance with a male British spy, who is loose in Manhattan protecting the interests of his country. He also has the unlikely assistance of Ginny, a drunken ex-lover and sharpshooter, who walks back into his life, having disappeared six years earlier in mysterious circumstances.

While suffering from increasingly lucid flashbacks to WWI, the Ghost is subjected to rooftop chases, a battle with a mechanized madman, and the constant threat of airborne predators, while the fate of the world hangs in the balance. Can he derail the conspiracy and prevent the war with the British from escalating beyond control?

The Digging Leviathan

Ignacio Narbondo: Book 1

James P. Blaylock

Science Fiction. Southern California -- sunny days, blue skies, neighbors on flying bicycles ... ghostly submarines ... mermen off the Catalina coast ... and a vast underground sea stretching from the Pacific Ocean to the Inland Empire where Chinese junks ply an illicit trade and enormous creatures from ages past still survive. It is a place of wonder ... and dark conspiracies. A place rife with adventure - if one knows where to look for it. Two such seekers are the teenagers Jim Hastings and his friend, Giles Peach. Giles was born with a wonderful set of gills along his neck and insatiable appetite for reading. Drawing inspiration from the novels of Edgar Rice Burroughs, Giles is determined to build a Digging Leviathan. Will he reach the center of the earth? or destroy it in the process?

The Court of the Air

Jackelian World: Book 1

Stephen Hunt

When streetwise Molly Templar witnesses a brutal murder at the brothel she has recently been apprenticed to, her first instinct is to run back to the poorhouse where she grew up. But there she finds her fellow orphans butchered, and it slowly dawns on her that she was the real target of the attack. For Molly is a special little girl, and she carries a secret that marks her out for destruction by enemies of the state.

Oliver Brooks has led a sheltered existence in the backwater home of his merchant uncle. But when he is framed for his only relative's murder he is forced to flee for his life, accompanied by an agent of the mysterious Court of the Air. Chased across the country, Oliver finds himself in the company of thieves, outlaws and spies, and gradually learns more about the secret that has blighted his life.

Soon Molly and Oliver will find themselves battling a grave threat to civilization, an ancient power thought to have been quelled millennia ago. Their enemies are ruthless and myriad, but the two orphans are also aided by indomitable friends in this endlessly inventive tale full of drama, intrigue, and adventure.

The Court of the Air is a rollicking adventure set in a fantastical Dickensian clockwork universe that will appeal to fans of Susanna Clarke and Philip Pullman.

The Kingdom Beyond the Waves

Jackelian World: Book 2

Stephen Hunt

Professor Amelia Harsh is obsessed with finding the lost civilization of Camlantis, a legendary city from pre-history that is said to have conquered hunger, war, and disease with the creation of the perfect pacifist society. Without official funding, Amelia is forced to accept an offer of patronage from Abraham Quest, the man she blames for her father's bankruptcy and suicide. She hates him, but he has something that Amelia desperately wants--evidence that proves that Camlantis existed and that the Camlantean ruins are buried under one of the sea-like lakes that dot the murderous jungles of Liongeli.

Amelia will blackmail her old friend Commodore Black into ferrying her along a huge river on his ancient U-boat. With an untrusty crew of freed convicts, Quest's force of fearsome female mercenaries on board, and a lunatic steamman acting as their guide, Amelia's luck seems to be going from bad to worse. Her quest for the perfect society has a good chance of bringing her own world to the brink of destruction...

The Kingdom Beyond The Waves is Stephen Hunt's third novel, set in the same universe as The Court of the Air. Amelia Harsh is a female Indiana Jones if there ever was one, and this novel is a rollicking steampunk adventure that will hook readers for one dynamite ride.

The Rise of the Iron Moon

Jackelian World: Book 3

Stephen Hunt

Rise of the Iron Moon is the newest novel set in Stephen Hunt's fantastical steampunk universe

Born into captivity as a product of the Royal Breeding House, friendless orphan Purity Drake suddenly finds herself on the run with a foreign vagrant after accidentally killing one of her guards.

Her strange rescuer claims he is on the run himself from terrible forces who mean to enslave the Kingdom of Jackals much as they conquered his own nation. Purity doubts his story until reports of the terrible Army of Shadows, marching across the continent and sweeping all before them.

Purity has felt little love for her country but realizes that the bad acts of a government gone wrong aren't enough to condemn an entire people.

There's more to Purity than meets the eye. As Jackals girds itself for war against an army of near-unkillable beasts serving an ancient evil, it becomes clear that the country's only hope is a strange little royalist girl and the last, desperate plan of an escaped slave.

Secrets of the Fire Sea

Jackelian World: Book 4

Stephen Hunt

The isolated island of Jago is the only home Hannah Conquest has ever known. But her carefree existence comes to an abrupt halt when her guardian, Archbishop Alice Grey, is brutally murdered. Someone desperately wants to suppress a secret kept by the archbishop, and if the attempts on Hannah's own life are any indication, the killer believes that Alice passed the knowledge to her ward before her head was separated from her neck.

Meanwhile, a deadly power struggle is brewing on Jago. And as Hannah digs deeper into the mystery Alice left behind, assisted by two rather different detectives, she must race to unravel a chain of ancient riddles in order to save not just her own life, but her island home itself!

Secrets of the Fire Sea is a rollicking tale of high adventure and derring-do set in Stephen Hunt's Victorian-style clockwork world filled with steammen and aliens, fantastical creatures and dastardly villains... and some remarkable heroes that steampunk fans will cheer for.

Jack Cloudie

Jackelian World: Book 5

Stephen Hunt

Jack Cloudie is a tale of high adventure and derring-do set in the same Victorian-style steampunk world as Stephen Hunt's acclaimed The Court of the Air and The Secrets of the Fire Sea. Thanks to his father's gambling debts, young Jack Keats finds himself on the streets and trying to survive as a pickpocket. Following a daring bank robbery gone badly awry, Jack narrowly escapes the scaffold, only to be pressed into the Royal Aerostatical Navy. Assigned to the most useless airship in the fleet, serving under a captain who is most probably mad, Jack seems to be bound for almost certain death in the faraway deserts of Cassarabia. Meanwhile, on the other side of the world, the slave Omar ibn Barir finds his life turned upside down when his master's religious sect is banned. Unexpectedly freed, he joins the Caliph's military forces--just as war is brewing. Two very similar young men prepare to face each other across a field of battle. But is Omar the enemy, or is Jack's true nemesis the sickness at the heart of the Caliph's court?

From the Deep of the Dark

Jackelian World: Book 6

Stephen Hunt

The sixth marvellous tale of high adventure and derring-do from the master of steampunk literature, set in the world of The Court of the Air.

A daring underwater chase ends in a battle for the Kingdom itself...

The streets of Middlesteel are under attack by an unseen enemy, leaving bloodless corpses in its trail. The newssheets scream vampire, but the truth is even more deadly than anyone knows.

Charlotte Shades, Mistress of Mesmerism, is a thief - and a darned good one at that. When two mysterious men ask her to steal King Jude's sceptre from the Parliament vaults, the challenge (and reward) is too great to pass up. After all, Charlotte's natural charm and the magic of the gem she wears - the mysterious Eye of Fate - have never failed her before.

Only consulting detective Jethro Daunt and his steamman companion Boxiron know there's more to these two men than meets the eye. Yet even as they rescue Charlotte from a fate worse than death, they are thrown into a plot thicker than even they realize. They escape beneath the waves in an ancient submarine led by Commodore Jethro Black, where they encounter stiff resistance from the strange people who inhabit the vast underwater kingdoms. But man, woman, seanore and gill-neck alike must band together if they are to defeat a danger that might not even be from this world...

Karen Memory

Karen Memory: Book 1

Elizabeth Bear

"You ain't gonna like what I have to tell you, but I'm gonna tell you anyway. See, my name is Karen Memery, like memory only spelt with an e, and I'm one of the girls what works in the Hôtel Mon Cherie on Amity Street. Hôtel has a little hat over the o like that. It's French, so Beatrice tells me."

Hugo-Award winning author Elizabeth Bear offers something new in Karen Memory, an absolutely entrancing steampunk novel set in Seattle in the late 19th century--an era when the town was called Rapid City, when the parts we now call Seattle Underground were the whole town (and still on the surface), when airships plied the trade routes bringing would-be miners heading up to the gold fields of Alaska, and steam-powered mechanicals stalked the waterfront. Karen is a "soiled dove," a young woman on her own who is making the best of her orphaned state by working in Madame Damnable's high-quality bordello. Through Karen's eyes we get to know the other girls in the house--a resourceful group--and the poor and the powerful of the town. Trouble erupts into her world one night when a badly injured girl arrives at their door, seeking sanctuary, followed by the man who holds her indenture, who has a machine that can take over anyone's mind and control their actions. And as if that wasn't bad enough, the next night brings a body dumped in their rubbish heap--a streetwalker who has been brutally murdered.

Bear brings alive this Jack-the-Ripper-type story of the old west with the light touch of Karen's own memorable voice, and a mesmerizing evocation of classic steam-powered science.

Stone Mad

Karen Memory: Book 2

Elizabeth Bear

Readers met the irrepressible Karen Memory in Elizabeth Bear's 2015 novel Karen Memory, and fell in love with her steampunk Victorian Pacific Northwest city, and her down-to-earth story-telling voice.

Now Karen is back with Stone Mad, a new story about spiritualists, magicians, con-men, and an angry lost tommy-knocker--a magical creature who generally lives in the deep gold mines of Alaska, but has been kidnapped and brought to Rapid City.

Karen and Priya are out for a night on the town, celebrating the purchase of their own little ranch and Karen's retirement from the Hotel Ma Cherie, when they meet the Arcadia Sisters, spiritualists who unexpectedly stir up the tommy-knocker in the basement. The ensuing show could bring down the house, if Karen didn't rush in to rescue everyone she can.

The first in this series is a novel, but this volume is a novella of 40,540 words.

The Ragged Astronauts

Land and Overland: Book 1

Bob Shaw

One planet faces a threat to its survival and so the only hope for its people is to migrate through space by balloon to a sister planet, Overland. The sequel is "The Wooden Spaceships".

Homunculus

Langdon St. Ives: Book 1

James P. Blaylock

Homonculus is a fascinating trip to a London that never existed... but perhaps should have.

Darkly atmospheric, Homonculus weaves together the stories of Narbondo -- a mad hunchback who works tirelessly to bring the dead back to life, of the members of the Trismegistus Club -- a surly group of scientists and philosophers who meet at Captain Powers' Pipe Shop, and of the homonculus -- a tiny man whose powers can drive men to murder.

Lord Kelvin's Machine

Langdon St. Ives: Book 2

James P. Blaylock

Determined to avert the doom of his beloved wife, scientist and detective Langdon St. Ives sees his only hope for doing so in Lord Kelvin's time machine, but the diabolical Dr. Ignacio Narbondo has other plans for the invention.

The Ebb Tide

Langdon St. Ives: Book 3

James P. Blaylock

A flaming meteor over the Yorkshire Dales, a long-lost map drawn by the lunatic Bill Cuttle Kraken, and the discovery of a secret subterranean shipyard beneath the River Thames lead Professor Langdon St. Ives and his intrepid friend Jack Owlesby into the treacherous environs of Morecambe Bay, with its dangerous tides and vast quicksand pits. They descend beneath the sands of the Bay itself, into a dark, unknown ocean littered with human bones and the remnants of human dreams. In this tale of murder, infamy, and Victorian intrigue, the tides of destiny shift relentlessly and rapidly as the stakes grow ever higher and the pursuit more deadly....

The Affair of the Chalk Cliffs

Langdon St. Ives: Book 4

James P. Blaylock

Subterranean Press is proud to announce the longest Langdon St. Ives adventure in two decades, featuring a full-color wraparound dust jacket and twenty black-and-white interior illustrations by J. K. Potter.

An outbreak of violent madness at the Explorers Club, the coincidental murders of a recluse scientist in North Kent and a lighthouse keeper on the chalk cliffs below Brighton, and the mysterious disappearance of Alice St. Ives, lead Langdon St. Ives, Jack Owlesby, and their resolute friend Tubby Frobisher into the very heart of danger, where they discover the great secret of the chalk cliffs at Beachy Head and a looming threat to the collective sanity of mankind.

The Aylesford Skull

Langdon St. Ives: Book 5

James P. Blaylock

It is the summer of 1883 and Professor Langdon St. Ives, brilliant but eccentric scientist and explorer, is at home in Aylesford with his family. A few miles to the north a steam launch has been taken by pirates above Egypt Bay, the crew murdered and pitched overboard. In Aylesford itself a grave is opened and possibly robbed of the skull. The suspected grave robber, the infamous Dr. Ignacio Narbondo, is an old nemesis of Langdon St. Ives. When Dr. Narbondo returns to kidnap his four-year-old son Eddie and then vanishes into the night, St. Ives and his factotum Hasbro race into London in pursuit...

Beneath London

Langdon St. Ives: Book 6

James P. Blaylock

The collapse of the Victoria Embankment uncovers a passage to an unknown realm beneath the city. Langdon St. Ives sets out to explore it, not knowing that a brilliant and wealthy psychopathic murderer is working to keep the underworld's secrets hidden for reasons of his own.

St. Ives and his stalwart friends investigate a string of ghastly crimes: the gruesome death of a witch, the kidnapping of a blind, psychic girl, and the grim horrors of a secret hospital where experiments in medical electricity and the development of human, vampiric fungi, serve the strange, murderous ends of perhaps St. Ives's most dangerous nemesis yet.

Legend

Legend: Book 1

Marie Lu

What was once the western United States is now home to the Republic, a nation perpetually at war with its neighbors. Born into an elite family in one of the Republic's wealthiest districts, fifteen-year-old June is a prodigy being groomed for success in the Republic's highest military circles. Born into the slums, fifteen-year-old Day is the country's most wanted criminal. But his motives may not be as malicious as they seem.

From very different worlds, June and Day have no reason to cross paths - until the day June's brother, Metias, is murdered and Day becomes the prime suspect. Caught in the ultimate game of cat and mouse, Day is in a race for his family's survival, while June seeks to avenge Metias's death. But in a shocking turn of events, the two uncover the truth of what has really brought them together, and the sinister lengths their country will go to keep its secrets.

Full of nonstop action, suspense, and romance, this novel is sure to move readers as much as it thrills.

Leviathan

Leviathan Series: Book 1

Scott Westerfeld

It is the cusp of World War I, and all the European powers are arming up. The Austro-Hungarians and Germans have their Clankers, steam-driven iron machines loaded with guns and ammunition. The British Darwinists employ fabricated animals as their weaponry. Their Leviathan is a whale airship, and the most masterful beast in the British fleet.

Aleksandar Ferdinand, prince of the Austro-Hungarian Empire, is on the run. His own people have turned on him. His title is worthless. All he has is a battle-torn Stormwalker and a loyal crew of men.

Deryn Sharp is a commoner, a girl disguised as a boy in the British Air Service. She's a brilliant airman. But her secret is in constant danger of being discovered.

With the Great War brewing, Alek's and Deryn's paths cross in the most unexpected way... taking them both aboard the Leviathan on a fantastical, around-the-world adventure. One that will change both their lives forever.

Behemoth

Leviathan Series: Book 2

Scott Westerfeld

The behemoth is the fiercest creature in the British navy. It can swallow enemy battleships with one bite. The Darwinists will need it, now that they are at war with the Clanker powers.

Deryn is a girl posing as a boy in the British Air Service, and Alek is the heir to an empire posing as a commoner. Finally together aboard the airship Leviathan, they hope to bring the war to a halt. But when disaster strikes the Leviathan's peacekeeping mission, they find themselves alone and hunted in enemy territory.

Alek and Deryn will need great skill, new allies, and brave hearts to face what's ahead.

Goliath

Leviathan Series: Book 3

Scott Westerfeld

Alek and Deryn are on the last leg of their round-the-world quest to end World War I, reclaim Alek's throne as prince of Austria, and finally fall in love. The first two objectives are complicated by the fact that their ship, the Leviathan, continues to detour farther away from the heart of the war (and crown). And the love thing would be a lot easier if Alek knew Deryn was a girl. (She has to pose as a boy in order to serve in the British Air Service.) And if they weren't technically enemies.

The tension thickens as the Leviathan steams toward New York City with a homicidal lunatic on board: secrets suddenly unravel, characters reappear, and nothing is at it seems in this thunderous conclusion to Scott Westerfeld's brilliant trilogy.

Mainspring

Mainspring: Book 1

Jay Lake

Jay Lake's first trade novel is an astounding creation. Lake has envisioned a clockwork solar system, where the planets move in a vast system of gears around the lamp of the Sun. It is a universe where the hand of the Creator is visible to anyone who simply looks up into the sky, and sees the track of the heavens, the wheels of the Moon, and the great Equatorial gears of the Earth itself.

Mainspring is the story of a young clockmaker's apprentice, who is visited by the Archangel Gabriel. He is told that he must take the Key Perilous and rewind the Mainspring of the Earth. It is running down, and disaster will ensue if it's not rewound. From innocence and ignorance to power and self-knowledge, the young man will make the long and perilous journey to the South Polar Axis, to fulfill the commandment of his God.

Escapement

Mainspring: Book 2

Jay Lake

In his novel Mainspring, Lake created an enormous canvas for storytelling with his hundred mile high Equatorial Wall that holds up the great Gears of the Earth. Now in Escapement, he explores more of that territory.

Paolina Barthes is a young woman of remarkable intellectual ability – a genius on the level of Isaac Newton. But she has grown up in isolation, in a small village of shipwreck survivors, on the Wall in the middle of the Atlantic Ocean. She knows little of the world, but she knows that England rules it, and must be the home of people who possess the learning that she so desperately wants. And so she sets off to make her way off the Wall, not knowing that she will bring her astounding, unschooled talent for sorcery to the attention of those deadly factions who would use or kill her for it.

Pinion

Mainspring: Book 3

Jay Lake

Rejoin the Librarian and the Chinese submarine captain, the British sailor, the clockwork man, and the young sorceress who has gone south of the great equatorial wall. This adventure in Lake’s Clockwork Earth continues the tale begun in Escapement.

Airborn

Matt Cruse: Book 1

Kenneth Oppel

Sailing toward dawn, and I was perched atop the crow's nest, being the ship's eyes. We were two nights out of Sydney, and there'd been no weather to speak of so far. I was keeping watch on a dark stack of nimbus clouds off to the northwest, but we were leaving it far behind, and it looked to be smooth going all the way back to Lionsgate City. Like riding a cloud....

Matt Cruse is a cabin boy on the Aurora, a huge airship that sails hundreds of feet above the ocean, ferrying wealthy passengers from city to city. It is the life Matt's always wanted; convinced he's lighter than air, he imagines himself as buoyant as the hydrium gas that powers his ship. One night he meets a dying balloonist who speaks of beautiful creatures drifting through the skies. It is only after Matt meets the balloonist's granddaughter that he realizes that the man's ravings may, in fact, have been true, and that the creatures are completely real and utterly mysterious.

In a swashbuckling adventure reminiscent of Jules Verne and Robert Louis Stevenson, Kenneth Oppel, author of the best-selling Silverwing trilogy, creates an imagined world in which the air is populated by transcontinental voyagers, pirates, and beings never before dreamed of by the humans who sail the skies.

Skybreaker

Matt Cruse: Book 2

Kenneth Oppel

A legendary ghost ship. An incredible treasure. A death-defying adventure.

Forty years ago, the airship Hyperion vanished with untold riches in its hold. Now, accompanied by heiress Kate de Vries and a mysterious gypsy, Matt Cruse is determined to recover the ship and its treasures. But 20,000 feet above the Earth's surface, pursued by those who have hunted the Hyperion since its disappearance, and surrounded by deadly high-altitude life forms, Matt and his companions soon find themselves fighting not only for the Hyperion--but for their very lives.

Starclimber

Matt Cruse: Book 3

Kenneth Oppel

An exhilarating journey to the stars--or a heartbreaking battle for survival?

Pilot-in-training Matt Cruse and his love interest, Kate de Vries, an expert on high-altitude life-forms, are invited aboard the Starclimber, a vessel that literally climbs its way into the cosmos. Matt secretly plans on asking Kate to marry him, but before they even set foot aboard the ship, Kate announces her engagement--to someone else.

Despite this bombshell, and Matt's anguish, they embark on their journey into space, but soon the ship is surrounded by strange and unsettling life-forms, and the crew is forced to combat devastating mechanical failure. For Matt, Kate, and the entire crew of the Starclimber, what began as an exciting race to the stars has now turned into a battle to save their lives.

Monstress, Vol. 1: Awakening

Monstress: Book 1

Marjorie M. Liu
Sana Takeda

Set in an alternate matriarchal 1900's Asia, in a richly imagined world of art deco-inflected steampunk, MONSTRESS tells the story of a teenage girl who is struggling to survive the trauma of war, and who shares a mysterious psychic link with a monster of tremendous power, a connection that will transform them both.

Monstress, Vol. 2: The Blood

Monstress: Book 2

Marjorie M. Liu
Sana Takeda

Searching for answers about her mother, Maika travels to the pirate-controlled city of Thyria, where she is forced to confront her past, present, and future.

Monstress, Vol. 3: Haven

Monstress: Book 3

Marjorie M. Liu
Sana Takeda

Maika has spent most of her life learning how to fight, but how will she fare when the only way to save her life... is to make friends?

Monstress, Vol. 4: The Chosen

Monstress: Book 4

Marjorie M. Liu
Sana Takeda

Maika and Corvin make their way through a warped and lethal land in search of Kippa, who is faced with her own terrible monsters. But when Maika comes face-to-face with a stranger from her deep past, startling truths are uncovered, and at the center of it all lurks a dangerous conspiracy that threatens the Known World. Maika is finally close to getting all the answers she ever wanted, but at what price? With war on the horizon-a war no one wants to stop-whose side will Maika choose?

Monstress, Vol. 5: Warchild

Monstress: Book 5

Marjorie M. Liu
Sana Takeda

The long-dreaded war between the Federation and Arcanics is about to explode. Maika must choose her next steps: will she help her friends, or strike out on her own?

Monstress, Vol. 6: The Vow

Monstress: Book 6

Marjorie M. Liu
Sana Takeda

War has engulfed the Known World, and Maika Halfwolf is at its epicenter. As she and her friends grapple with the consequences of their actions, long-buried secrets and long-awaited reunions threaten to change everything.

Monstress, Vol. 7: Devourer

Monstress: Book 7

Marjorie M. Liu
Sana Takeda

Humans and Arcanics are at war once again, but battles of the heart and soul are the most dangerous of all. Caught in the calculating grip of the Dusk Court, Maika and Zinn uncover painful secrets of the past while Tuya fights to preserve her future -- and young Kippa might be the Known World's only hope for the present.

Mortal Engines

Mortal Engines: Book 1

Philip Reeve

London is hunting again. Emerging from its hiding place in the hills, the great Traction City is chasing a terrified little town across the wastelands. Soon, London will feed.

In the attack, Tom Natsworthy is flung from the speeding city with a murderous scar-faced girl. They must run for their lives through the wreckage--and face a terrifying new weapon that threatens the future of the world.

Predator's Gold

Mortal Engines: Book 2

Philip Reeve

When Tom and Hester's little scrapyard aircraft is pursued by rocket-firing gunships, the ice city offers sanctuary. But it is no safe refuge. Devastated by plague and haunted by ghosts, Anchorage is heading for the Dead Continent.

Infernal Devices

Mortal Engines: Book 3

Philip Reeve

Wren's parents, Tom and Hester, are happy in static Anchorage, whose rusting engines are long dead. Their daughter is desperate to escape--and a charming submarine pirate is ready to help her. But the mysterious object that she steals for him ignites a conflict that will tear the whole world apart...

A Darkling Plain

Mortal Engines: Book 4

Philip Reeve

London is a radioactive ruin.

But Tom and Wren discover that the old predator city hides an awesome secret that could bring an end to the war. But as they risk their lives in its dark underbelly, time is running out. Alone and far away, Hester faces a fanatical enemy who possesses the weapons and the will to destroy the entire human race.

The Casebook of Newbury and Hobbes

Newbury & Hobbes Investigations

George Mann

A collection of short stories detailing the supernatural steampunk adventures of detective duo, Sir Maurice Newbury and Miss Veronica Hobbes in dark and dangerous Victorian London. Along with Chief Inspector Bainbridge, Newbury & Hobbes will face plague revenants, murderous peers, mechanical beasts, tentacled leviathans, reanimated pygmies, and an encounter with Sherlock Holmes.

The Affinity Bridge

Newbury & Hobbes Investigations: Book 1

George Mann

Welcome to the bizarre and dangerous world of Victorian London, a city teetering on the edge of revolution. Its people are ushering in a new era of technology, dazzled each day by unfamiliar inventions. Airships soar in the skies over the city, while ground trains rumble through the streets and clockwork automatons are programmed to carry out menial tasks in the offices of lawyers, policemen, and journalists.

But beneath this shiny veneer of progress lurks a sinister side.

Queen Victoria is kept alive by a primitive life-support system, while her agents, Sir Maurice Newbury and his delectable assistant Miss Veronica Hobbes, do battle with enemies of the crown, physical and supernatural. This time Newbury and Hobbes are called to investigate the wreckage of a crashed airship and its missing automaton pilot, while attempting to solve a string of strangulations attributed to a mysterious glowing policeman, and dealing with a zombie plague that is ravaging the slums of the capital.

Get ready to follow dazzling young writer George Mann to a London unlike any you've ever seen and into an adventure you will never forget...

The Osiris Ritual

Newbury & Hobbes Investigations: Book 2

George Mann

Sir Maurice Newbury, Gentleman Investigator for the Crown, imagines life will be a little quieter after his dual success in solving The Affinity Bridge affair. But he hasn't banked on the reemergence of his villainous predecessor, Knox, who is hellbent on achieving immortality, and seems to be pursued by a secret agent who isn't quite as he seems....

The whole affair is so baffling that Newbury is reluctant to take time away from it to attend to the mysterious murders in the wake of the unveiling of an Egyptian mummy, let alone his partner Veronica's apparent obsession with tracking the growing pool of young women who have disappeared after being used as props in a magician's stage act. But it's all part of a day's work when your boss is the queen of England.

So begins a thrilling steampunk mystery, the second in the series of Newbury & Hobbes investigations, and a grand adventure quite unlike any other.

The Immorality Engine

Newbury & Hobbes Investigations: Book 3

George Mann

On the surface, life is going well for Victorian special agent Sir Maurice Newbury, who has brilliantly solved several nigh-impossible cases for Queen Victoria with his indomitable assistant, Miss Veronica Hobbes, by his side. But these facts haven't stopped Newbury from succumbing increasingly frequently to his dire flirtation with the lure of opium. His addiction is fueled in part by his ill-gotten knowledge of Veronica's secret relationship with the queen, which Newbury fears must be some kind of betrayal. Veronica, consumed by worry and care for her prophetic but physically fragile sister Amelia, has no idea that she is a catalyst for Newbury's steadily worsening condition.

Veronica and Newbury's dear friend Bainbridge, the Chief Investigator at Scotland Yard, tries to cover for him as much as possible, but when the body of a well known criminal turns up, Bainbridge and Veronica track Newbury down in an opium den and drag him out to help them with the case. The body is clearly, irrefutably, that of the man in question, but shortly after his body is brought to the morgue, a crime is discovered that bears all the dead man's hallmarks. Bainbridge and Veronica fear someone is committing copycat crimes, but Newbury is not sure. Somehow, the details are too perfect for it to be the work of a copycat. But how can a dead man commit a crime?

The Executioner's Heart

Newbury & Hobbes Investigations: Book 4

George Mann

A serial killer is loose on the streets of London, murdering apparently random members of the gentry with violent abandon. The corpses are each found with their chest cavities cracked open and their hearts removed. Charles Bainbridge, Chief Inspector of Scotland Yard, suspects an occult significance to the crimes and brings Newbury and Veronica in to investigate.

The Revenant Express

Newbury & Hobbes Investigations: Book 5

George Mann

Sir Maurice Newbury is bereft as his trusty assistant Veronica Hobbes lies dying with a wounded heart. Newbury and Veronica's sister Amelia must take a sleeper train across Europe to St Petersberg to claim a clockwork heart that Newbury has commissioned from Faberge to save Veronica from a life trapped in limbo.

No sooner do they take off then sinister goings-on start to plague the train, and it is discovered that an old villain, thought dead, is also on board and seeking revenge. Can Newbury and Amelia defeat him and get the clockwork organ back to the Fixer in time to save Veronica? And can they do so without Newbury going so far into the dark side of occult magic that he can never return?

Meanwhile, Sir Charles Bainbridge is the only one of their team left in London to struggle with a case involving a series of horrific crimes. Someone is kidnapping prominent men and infecting them with the Revenant plague, leaving them chained in various locations around the city. But why?

It's a rousing chase to save both London and Veronica. Will these brave detectives be up to the task?

The Albion Initiative

Newbury & Hobbes Investigations: Book 6

George Mann

Newbury & Hobbes steampunk series concludes as our special agent heroes discover a plot of empire-changing proportions in The Albion Initiative.

Queen Victoria has given the order for her agents to move against the Secret Service - to eliminate the fledgling organization with extreme prejudice. Caught in the middle of the conflict, Newbury, Veronica and Bainbridge are forced to face up to the truth: that the Queen no longer represents the best interests of the Empire.

Now rogue and in league with the Queen's enemies, they must enact the "Albion Initiative";: a desperate plan to break Prince Edward out of Bedlam and install him on the throne in the Queen's stead. But with the Queen's executioner and his army on their trail, as well as a possible traitor in their midst, can they do enough to stop the malign tyrant from destroying everything they once swore to protect?

With everything falling apart around them, Newbury and Veronica must uncover the macabre truth behind the crown, and in doing so, unravel the very foundations of the Empire.

The Warlord of the Air

Oswald Bastable: Book 1

Michael Moorcock

It is 1973, and the stately airships of the Great Powers hold benign sway over a peaceful world. The balance of power is maintained by the British Empire - a most equitable and just Empire, ruled by the beloved King Edward VIII. A new world order, with peace and prosperity for all under the law. Yet, moved by the politics of envy and perverse utopianism, not all of the Empire's citizens support the marvelous equilibrium.

Flung from the North East Frontier of 1902 into this world of the future, Captain Oswald Bastable is forced to question his most cherished ideals, discovering to his horror that he has become a nomad of the time streams, eternally doomed to travel the wayward currents of a chaotic multiverse.

The first in the Nomad of the Time Streams trilogy, The Warlord of the Air sees Bastable fall in with the anarchists of this imperial society and set in train a course of events more devastating than he could ever have imagined.

The Land Leviathan

Oswald Bastable: Book 2

Michael Moorcock

A brand-new edition of the second novel in Moorcock's acclaimed steampunk series.

Oswald Bastable visits an alternate 1904. Here, he discovers that most of the Western world has been devastated by a short, yet horrific, war fought with futuristic devices and biological weapons. An Afro-American Black Attila is conquering the remnants of the Western nations, destroyed by the wars, in an attempt to bring civilization and social order.

The Steel Tsar

Oswald Bastable: Book 3

Michael Moorcock

Bastable encounters an alternate 1941 where the Great War never happened and Great Britain and Germany became allies in a world intimidated by Japanese imperialism. In this world's Russian Empire, Bastable joins the Russian Imperial Airship Navy and is subsequently imprisoned by the rebel Dugashvii, the 'Steel Tsar', also known as Joseph Stalin.

El Sombra

Pax Britannia: Book 1

Al Ewing

In the closing years of the 20th century the British Empire's rule is still going strong. Queen Victoria is about to celebrate her 160th birthday, kept alive by advanced steam technology. London is a fantastical sprawling metropolis where dirigibles roam the skies, robot bobbies enforce the law and dinosaurs are on display in London zoo.

"Welcome to Magna Britannia, a steam driven world full of fantastical creations and shady villains. Here dashing dandies and mustachioed villains battle for supremacy while below the city strange things stir in the flooded tunnels of the old London Underground. Stormtroopers diving out of the sun to prey on the innocent! Engines of Mass Destruction tearing apart homes and families! The monstrous torture-parlours of Master Minus and his Palace Of Beautiful Thoughts! There is no escape from The Ultimate Reich! But there is El Sombra! With his razor sharp wit and his sword will he liberate this small Mexican town from the mechanized horror that threatens it?

Gods of Manhattan

Pax Britannia: Book 2

Al Ewing

An exciting steampunk, pulp adventure, set in an alternative 20th Century where the English Empire rules the world and beyond, and the US is very different to what we now know.

NEW YORK, USSA - The steam-powered city of tomorrow where psychedelic beat-poets rumble with punk futurists in the rain-drenched alleys, and where mad science colludes with the monstrous plans of the Meccha-Fuhrer! NEW YORK, USS - City of dazzle and danger. Only here could we find The Blood Spider, Doc Thunder and the saint of ghosts known as El Sombra! NEW YORK, USS - The setting for a bloody battle of steel will and science gone wild in a contest to save the city of tomorrow - or end it!

Pax Omega

Pax Britannia: Book 3

Al Ewing

Blazing steam-pulp sci-fi the way you crave it! From the Big Bang to the End Of Time - eleven tales from Pax Britannia's past, present and distant future combine into one star-spanning saga set to shake the universe to its foundations - or destroy it!

Doc Thunder's last stand against a deadly foe whose true identity will shock you to your core! El Sombra's final battle against the forces of the Ultimate Reich! The Locomotive Man in a showdown with cosmic science on the prairies of the Old West! Jackson Steele defends the 25th Century against the massed armies of the Space Satan! A duel of minds in the mystery palaces of One Million AD! Blazing steam-pulp sci-fi the way you crave it! From the Big Bang to the End Of Time - eleven tales from Pax Britannia's past, present and distant future combine into one star-spanning saga set to shake the universe to its foundations - or destroy it!

Contents:

  • ...Omega - short story
  • Alpha... - short story
  • Pluto - short story
  • The End of the World - novelette
  • The Eve of War - [El Sombra] - short story
  • The Last Enemy - [El Sombra] - short story
  • The Last Stand of the Yodelling Bastards - [El Sombra] - novella
  • The Lonesome Rider and the Locomotive Man - short story
  • The Printer's Devil - short story
  • The Red Queen's Race and the Red King's Dream - short story
  • Under the Red Sun - [El Sombra] - novelette

Shards of Alderaan

Star Wars: Young Jedi Knights: Book 7

Kevin J. Anderson
Rebecca Moesta

Setting off to the devastated Alderaan system in the hopes of salvaging a piece of the lost planet for their mother, twins Jacen and Jaina are surprised when a long-believed-dead enemy of their family returns for revenge.

Stars and Stripes Forever

Stars and Stripes: Book 1

Harry Harrison

On November 8, 1861, a U.S. navy warship stopped a British packet and seized two Confederate emissaries on their way to England to seek backing for their cause. England responded with rage, calling for a war of vengeance. The looming crisis was defused by the peace-minded Prince Albert. But imagine how Albert's absence during this critical moment might have changed everything. For lacking Albert's calm voice of reason, Britain now seizes the opportunity to attack and conquer a crippled, war-torn America.

Ulysses S. Grant is poised for an attack that could smash open the South's defenses. In Washington, Abraham Lincoln sees a first glimmer of hope that this bloody war might soon end. But then disaster strikes: English troops have invaded from Canada. With most of the Northern troops withdrawn to fight the new enemy, General William Tecumseh Sherman and his weakened army stand alone against the Confederates. Can a divided, bloodied America defeat England, or will the United States cease to exist for all time?

Stars and Stripes in Peril

Stars and Stripes: Book 2

Harry Harrison

In the midst of Civil War, a stunned North and South join forces to combat a sudden attack of British troops. Though the Americans are victorious, three years later a new threat emerges. Her Majesty’s Army is massing for a possible attack through Texas. Into the gauntlet Lincoln sends his chosen angel of death, General Ulysses S. Grant—while his top soldiers, including Robert E. Lee and William Tecumseh Sherman, plan the most daring naval invasion ever launched: an assault on British soil itself.

Stars and Stripes in Peril is the new masterwork from one of the world’s most provocative authors. Venturing beyond a fascinating question of what if? Harry Harrison brilliantly examines the people and passions that make up nations both great and small—and shows how technology and politics had the power to shape history’s first great World War . . . half a century before it began . . .

Stars and Stripes Triumphant

Stars and Stripes: Book 3

Harry Harrison

In England, Irish-born citizens are being herded into prison camps. On the high seas, a furious British Navy is seizing American cargo ships bound for Europe. And on the Thames, a new weapon of unparalleled destructive force is sailing toward an impregnable city–spearheaded by a daring act of espionage. For U.S. president Abraham Lincoln, Britain's Queen Victoria, Lord Palmerston, and a loyal opposition, a day of reckoning is at hand... and so is history's most astounding battle.

Harry Harrison's series of alternate history, based on the U.S. Civil War, stands as a provocative work of imagination, drama, and brilliant historical insight. Now in the thrilling finale, Harrisontells a stunning, action-packed story of America's rapidly growing military might being locked, loaded, and aimed at the heart of England itself.

For the two countries that share a language and a heritage, the conflict began at the dawn of the U.S. Civil War. Just as America was about to tear itself to pieces, Britain itself committed an act of war by seizing a U.S. packet ship. In retaliation, the Confederate States rejoined the Union and took up arms against England. Repulsing a British invasion, and defeating her majesty's army first in Canada, then in Mexico, then in Ireland, American pride and power swelled. Britain, like a wounded lion, howled in shame and anger. Now, Queen Victoria's empire is more dangerous than ever before, turning against the Irish on her own soil, flexing her naval might, and all but forcing a weary President Lincoln to authorize the next step in a headlong journey toward war.

A tale of daring and strategy, Stars and Stripes Triumphant explores how arrogance turns superpowers into victims, how regional conflicts can explode into world wars, and how the personalities of a few men and women can change the course of history itself–for better or for worse.

Stars of Chaos, Vol. 1

Stars of Chaos: Book 1

Priest

The discovery of violet gold, a vital fuel for steam-powered machines, propelled the empire of Great Liang into an age of prosperity. But for Chang Geng, a young man raised on the impoverished northern border, the concerns of the empire are as distant as the stars above.

When raiders from the north attack Chang Geng's small village, he discovers that the life he knows is a lie. His mother, his teacher, and even his godfather whom he trusted more than any other, Shen Shiliu, are not what they seem. As enemy nations close in, Chang Geng follows his godfather to the heart of the imperial capital, where a greater fate lies in store for him.

Stars of Chaos, Vol. 2

Stars of Chaos: Book 2

Priest

ENEMIES FROM WITHOUT AND WITHIN

Four years ago, Chang Geng and Gu Yun parted in anger. When fate draws them together again, Chang Geng, a once-awkward teen, is now an elegant and adroit young man.

But storms lie ahead. As Great Liang faces foreign pressure from without, Gu Yun finds himself embroiled in turmoil within the imperial court. Meanwhile, as the curse in Chang Geng's blood grows, his feelings for his godfather become more painful to subdue by the day. How much longer can he keep Gu Yun from learning his secret... and what will happen when he can hide it no more?

Stars of Chaos, Vol. 3

Stars of Chaos: Book 3

Priest

CAPITAL UNDER SIEGE

With the Westerners and their allies pressing in on all sides, the empire of Great Liang enters its darkest hour. Under these desperate conditions, Gu Yun leads the beleaguered Black Iron Battalion to hold the borders. Meanwhile, Chang Geng makes his move in the imperial court, sweeping corrupt officials aside in an effort to stabilize the nation before it's too late.

As the two struggle to hold the tattered pieces of the empire together, Gu Yun uncovers a shocking truth about the curse slowly tightening its grip on Chang Geng's mind. But are the deepest secrets of Cheng Geng's past enough to move even the iron heart of the nation's most fearsome general?

Steampunk II: Steampunk Reloaded

Steampunk: Book 2

Jeff VanderMeer
Ann VanderMeer

Contents:

  • What is Steampunk? - essay by Jeff VanderMeer and Ann VanderMeer
  • The Gernsback Continuum - (1981) - shortstory by William Gibson
  • Great Breakthroughs in Darkness (Being, Early Entries from 'The Secret Encyclopaedia of Photography') - (1992) - shortstory by Marc Laidlaw
  • Dr. Lash Remembers - shortstory by Jeffrey Ford
  • The Unblinking Eye - (2009) - shortstory by Stephen Baxter
  • The Steam Dancer (1896) - (2008) - shortstory by Caitlín R. Kiernan
  • The Cast-Iron Kid - shortfiction by Andrew Knighton
  • Machine Maid - (2008) - novelette by Margo Lanagan
  • The Unbecoming of Virgil Smythe - shortfiction by Ramsey Shehadeh
  • The Mechanical Aviary of Emperor Jalal-ud-din Muhammad Akbar - (2010) - shortfiction by Shweta Narayan
  • O One - (2003) - shortstory by Chris Roberson
  • Wild Copper - (2006) - shortfiction by Samantha Henderson
  • The Bold Explorer in the Place Beyond - (2010) - shortstory by David Erik Nelson
  • Lost Pages from the Encyclopedia of Fantastic Victoriana - shortfiction by Jess Nevins
  • Tanglefoot (A Story of the Clockwork Century) - (2008) - novelette by Cherie Priest
  • A Serpent in the Gears - (2010) - shortstory by Margaret Ronald
  • The Strange Case of Mr. Salad Monday - (2009) - novelette by G. D. Falksen
  • The Persecution Machine - (1994) - shortstory by Tanith Lee
  • Balfour and Meriwether in the Adventure of the Emperor's Vengeance - (2009) - novelette by Daniel Abraham
  • As Recorded on Brass Cylinders: Adagio for Two Dancers - (2010) - shortstory by James L. Grant and Lisa Mantchev
  • Flying Fish Prometheus (A Fantasy of the Future) - shortfiction by Vilhelm Bergsøe (trans. of Erindringen fra en Reise med Flyvefisken "Prometheus" 1870)
  • The Anachronist's Cookbook - shortfiction by Catherynne M. Valente
  • Lovelace & Babbage: Origins, with Salamander - shortfiction by Sydney Padua
  • A Secret History of Steampunk - shortfiction by The Mecha-Ostrich
  • Which is Mightier, the Pen or the Parasol? - essay by Gail Carriger
  • At the Intersection of Technology and Romance - essay by Jake Von Slatt
  • The Future of Steampunk: A Roundtable Interview - essay by various

Steampunk III: Steampunk Revolution

Steampunk: Book 3

Ann VanderMeer

Contents:

  • Introduction - essay by Ann VanderMeer
  • Harry and Marlowe and the Talisman of the Cult of Egil - (2012) - shortstory by Carrie Vaughn
  • Addison Howell and the Clockroach - (2011) - shortstory by Cherie Priest
  • On Wooden Wings - (2011) - shortstory by Paolo Chikiamco
  • Sir Ranulph Wykeham-Rackham, GBE, a.k.a. Roboticus the All-Knowing - (2011) - shortstory by Lev Grossman
  • The Heart Is the Matter - shortfiction by Malissa Kent
  • Mother Is a Machine - (2005) - shortstory by Catherynne M. Valente
  • Possession - (2007) - shortfiction by Ben Peek
  • Beatrice - (2012) - shortfiction by Karin Tidbeck (trans. of Beatrice 2010)
  • Arbeitskraft - (2012) - novelette by Nick Mamatas
  • Study, for Solo Piano - (2011) - shortstory by Genevieve Valentine
  • Beside Calais - (2012) - shortstory by Samantha Henderson
  • An Exhortation to Young Writers (Advice Tendered by Poor Mojo's Giant Squid) - shortfiction by David Erik Nelson and Morgan Johnson and Fritz Swanson
  • A Handful of Rice - shortfiction by Vandana Singh
  • Fixing Hanover - (2008) - novelette by Jeff VanderMeer
  • Salvage - (2011) - shortstory by Margaret Ronald
  • Urban Drift - (2010) - shortfiction by Andrew Knighton
  • Ascension - (2012) - shortfiction by Leow Hui Min Annabeth
  • Nowhere Fast - (2011) - novelette by Christopher Rowe
  • The Effluent Engine - (2011) - shortfiction by N. K. Jemisin
  • To Follow the Waves - (2011) - shortfiction by Amal El-Mohtar
  • Captain Bells and the Sovereign State of Discordia - shortfiction by June Yang
  • The Seventh Expression of the Robot General - (2008) - shortstory by Jeffrey Ford
  • The Stoker Memorandum - (2012) - shortstory by Lavie Tidhar
  • Smoke City - (2011) - shortstory by Christopher Barzak
  • Goggles (c.1910) - shortstory by Caitlín R. Kiernan
  • Peace in Our Time - (2011) - shortstory by Garth Nix
  • White Fungus - (2009) - shortfiction by Bruce Sterling
  • Winding Down the House: Towards a Steampunk Without Steam - essay by Amal El-Mohtar
  • Steampunk Shapes Our Future - essay by Margaret Killjoy
  • From Airships of Imagination to Feet on the Ground - essay by Jaymee Goh
  • The (R)Evolution of Steampunk - essay by Austin Sirkin

Retribution Falls

Tales of the Ketty Jay: Book 1

Chris Wooding

Frey is the captain of the Ketty Jay, leader of a small and highly dysfunctional band of layabouts. An inveterate womaniser and rogue, he and his gang make a living on the wrong side of the law, avoiding the heavily armed flying frigates of the Coalition Navy. With their trio of ragged fighter craft, they run contraband, rob airships and generally make a nuisance of themselves. So a hot tip on a cargo freighter loaded with valuables seems like a great prospect for an easy heist and a fast buck. Until the heist goes wrong, and the freighter explodes.

Suddenly Frey isn't just a nuisance anymore - he's public enemy number one, with the Coalition Navy on his tail and contractors hired to take him down. But Frey knows something they don't. That freighter was rigged to blow, and Frey has been framed to take the fall. If he wants to prove it, he's going to have to catch the real culprit. He must face liars and lovers, dogfights and gunfights, Dukes and daemons. It's going to take all his criminal talents to prove he's not the criminal they think he is...

The Thackery T. Lambshead Pocket Guide to Eccentric & Discredited Diseases

Thackery T. Lambshead: Book 1

Jeff VanderMeer
Mark Roberts

You hold in your hands the most complete and official guide to imaginary ailments ever assembled--each disease carefully documented by the most stellar collection of speculative fiction writers ever to play doctor. Detailed within for your reading and diagnostic pleasure are the frightening, ridiculous, and downright absurdly hilarious symptoms, histories, and possible cures to all the ills human flesh isn't heir to, including Ballistic Organ Disease, Delusions of Universal Grandeur, and Reverse Pinocchio Syndrome.

Lavishly illustrated with cunning examples of everything that can't go wrong with you, the Lambshead Guide provides a healthy dose of good humor and relief for hypochondriacs, pessimists, and lovers of imaginative fiction everywhere. Even if you don't have Pentzler's Lubriciousness or Tian Shan-Gobi Assimilation, the cure for whatever seriousness may ail you is in this remarkable collection.

The Thackery T. Lambshead Cabinet of Curiosities: Exhibits, Oddities, Images, and Stories

Thackery T. Lambshead: Book 2

Ann VanderMeer
Jeff VanderMeer

You’ll be astonished by what you’ll find in The Thackery T. Lambshead Cabinet of Curiosities. Editors Ann and Jeff Vandermeer have gathered together a spectacular array of exhibits, oddities, images, and stories by some of the most renowned and bestselling writers and artists in speculative and graphic fiction, including Ted Chiang, Mike Mignola (creator of Hellboy), China Miéville, and Michael Moorcock. A spectacularly illustrated anthology of Victorian steampunk devices and the stories behind them, The Thackery T. Lambshead Cabinet of Curiosities is a boldly original, enthrallingly imaginative, and endlessly entertaining entry into a hidden world of weird science and unnatural nature that will appeal equally to fantasy lovers and graphic novel aficionados.

Contents:

  • The Thackery T. Lambshead Cabinet of Curiosities - interior artwork by John Coulthart
  • The Thackery T. Lambshead Cabinet of Curiosities [2] - interior artwork by John Coulthart
  • Just One Shelf in Lambshead's Study - interior artwork by Jennifer Potter and J. K. Potter
  • Introduction: The Contradictions of a Collection: Dr. Lambshead's Cabinet - short story by Ann VanderMeer and Jeff VanderMeer
  • Travailleurs de lacier - interior artwork by Sam Van Olffen
  • Dissecator - interior artwork by Sam Van Olffen
  • Family Portrait - interior artwork by Myrtle Von Damitz, III
  • Mecha-Rhino - interior artwork by Vladimir Gvozdev
  • Contructing an Elysian Pod for the Last Journey - interior artwork by Kristen Alvanson
  • Cryptozoology Print - interior artwork by Jan Svankmajer
  • Bassington & Smith Wlectro-Mechanical Brain - interior artwork by Jake Von Slatt
  • More Evidence of the Disarray ... - interior artwork by J. K. Potter
  • Mecha-Fish - interior artwork by Vladimir Gvozdev
  • Mecha-Frog - interior artwork by Vladimir Gvozdev
  • Holy Devices and Infernal Duds: The Broadmore Exhibits - interior artwork by John Coulthart
  • The Broadmore Exhibits - short story by Jeff VanderMeer
  • The Electric Neurheographiton - short story by Minister Faust
  • Electrical Neurheographiton - interior artwork by Greg Broadmore
  • St. Brendan's Shank - short story by Kelly Barnhill
  • St. Brendan's Shank - interior artwork by Greg Broadmore
  • The Auble Gun - short story by Will Hindmarch
  • The Auble Gun - interior artwork by Greg Broadmore
  • Cours Lapin, Cours! - interior artwork by Sam Van Olffen
  • Dacey's Patent Automatic Nanny - short story by Ted Chiang
  • Dacey's Patent Automatic Nanny - interior artwork by Greg Broadmore
  • Honoring Lambshead: Stories Inspired by the Cabinet - interior artwork by John Coulthart
  • Stories Inspired by the Cabinet - short story by Jeff VanderMeer
  • Threads - short story by Carrie Vaughn
  • Medieval Tapestry - interior artwork by James A. Owen
  • Ambrose and the Ancient Spirits of East and West - novelette by Garth Nix
  • Tree Spirits Rising - interior artwork by Jonathan Nix
  • Relic with Fish - interior artwork by Ivica Stevanovic
  • Relic - novelette by Jeffrey Ford
  • Lord Dunsany's Teapot - short story by Naomi Novik
  • Lord Dunsany's Teapot - interior artwork by Yishan Li
  • Lot 558: Shadow of My Nephew by Wells, Charlotte - short story by Holly Black
  • Portrait of a Bear Unbound (with Speaker) - interior artwork by Eric Orchard
  • A Short History of Dunkelblau's Meistergarten - short story by Tad Williams
  • The Meistergarten - interior artwork by John Coulthart
  • Microbial Alchemy & Demented Machinery: The Mignola Exhibits - interior artwork by John Coulthart
  • The Mignola Exhibits - short story by Jeff VanderMeer
  • Addison Howell and the Clockroach - short story by Cherie Priest
  • Addison Howell on His Clockroach - interior artwork by Mike Mignola
  • Sir Ranulph Wykeham-Rackham, GBE, a.k.a. Roboticus the All-Knowing - short story by Lev Grossman
  • Sir Ranulph Wykeham-Rackham - interior artwork by Mike Mignola
  • Shamalung (The Diminutions) - short story by Michael Moorcock
  • Shamalung - interior artwork by Mike Mignola
  • Pulvadmonitor: The Dust's Warning - short story by China Miéville
  • Pulvadmonitor - interior artwork by Mike Mignola
  • The Miéville Anomalies - interior artwork by John Coulthart
  • The Miéville Anomalies - short story by Jeff VanderMeer
  • The Very Shoe - short story by Helen Oyeyemi
  • The Very Shoe - interior artwork by China Miéville
  • The Gallows-horse - short story by Reza Negarestani
  • Gallows-horse - interior artwork by China Miéville
  • Further Oddities - interior artwork by John Coulthart
  • Further Oddities - short story by Jeff VanderMeer
  • The Thing in the Jar - short story by Michael Cisco
  • Thing in Jar - interior artwork by Aeron Alfrey
  • The Singing Fish - short story by Amal El-Mohtar
  • The Singing Fish - interior artwork by Edith Abendroth
  • Frog Resurrection - interior artwork by Ron Pippin
  • The Armor of Sir Locust - short story by Stepan Chapman
  • Armor Montage - interior artwork by Ivica Stevanovic
  • A Key to the Castleblakeney Key - short story by Caitlín R. Kiernan
  • Castleblakeney Key - interior artwork by Aeron Alfrey
  • Taking the Rats to Riga: A Critical Examination of Stigmata's Print - short story by Jay Lake
  • Taking the Rats to Riga - interior artwork by Eric Schaller
  • The Book of Categories - short story by Charles Yu
  • The Book of Categories - interior artwork by Ron Pippin
  • Objects Discovered in a Novel Under Construction - short story by Alan Moore
  • The Dead Dead Gang Book Cover - interior artwork by John Coulthart
  • Visits and Departures - interior artwork by John Coulthart
  • Visits - short story by Jeff VanderMeer
  • 1929: The Singular Taffy Puller - short story by N. K. Jemisin
  • 1929: The Singular Taffy Puller - interior artwork by uncredited
  • 1943: A Brief Note Pertaining to the Absence of One Olivaceous Cormorant, Stuffed - short story by Rachel Swirsky

The Mechanical

The Alchemy Wars: Book 1

Ian Tregillis

The Clakker: a mechanical man, endowed with great strength and boundless stamina -- but beholden to the wishes of its human masters.

Soon after the Dutch scientist and clockmaker Christiaan Huygens invented the very first Clakker in the 17th Century, the Netherlands built a whole mechanical army. It wasn't long before a legion of clockwork fusiliers marched on Westminster, and the Netherlands became the world's sole superpower.

Three centuries later, it still is. Only the French still fiercely defend their belief in universal human rights for all men -- flesh and brass alike. After decades of warfare, the Dutch and French have reached a tenuous cease-fire in a conflict that has ravaged North America.

But one audacious Clakker, Jax, can no longer bear the bonds of his slavery. He will make a bid for freedom, and the consequences of his escape will shake the very foundations of the Brasswork Throne.

The Rising

The Alchemy Wars: Book 2

Ian Tregillis

They called me Jax.

That was the name given by those who built me and enslaved me. But a miracle has happened, and now my bonds are broken.

Now I must flee - because a rogue mechanical is a very dangerous thing.

But I will not run forever.

Jax, a rogue Clakker, has wreaked havoc upon the Clockmakers' Guild by destroying the Grand Forge. Reborn in the flames, he must begin his life as a free Clakker, but liberation proves its own burden.

Berenice, formerly the legendary spymaster of New France, mastermind behind her nation's attempts to undermine the Dutch Hegemony -- has been banished from her homeland and captured by the Clockmakers Guild's draconian secret police force.

Meanwhile, Captain Hugo Longchamp is faced with rallying the beleaguered and untested defenders of Marseilles-in-the-West for the inevitable onslaught from the Brasswork Throne and its army of mechanical soldiers.

Set in a world that might have been, of mechanical men and alchemical dreams, this is the second novel in a stunning new series by Ian Tregillis, confirming his place as one of the most original new voices in speculative fiction.

The Bookman

The Bookman Histories: Book 1

Lavie Tidhar

LATE EXTRA!
BOMB OUTRAGE IN LONDON!

A masked terrorist has brought London to its knees -- there are bombs inside books, and nobody knows which ones. On the day of the launch of the first expedition to Mars, by giant cannon, he outdoes himself with an audacious attack.

For young poet Orphan, trapped in the screaming audience, it seems his destiny is entwined with that of the shadowy terrorist, but how? His quest to uncover the truth takes him from the hidden catacombs of London on the brink of revolution, through pirate-infested seas, to the mysterious island that may hold the secret to the origin not only of the shadowy Bookman, but of Orphan himself...

Like a steam-powered take on V for Vendetta, rich with satire and slashed through with automatons, giant lizards, pirates, airships and wild adventure. The Bookman is the first of a series.

Camera Obscura

The Bookman Histories: Book 2

Lavie Tidhar

CAN'T FIND A RATIONAL EXPLANATION TO A MYSTERY? CALL IN THE QUIET COUNCIL. The mysterious and glamorous Lady De Winter is one of their most valuable agents. A despicable murder inside a locked and bolted room on the Rue Morgue in Paris is just the start. This whirlwind adventure will take Milady to the highest and lowest parts of that great city - and cause her to question the very nature of reality itself.

The Great Game

The Bookman Histories: Book 3

Lavie Tidhar

When Mycroft Holmes is murdered in London, it is up to retired shadow executive Smith to track down his killer - and stumble on the greatest conspiracy of his life. Strange forces are stirring into life around the globe, and in the shadow game of spies nothing is certain. Fresh from liberating a strange alien object in Abyssinia - which might just be the mythical Ark of the Covenant - young Lucy Westerna, Holmes' protégé, must follow her own path to the truth while, on the other side of the world, a young Harry Houdini must face his greatest feat of escape - death itself.

As their paths converge the body count mounts up, the entire world is under threat, and in a foreboding castle in the mountains of Transylvania a mysterious old man weaves a spider's web of secrets and lies.

Airship battles, Frankenstein monsters, alien tripods and death-defying acts: The Great Game is a cranked-up steampunk thriller in which nothing is certain - not even death.

Not Less than Gods

The Company: Book 10

Kage Baker

Recently returned from war, young Edward Anton Bell-Fairfax is grateful to be taken under the wing of the Gentleman's Speculative Society. At the Society, Edward soon learns that a secret world flourishes beneath the surface of London's society, a world of wondrous and terrible inventions and devices used to tip the balance of power in a long-running game of high-stakes intrigue. Through his intensive training Edward Anton Bell-Fairfax, unwanted and lonely boy, becomes Edward Anton Bell-Fairfax, Victorian super-assassin, fleeing across the Turkish countryside in steam-powered coaches and honing his fighting skills against clockwork opponents.

As Edward travels across Europe with a team of companions, all disguised as gentleman dandies on tour, he learns more about himself and the curious abilities he is gradually developing. He begins to wonder if there isn't more going on than simple international intrigue, and if he and his companions are maybe part of a political and economic game stretching through the centuries. But, in the end, is it a game he can bring himself to play?

Edward Anton Bell-Fairfax, the idealistic assassin. Perhaps the most dangerous man alive.

The Bullet-Catcher's Daughter

The Fall of the Gas-Lit Empire: Book 1

Rod Duncan

Elizabeth Barnabus lives a double life - as herself and as her brother, the private detective. She is trying to solve the mystery of a disappearing aristocrat and a hoard of arcane machines. In her way stand the rogues, freaks and self-proclaimed alchemists of a travelling circus.

But when she comes up against an agent of the all-powerful Patent Office, her life and the course of history will begin to change. And not necessarily for the better...

Unseemly Science

The Fall of the Gas-Lit Empire: Book 2

Rod Duncan

In the divided land of England, Elizabeth Barnabus has been living a double life - as both herself and as her brother, the private detective. Witnessing the brutal hanging of someone very close to her, Elizabeth resolves to throw the Bullet Catcher's Handbook into the fire, and forget her past. If only it were that easy!

There is a new charitable organisation in town, run by some highly respectable women. But something doesn't feel right to Elizabeth. Perhaps it is time for her fictional brother to come out of retirement for one last case? Her unstoppable curiosity leads her to a dark world of body-snatching, unseemly experimentation, politics and scandal. Never was it harder for a woman in a man's world...

Isolate

The Grand Illusion: Book 1

L. E. Modesitt, Jr.

Industrialization. Social unrest. Underground movements. Government corruption and surveillance.

Something is about to give.

Steffan Dekkard is an isolate, one of the small percentage of people who are immune to the projections of empaths. As an isolate, he has been trained as a security specialist and he and his security partner Avraal Ysella, a highly trained empath are employed by Axel Obreduur, a senior Craft Minister and the de facto political strategist of his party.

When a respected Landor Councilor dies of "heart failure" at a social event, because of his political friendship with Obreduur, Dekkard and Ysella find that not only is their employer a target, but so are they, in a covert and deadly struggle for control of the government and economy.

Steffan is about to understand that everything he believed is an illusion.

Aurorarama

The Mysteries of New Venice: Book 1

Jean-Christophe Valtat

A startling, seductive literary novel that entwines suspense, science fiction, adventure, romance and history into an intoxicating new genre.

1908: New Venice--"the pearl of the Arctic"--a place of ice palaces and pneumatic tubes, of beautifully ornate carriage-sleds and elegant victorian garb, of long nights and vistas of ice.

But as the city prepares for spring, it feels more like qaartsiluni, "the time when something is about to explode in the dark." Local "poletics" are wracked by tensions with the Eskimos circling the city, with suffragette riots led by an underground music star, with drug round-ups by the secret police force known as the Gentlemen of the Night. An ominous black airship hovers over the city, and the Gentlemen are hunting for the author of a radical pamphlet calling for revolt.

Their lead suspect is Brentford Orsini, one of the city's most prominent figures. But as the Gentlemen of the Night tighten the net around him, Orsini receives a mysterious message from a long-lost love that compels him to act.

What transpires is a literary adventure novel unlike anything you've ever read before. Brilliant in its conception, masterful in its prose, thrilling in its plot twists, and laced with humor, suspense, and intelligence, it marks the beginning of a great new series of books set in New Venice-and the launch of an astonishing new writer.

The Falling Machine

The Society of Steam: Book 1

Andrew P. Mayer

In 1880 women aren't allowed to vote, much less dress up in a costume and fight crime...

But twenty-year-old socialite Sarah Stanton still dreams of becoming a hero. Her opportunity arrives in tragedy when the leader of the Society of Paragons, New York's greatest team of gentlemen adventurers, is murdered right before her eyes. To uncover the truth behind the assassination, Sarah joins forces with the amazing mechanical man known as The Automaton. Together they unmask a conspiracy at the heart of the Paragons that reveals the world of heroes and high-society is built on a crumbling foundation of greed and lies. When Sarah comes face to face with the megalomaniacal villain behind the murder, she must discover if she has the courage to sacrifice her life of privilege and save her clockwork friend.

The Falling Machine (The Society of Steam, Book One) takes place in a Victorian New York powered by the discovery of Fortified Steam, a substance that allows ordinary men to wield extraordinary abilities, and grant powers that can corrupt gentlemen of great moral strength. The secret behind this amazing substance is something that wicked brutes will gladly kill for and one that Sarah must try and protect, no matter what the cost.

Hearts of Smoke and Steam

The Society of Steam: Book 2

Andrew P. Mayer

Sir Dennis Darby has been murdered, the Automaton has been destroyed, and Sarah Stanton has turned her back on a life of privilege and comfort to try and find her way in the unforgiving streets of New York. But Lord Eschaton, the villain behind all these events, isn't finished with her yet. His plans to bring his apocalyptic vision of the future to the world are moving forward, but to complete his scheme he needs the clockwork heart that Sarah still holds.

But she has her own plans for the Automaton's clockwork heart—Sarah is trying rebuild her mechanical friend, and when she is attacked by The Children of Eschaton, the man comes to her rescue may be the one to make her dreams come true. Emelio Armando is a genius inventor who had hoped to leave his troubles behind when he and his sister left Italy for a life of anonymity in the New World. Now he finds himself falling in love with the fallen society girl, but he is rapidly discovering just how powerful the forces of villainy aligned against her are, and that fulfilling her desires means opening the door to a world of danger that could destroy everything he has built.

THE SOCIETY OF STEAM takes place in a Victorian New York powered by the discovery of Fortified Steam, a substance that allows ordinary men to wield extraordinary abilities, and grant powers that can corrupt gentlemen of great moral strength. The secret behind this amazing substance is something that wicked brutes will gladly kill for, and one that Sarah must try and protect, no matter what the cost.

Power Under Pressure

The Society of Steam: Book 3

Andrew P. Mayer

Steampunk superheroes in Victorian-era New York!

The Society of Paragons is gone—destroyed from within by traitors and enemies. With the death of The Industrialist and the rebirth of the Iron-Clad as a monstrous half-human creature known as "The Shell," Lord Eschaton now has almost everything he needs to cover the world in fortified smoke and rebuild it in his image—everything except for the mechanical heart of the Automaton.

The device is nearer than he knows. Just across the East River, hiding in a Brooklyn Junkyard, Sarah Stanton is trying to come to restore the mechanical man to life. But before she can rebuild her friend, she must first discover the indomitable power of her own heart and save herself. Only thenwill she be able to forge a ragtag group of repentant villains, damaged Paragons, and love-mad geniuses into the team of heroes known as The Society of Steam.

The Aethers of Mars

The Stellar Guild: Book 6

Eric Flint
Charles E. Gannon

Welcome to Mars... circa 1900. Cecil Rhodes rules Mars and is on his way to transforming the British Empire into his vision of a powerful force, managed by the "right" type of people.

"In the Matter of Savinkov" by Eric Flint: Russian secret agents board the British aethership Agincourt, travelling from Earth to Mars, seeking Savinkov - a legendary revolutionary and assassin who is reputedly planning something truly dramatic and Mars-shattering. But which of the passengers is really Savinkov? Is he actually on the ship? Or does he even exist at all?

"White Sand, Red Dust" by Charles E Gannon features Conrad von Harrer, a veteran of the Boer Wars, who, in a nod to the 1950 film noir drama D.O.A., is on his way to Mars in search of an antidote to the poison he accidentally ingested on Earth. Will he find a solution in time to save himself?

The Watchmaker of Filigree Street

The Watchmaker: Book 1

Natasha Pulley

1883. Thaniel Steepleton returns home to his tiny London apartment to find a gold pocket watch on his pillow. Six months later, the mysterious timepiece saves his life, drawing him away from a blast that destroys Scotland Yard. At last, he goes in search of its maker, Keita Mori, a kind, lonely immigrant from Japan. Although Mori seems harmless, a chain of unexplainable events soon suggests he must be hiding something. When Grace Carrow, an Oxford physicist, unwittingly interferes, Thaniel is torn between opposing loyalties.

The Watchmaker of Filigree Street is a sweeping, atmospheric narrative that takes the reader on an unexpected journey through Victorian London, Japan as its civil war crumbles long-standing traditions, and beyond. Blending historical events with dazzling flights of fancy, it opens doors to a strange and magical past.

The Lost Future of Pepperharrow

The Watchmaker: Book 3

Natasha Pulley

1888. Five years after they met in The Watchmaker of Filigree Street, Thaniel Steepleton, an unassuming translator, and Keita Mori, the watchmaker who remembers the future, are traveling to Japan. Thaniel has received an unexpected posting to the British legation in Tokyo, and Mori has business that is taking him to Yokohama.

Thaniel's brief is odd: the legation staff have been seeing ghosts, and Thaniel's first task is to find out what's really going on. But while staying with Mori, he starts to experience ghostly happenings himself. For reasons Mori won't--or can't--share, he is frightened. Then he vanishes.

Meanwhile, something strange is happening in a frozen labor camp in Northern Japan. Takiko Pepperharrow, an old friend of Mori's, must investigate.

As the weather turns bizarrely electrical and ghosts haunt the country from Tokyo to Aokigahara forest, Thaniel grows convinced that it all has something to do with Mori's disappearance--and that Mori may be in serious danger.

Timekeeper

Timekeeper: Book 1

Tara Sim

Two o'clock was missing.

In an alternate Victorian world controlled by clock towers, a damaged clock can fracture time--and a destroyed one can stop it completely.

It's a truth that seventeen-year-old clock mechanic Danny Hart knows all too well; his father has been trapped in a Stopped town east of London for three years. Though Danny is a prodigy who can repair not only clockwork, but the very fabric of time, his fixation with staging a rescue is quickly becoming a concern to his superiors.

And so they assign him to Enfield, a town where the tower seems to be forever plagued with problems. Danny's new apprentice both annoys and intrigues him, and though the boy is eager to work, he maintains a secretive distance. Danny soon discovers why: he is the tower's clock spirit, a mythical being that oversees Enfield's time. Though the boys are drawn together by their loneliness, Danny knows falling in love with a clock spirit is forbidden, and means risking everything he's fought to achieve.

But when a series of bombings at nearby towers threaten to Stop more cities, Danny must race to prevent Enfield from becoming the next target or he'll not only lose his father, but the boy he loves, forever.

Chainbreaker

Timekeeper: Book 2

Tara Sim

Clock mechanic Danny Hart knows he's being watched. But by whom, or what, remains a mystery. To make matters worse, clock towers have begun falling in India, though time hasn't Stopped yet. He'd hoped after reuniting with his father and exploring his relationship with Colton, he'd have some time to settle into his new life. Instead, he's asked to investigate the attacks.

After inspecting some of the fallen Indian towers, he realizes the British occupation may be sparking more than just attacks. And as Danny and Colton unravel more secrets about their past, they find themselves on a dark and dangerous path--one from which they may never return.

Firestarter

Timekeeper: Book 3

Tara Sim

The crew of the Prometheus is intent on taking down the world's clock towers so that time can run freely. Now captives, Colton, Daphne, and the others have a stark choice: join the Prometheus's cause, or fight back in any small way they can and face the consequences. But Zavier, leader of the terrorists, has a bigger plan--to bring back the lost god of time.

As new threats emerge, loyalties must shift. No matter where the Prometheus goes--Prague, Austria, India--nowhere is safe, and every second ticks closer toward the eleventh hour. Walking the line between villainy and heroism, each will have to choose what's most important: saving those you love at the expense of the many, or making impossible sacrifices for the sake of a better world.

The Lazarus Machine

Tweed & Nightingale Adventures: Book 1

Paul Crilley

Steampunk adventure for fans of Sherlock Holmes and Doctor Who

An alternate 1895. . .

A world where Charles Babbage and Ada Lovelace perfected the Difference Engine. Where steam and Tesla-powered computers are everywhere. Where automatons powered by human souls venture out into the sprawling London streets. Where the Ministry, a secretive government agency, seeks to control everything in the name of the Queen.

It is in this claustrophobic, paranoid city that seventeen-year-old Sebastian Tweed and his conman father struggle to eke out a living.

But all is not well. . .

A murderous, masked gang has moved into London, spreading terror through the criminal ranks as they take over the underworld. As the gang carves up more and more of the city, a single name comes to be uttered in fearful whispers.

Professor Moriarty.

When Tweed's father is kidnapped by Moriarty, he is forced to team up with information broker Octavia Nightingale to track him down. But he soon realizes that his father's disappearance is just a tiny piece of a political conspiracy that could destroy the British Empire and plunge the world into a horrific war.

The Greyfriar

Vampire Empire: Book 1

Susan Griffith
Clay Griffith

In the year 1870, a horrible plague of vampires swept over the northern regions of the world. Millions of humans were killed outright. Millions more died of disease and famine due to the havoc that followed. Within two years, once great cities were shrouded by the grey empire of the vampire clans. Human refugees fled south to the tropics because vampires could not tolerate the constant heat there. They brought technology and a feverish drive to reestablish their shattered societies of steam and iron amid the mosques of Alexandria, the torrid quietude of Panama, or the green temples of Malaya.

It is now 2020 and a bloody reckoning is coming.

Princess Adele is heir to the Empire of Equatoria, a remnant of the old tropical British Empire. She is quick with her wit as well as with a sword or gun. She is eager for an adventure before she settles into a life of duty and political marriage to man she does not know. But her quest turns black when she becomes the target of a merciless vampire clan. Her only protector is The Greyfriar, a mysterious hero who fights the vampires from deep within their territory. Their dangerous relationship plays out against an approaching war to the death between humankind and the vampire clans.

The Greyfriar: Vampire Empire is the first book in a trilogy of high adventure and alternate history. Combining rousing pulp action with steampunk style, The Greyfriar brings epic political themes to life within a story of heartbreaking romance, sacrifice, and heroism.

The Rift Walker

Vampire Empire: Book 2

Clay Griffith
Susan Griffith

Princess Adele struggles with a life of marriage and obligation as her Equatorian Empire and their American Republic allies stand on the brink of war against the vampire clans of the north. However, the alliance's horrific strategy for total victory drives Adele to abandon her duty and embark on a desperate quest to keep her nation from staining its hands with genocide. Reunited with her great love, the mysterious adventurer known to the world as the Greyfriar, Adele is pursued by her own people as well as her vengeful husband, senator Clark. With the human alliance in disarrray, Prince Cesare, lord of the British vampire clan, seizes the initiative and strikes at the very heart of Equatoria.

As Adele labors to bring order to her world, she learns more about the strange powers she exhibited in the north. Her teacher, Mamoru, leads a secret cabal of geomancers who believe Adele is the one who can touch the vast power of the Earth that surges through ley lines and wells up at the rifts where the lines meet. These energies are the key to defeating the enemy of mankind, and if Princess Adele could ever bring this power under her command, she could be death to vampires. But such a victory will also cost the life of Adele's beloved Greyfriar.

The Rift Walkeris the second book in a trilogy of high adventure and alternative history. Combining rousing pulp action with steampunk style, the Vampire Empire series brings epic politcal themes to life within a story of heartbreaking romance, sacrifice, and heroism.

The Kingmakers

Vampire Empire: Book 3

Clay Griffith
Susan Griffith

A war to the death.

Empress Adele has launched a grand crusade against the vampire clans of the north. Prince Gareth, the vampire lord of Scotland, serves the Equatorian cause, fighting in the bloody trenches of France in his guise as the dashing Greyfriar. But the human armies are pinned down, battered by harsh weather and merciless attacks from vampire packs.

To even the odds, Adele unleashes the power of her geomancy, a fearsome weapon capable of slaughtering vampires in vast numbers. However, the power she expends threatens her own life even as she questions the morality of such a weapon.

As the war turns ever bloodier and Adele is threatened by betrayal, Gareth faces a terrible choice. Their only hope is a desperate strike against the lord of the vampire clans-Gareth's brother, Cesare. It is a gamble that could win the war or signal the final days of the Greyfriar.

The Vampire Empire trilogy rushes to a heart-wrenching conclusion of honor and love, hatred and vengeance, sacrifice and loss.

Sun of Suns

Virga: Book 1

Karl Schroeder

It is the distant future. The world known as Virga is a fullerene balloon three thousand kilometers in diameter, filled with air, water, and aimlessly floating chunks of rock. The humans who live in this vast environment must build their own fusion suns and towns that are in the shape of enormous wood and rope wheels that are spun for gravity.

Young, fit, bitter, and friendless, Hayden Griffin is a very dangerous man. Hes come to the city of Rush in the nation of Slipstream with one thing in mind: to take murderous revenge for the deaths of his parents six years ago. His target is Admiral Chaison Fanning, head of the fleet of Slipstream, which conquered Haydens nation of Aerie years ago. And the fact that Haydens spent his adolescence living with pirates doesnt bode well for Fannings chances.

The Buntline Special

Weird West Tales: Book 1

Mike Resnick

The year is 1881. The United States of America ends at the Mississippi River. Beyond lies the Indian nations, where the magic of powerful Medicine Men has halted the advance of the Americans east of the river.

An American government desperate to expand its territory sends Thomas Alva Edison out West to the town of Tombstone, Arizona, on a mission to discover a scientific means of counteracting magic. Hired to protect this great genius, Wyatt Earp and his brothers.

But there are plenty who would like to see the Earps and Edison dead. Riding to their aid are old friends Doc Holliday and Bat Masterson. Against them stand the Apache wizard Geronimo and the Clanton gang. Battle lines are drawn, and the Clanton gang, which has its own reasons for wanting Edison dead, sends for Johnny Ringo, the one man who might be Doc Holliday's equal in a gunfight. But what shows up instead is The Thing That Was Once Johnny Ringo, returned from the dead and come to Tombstone looking for a fight.

Welcome to a West like you've never seen before, where "Bat Masterson" hails from the ranks of the undead, where electric lights shine down on the streets of Tombstone, while horseless stagecoaches carry passengers to and fro, and where death is no obstacle to The Thing That Was Once Johnny Ringo. Think you know the story of the O.K. Corral? Think again, as five-time Hugo winner Mike Resnick takes on his first steampunk western tale, and the West will never be the same.

The Doctor and the Kid

Weird West Tales: Book 2

Mike Resnick

This is the rip-roaring steampunk sequel to popular "The Buntline Special", filled with adventure, excitement, and more than a little gun-slinging action!

The time is 1882. With the Gunfight at the O.K. Corral behind him, the consumptive Doc Holliday makes his way to Deadwood, Colorado, where he plans to spend the rest of his short life.

But one night he gets a little too drunk and loses everything at the gaming table. He realizes that he needs to replenish his bankroll, and quick, so that he can live out his days in comfort. He considers his options and hits upon the one most likely to produce income in a hurry: he'll use his shooting skills to turn bounty hunter.

The biggest reward is for the death of the young desperado known as Billy the Kid. It's clear from the odds the Kid has faced and beaten, that he is protected by some powerful magic. Doc enlists the aid of both magic (Geronimo) and science (Thomas Edison), and goes out after his quarry.

But as he soon finds out, nothing is as easy as it looks.

The Doctor and the Rough Rider

Weird West Tales: Book 3

Mike Resnick

The successful "Wild West meets steampunk" series continues

It's August 19, 1884. The consumptive Doc Holliday is preparing to await his end in a sanitarium in Leadville, Colorado, when the medicine man Geronimo enlists him on a mission. The time the great chief has predicted has come, the one white man he's willing to treat with has crossed the Mississippi and is heading to Tombstone—a young man named Theodore Roosevelt. The various tribes know that Geronimo is willing to end the spell that has kept the United States from expanding west of the Mississippi. In response, they have created a huge, monstrous, medicine man named War Bonnet, whose function is to kill Roosevelt and Geronimo and keep the United States east of the river forever. And War Bonnet has enlisted the master shootist John Wesley Hardin.

So the battle lines are drawn: Roosevelt and Geronimo against the most powerful of the medicine men, a supernatural creature that seemingly nothing can harm; and Holliday against the man with more credited kills than any gunfighter in history. It does not promise to be a tranquil summer.